Player Matchup

Medusa
Medusa
MaceJohnson1
Medusa
Level 158
God Stats
111W - 132L
1,502 SR
Queue Stats
113W - 135L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OneTapIGuess
Tsukuyomi
Level 45
God Stats
54W - 38L
1,710 SR
Queue Stats
276W - 264L
1,498 Elo+
Solo
King Arthur
King Arthur
ShootinDXcloud
King Arthur
Level 160
God Stats
7W - 9L
1,542 SR
Queue Stats
353W - 398L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Vl Demise
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Persephone
Persephone
abeego1
Persephone
Level 110
God Stats
289W - 295L
1,479 SR
Queue Stats
436W - 464L
1,410 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,432 Elo+

VS

Team Averages
Level 53
1,445 SR
1,433 Elo+
Terra
Terra
HumphreyTheKing
Terra
Level 16
God Stats
2W - 1L
1,498 SR
Queue Stats
8W - 16L
1,308 Elo+
Party 2
Jing Wei
Jing Wei
M3SSOR3M
Jing Wei
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 84L
1,625 Elo+
Party 2
Camazotz
Camazotz
Rivake
Camazotz
Level 49
God Stats
3W - 11L
1,229 SR
Queue Stats
53W - 60L
1,423 Elo+
Solo
Discordia
Discordia
Skyy_Love25
Discordia
Level 63
God Stats
10W - 9L
1,499 SR
Queue Stats
268W - 280L
1,357 Elo+
Solo
Hun Batz
Hun Batz
TheCreator420
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 5 / 3
12,375
495
20,066
17,168
6,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
OneTapIGuess
Tsukuyomi
19
9 / 8 / 4
12,752
510
21,392
21,125
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ShootinDXcloud
King Arthur
18
6 / 6 / 10
12,520
501
18,191
31,348
24,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Vl Demise
Baron Samedi
15
0 / 9 / 3
9,935
397
3,885
17,073
7,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Persephone
abeego1
Persephone
19
3 / 5 / 2
12,895
516
12,113
11,142
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
12,205
488
5,926
22,148
26,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
M3SSOR3M
Jing Wei
20
13 / 5 / 8
15,219
609
37,859
26,218
11,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Rivake
Camazotz
18
6 / 4 / 3
12,820
513
13,612
22,578
19,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Skyy_Love25
Discordia
19
1 / 4 / 10
11,941
478
9,318
10,780
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
TheCreator420
Hun Batz
19
8 / 7 / 7
13,002
520
8,009
20,726
11,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
25
Kills
33
33
Deaths
25
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
Jing Wei
M3SSOR3M
Jing Wei
13
5
8
3.4
L
Medusa
7
5
3
1.7
L
Tsukuyomi
OneTapIGuess
Tsukuyomi
9
8
4
1.38
W
Camazotz
Rivake
Camazotz
6
4
3
1.88
L
King Arthur
ShootinDXcloud
King Arthur
6
6
10
1.83
W
Discordia
Skyy_Love25
Discordia
1
4
10
1.5
W
Hun Batz
TheCreator420
Hun Batz
8
7
7
1.64
L
Baron Samedi
Vl Demise
Baron Samedi
0
9
3
0.17
L
Persephone
abeego1
Persephone
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,647
Damage
74,724
97,856
Taken
102,450
50,247
Mitigated
72,849
23,115
Healing
38,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,926
1,855
2,981
4,290
22,148
26,994
48
3,667
18,323
30,846
0
W
Jing Wei
M3SSOR3M
Jing Wei
37,859
32,279
0
14,269
26,218
11,201
3,760
2,168
23,984
0
163,320
L
Medusa
20,066
8,700
0
1,836
17,168
6,674
4,550
1,177
15,991
0
93,125
L
Tsukuyomi
OneTapIGuess
Tsukuyomi
21,392
5,316
0
6,163
21,125
7,855
1,194
2,939
18,016
0
86,634
W
Camazotz
Rivake
Camazotz
13,612
5,020
0
10,964
22,578
19,478
2,198
4,638
17,768
0
75,600
L
King Arthur
ShootinDXcloud
King Arthur
18,191
1,397
376
9,624
31,348
24,781
326
5,803
25,404
12,476
62,260
W
Discordia
Skyy_Love25
Discordia
9,318
469
0
1,723
10,780
3,898
0
4,703
5,723
67,375
0
W
Hun Batz
TheCreator420
Hun Batz
8,009
3,052
0
4,269
20,726
11,278
162
3,264
17,365
0
71,731
L
Baron Samedi
Vl Demise
Baron Samedi
3,885
974
0
2,087
17,073
7,464
395
1,928
15,063
34,245
0
L
Persephone
abeego1
Persephone
12,113
102
63
2,966
11,142
3,473
185
2,706
8,133
86,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,477
Gold Earned
65,187
628
Minions Killed
606
0
Camps Cleared
0
2,069,242
Distance Traveled
2,287,451
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,205
488
46
2
0
471,240
2
W
Jing Wei
15,219
609
192
8
0
444,052
6
L
Medusa
12,375
495
156
6
0
401,745
3
L
Tsukuyomi
12,752
510
113
5
0
466,690
3
W
Camazotz
12,820
513
144
6
0
459,846
8
L
King Arthur
12,520
501
107
4
0
421,684
2
W
Discordia
11,941
478
129
5
0
467,654
6
W
Hun Batz
13,002
520
95
4
0
444,659
4
L
Baron Samedi
9,935
397
74
3
0
328,957
0
L
Persephone
12,895
516
178
7
0
450,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role