Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Marc1559
Ratatoskr
Level 83
God Stats
7W - 6L
1,565 SR
Queue Stats
178W - 171L
1,501 Elo+
Solo
Bacchus
Bacchus
azumomi
Bacchus
Level 89
God Stats
3W - 3L
1,553 SR
Queue Stats
537W - 527L
1,532 Elo+
Party 1
Neith
Neith
sinamon810
Neith
Level 123
God Stats
111W - 97L
1,560 SR
Queue Stats
646W - 588L
1,561 Elo+
Party 1
Thanatos
Thanatos
xxbetiuxx
Thanatos
Level 83
God Stats
27W - 16L
1,567 SR
Queue Stats
250W - 215L
1,592 Elo+
Solo
Team Averages
Level 101
1,549 SR
1,537 Elo+

VS

Team Averages
Level 131
1,568 SR
1,518 Elo+
Cliodhna
Cliodhna
Abigor567
Cliodhna
Level 139
God Stats
1W - 1L
1,455 SR
Queue Stats
61W - 65L
1,495 Elo+
Party 2
Ra
Ra
Lucent_Leo
Ra
Level 103
God Stats
10W - 5L
1,709 SR
Queue Stats
109W - 105L
1,528 Elo+
Solo
Jormungandr
Jormungandr
SpArKin_GaNte
Jormungandr
Level 105
God Stats
9W - 7L
1,578 SR
Queue Stats
541W - 513L
1,544 Elo+
Solo
Izanami
Izanami
Toocoldfouryou
Izanami
Level 148
God Stats
0W - 2L
1,504 SR
Queue Stats
52W - 58L
1,476 Elo+
Party 2
Tiamat
Tiamat
XFalseRealityXx
Tiamat
Level 159
God Stats
24W - 17L
1,592 SR
Queue Stats
158W - 149L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 2 / 3
10,023
477
5,687
8,690
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
Marc1559
Ratatoskr
18
5 / 1 / 9
11,003
524
15,536
27,179
22,325
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
azumomi
Bacchus
16
5 / 1 / 11
9,825
468
11,429
18,021
23,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
6 / 0 / 7
13,288
633
15,348
9,235
4,293
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
xxbetiuxx
Thanatos
16
7 / 6 / 9
10,384
494
11,097
15,411
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Abigor567
Cliodhna
13
1 / 8 / 2
8,496
405
8,285
14,773
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 3
10,481
499
8,045
11,025
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SpArKin_GaNte
Jormungandr
12
1 / 4 / 4
8,335
397
6,901
14,626
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 0
10,375
494
5,379
13,902
3,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 7 / 3
9,790
466
18,658
19,929
16,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
10
10
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
3
2.25
L
Cliodhna
Abigor567
Cliodhna
1
8
2
0.25
L
2
3
3
1.17
W
Ratatoskr
Marc1559
Ratatoskr
5
1
9
9.5
L
Jormungandr
SpArKin_GaNte
Jormungandr
1
4
4
0.75
L
3
5
0
0.6
L
3
7
3
0.64
W
Bacchus
azumomi
Bacchus
5
1
11
10.5
W
Neith
6
0
7
9.5
W
Thanatos
xxbetiuxx
Thanatos
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,097
Damage
47,268
78,536
Taken
74,255
62,849
Mitigated
39,440
42,626
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,687
318
247
4,012
8,690
5,521
164
4,772
3,776
62,281
0
L
Cliodhna
Abigor567
Cliodhna
8,285
1,238
0
3,359
14,773
4,135
94
1,628
12,715
0
53,896
L
8,045
1,231
336
3,454
11,025
4,428
447
4,744
5,975
75,675
0
W
Ratatoskr
Marc1559
Ratatoskr
15,536
2,666
0
17,266
27,179
22,325
786
14,277
12,716
0
71,427
L
Jormungandr
SpArKin_GaNte
Jormungandr
6,901
1,530
162
2,343
14,626
10,877
9
5,055
9,513
23,279
0
L
5,379
3,683
0
1,838
13,902
3,161
0
2,393
11,509
0
82,938
L
18,658
1,872
0
7,974
19,929
16,839
1,559
3,296
15,647
67,757
0
W
Bacchus
azumomi
Bacchus
11,429
1,533
532
1,795
18,021
23,930
398
6,158
11,654
36,884
0
W
Neith
15,348
9,539
0
6,130
9,235
4,293
1,869
1,434
7,801
0
124,174
W
Thanatos
xxbetiuxx
Thanatos
11,097
2,121
0
12,644
15,411
6,780
0
6,278
8,985
0
68,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
47,477
614
Minions Killed
564
0
Camps Cleared
0
2,095,863
Distance Traveled
1,931,046
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,023
477
120
6
0
399,892
2
L
Cliodhna
8,496
405
85
4
0
422,121
6
L
Ra
10,481
499
172
8
0
412,511
7
W
Ratatoskr
11,003
524
135
6
0
450,597
1
L
Jormungandr
8,335
397
25
1
0
405,141
5
L
Izanami
10,375
494
169
8
0
365,340
4
L
Tiamat
9,790
466
113
5
0
325,933
1
W
Bacchus
9,825
468
41
2
0
441,787
6
W
Neith
13,288
633
216
10
0
387,458
4
W
Thanatos
10,384
494
102
5
0
416,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role