Player Matchup

Cerberus
Cerberus
Apollofer
Cerberus
Level 28
God Stats
16W - 9L
1,676 SR
Queue Stats
183W - 208L
1,477 Elo+
Solo
Chang'e
Chang'e
Gizmoboi
Chang'e
Level 29
God Stats
6W - 3L
1,783 SR
Queue Stats
90W - 83L
1,518 Elo+
Solo
Geb
Geb
HES LOGIC301
Geb
Level 13
God Stats
21W - 23L
1,472 SR
Queue Stats
28W - 40L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
Hadorokku
Jing Wei
Level 28
God Stats
6W - 10L
1,678 SR
Queue Stats
25W - 36L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
SOFHruturinn
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,616 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,490 Elo+

VS

Team Averages
Level 14
1,530 SR
1,425 Elo+
Susano
Susano
Daddy_Shen1419
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Anubis
Anubis
That_Freaky_Kidd
Anubis
Level 22
God Stats
1W - 1L
1,464 SR
Queue Stats
8W - 9L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Wynter_Rage
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Chiron
Chiron
Yay08bAll
Chiron
Level 29
God Stats
22W - 32L
1,973 SR
Queue Stats
108W - 149L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
tedddy55
Ao Kuang
Level 7
God Stats
1W - 2L
1,212 SR
Queue Stats
25W - 36L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apollofer
Cerberus
16
2 / 8 / 5
11,234
401
10,494
36,280
33,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Gizmoboi
Chang'e
19
13 / 13 / 6
14,933
533
29,806
29,564
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 7 / 6
11,764
420
19,697
22,774
19,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Hadorokku
Jing Wei
17
3 / 10 / 3
11,031
394
6,187
19,383
4,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
SOFHruturinn
Heimdallr
13
2 / 18 / 3
9,483
339
10,162
22,805
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 8
16,673
595
23,951
23,561
10,552
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
11 / 10 / 13
15,074
538
30,227
26,758
12,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Wynter_Rage
Sun Wukong
20
9 / 1 / 6
16,278
581
18,697
21,615
16,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Yay08bAll
Chiron
20
5 / 2 / 8
15,201
543
16,988
24,147
13,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
tedddy55
Ao Kuang
19
13 / 6 / 10
14,712
525
22,776
28,481
10,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
22
Kills
55
56
Deaths
22
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apollofer
Cerberus
2
8
5
0.56
W
17
3
8
7
L
Chang'e
Gizmoboi
Chang'e
13
13
6
1.23
L
2
7
6
0.71
L
Jing Wei
Hadorokku
Jing Wei
3
10
3
0.45
L
Heimdallr
SOFHruturinn
Heimdallr
2
18
3
0.19
W
11
10
13
1.75
W
Sun Wukong
Wynter_Rage
Sun Wukong
9
1
6
12
W
Chiron
Yay08bAll
Chiron
5
2
8
4.5
W
Ao Kuang
tedddy55
Ao Kuang
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,346
Damage
112,639
130,806
Taken
124,562
70,846
Mitigated
63,487
22,355
Healing
49,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apollofer
Cerberus
10,494
879
0
9,487
36,280
33,923
142
17,517
18,763
58,884
0
W
23,951
5,241
0
8,546
23,561
10,552
190
7,689
15,580
0
138,941
L
Chang'e
Gizmoboi
Chang'e
29,806
2,483
2,188
7,804
29,564
7,394
0
12,782
16,782
73,786
0
L
19,697
2,583
0
0
22,774
19,731
29
4,531
18,243
62,049
0
L
Jing Wei
Hadorokku
Jing Wei
6,187
4,763
0
1,139
19,383
4,676
435
4,618
14,765
0
45,334
L
Heimdallr
SOFHruturinn
Heimdallr
10,162
4,691
0
1,737
22,805
5,122
617
13,555
9,250
0
39,265
W
30,227
4,583
0
11,936
26,758
12,835
4,848
15,261
10,775
89,194
0
W
Sun Wukong
Wynter_Rage
Sun Wukong
18,697
4,950
137
3,769
21,615
16,134
5,930
12,895
7,990
0
112,229
W
Chiron
Yay08bAll
Chiron
16,988
4,081
133
12,278
24,147
13,277
4,306
11,974
11,709
0
94,888
W
Ao Kuang
tedddy55
Ao Kuang
22,776
8,663
0
12,781
28,481
10,689
2,600
10,476
17,555
62,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
77,938
442
Minions Killed
696
0
Camps Cleared
0
2,171,936
Distance Traveled
2,695,043
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,234
401
127
5
0
488,330
1
W
Susano
16,673
595
157
6
0
640,896
0
L
Chang'e
14,933
533
92
3
0
365,014
5
L
Geb
11,764
420
92
3
0
521,305
0
L
Jing Wei
11,031
394
75
3
0
459,792
0
L
Heimdallr
9,483
339
56
2
0
337,495
0
W
Anubis
15,074
538
110
4
0
405,925
0
W
Sun Wukong
16,278
581
194
7
0
537,054
3
W
Chiron
15,201
543
161
6
0
472,973
0
W
Ao Kuang
14,712
525
74
3
0
638,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role