Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
InflatableShrimp
Kukulkan
Level 40
God Stats
1W - 0L
1,877 SR
Queue Stats
21W - 30L
1,486 Elo+
Solo
Ah Puch
Ah Puch
LWAHP1
Ah Puch
Level 40
God Stats
6W - 3L
1,649 SR
Queue Stats
230W - 241L
1,573 Elo+
Solo
Sobek
Sobek
ModrigerZipfel
Sobek
Level 105
God Stats
2W - 2L
1,412 SR
Queue Stats
379W - 353L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
º1949º
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,537 SR
Queue Stats
175W - 179L
1,556 Elo+
Solo
Team Averages
Level 94
1,595 SR
1,534 Elo+

VS

Team Averages
Level 117
1,544 SR
1,549 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Milgas
Heimdallr
Level 148
God Stats
0W - 2L
1,491 SR
Queue Stats
226W - 192L
1,616 Elo+
Party 1
Hercules
Hercules
Milgasi
Hercules
Level 115
God Stats
0W - 4L
1,548 SR
Queue Stats
35W - 40L
1,517 Elo+
Party 1
Thoth
Thoth
Sataniac
Thoth
Level 144
God Stats
7W - 5L
1,680 SR
Queue Stats
269W - 198L
1,611 Elo+
Party 1
He Bo
He Bo
elcapitanlopez7
He Bo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 4 / 13
9,822
702
8,743
9,716
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 3 / 12
11,452
818
13,439
11,196
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
LWAHP1
Ah Puch
18
5 / 3 / 13
10,902
779
17,256
10,599
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 9
10,737
767
7,029
20,394
21,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
º1949º
Ah Muzen Cab
17
4 / 3 / 9
10,588
756
14,596
14,415
4,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 5 / 8
9,451
675
7,306
12,013
5,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Milgas
Heimdallr
19
9 / 3 / 7
11,205
800
13,571
13,857
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Milgasi
Hercules
18
4 / 1 / 11
10,527
752
10,677
15,373
19,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
Sataniac
Thoth
17
3 / 4 / 5
10,289
735
19,585
11,182
5,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 7
9,154
654
2,928
12,216
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
20
Kills
18
18
Deaths
20
56
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
4
13
2.13
L
Jing Wei
 
Jing Wei
1
5
8
1
W
4
3
12
3.33
W
Ah Puch
LWAHP1
Ah Puch
5
3
13
3.83
L
Heimdallr
Milgas
Heimdallr
9
3
7
4.17
L
Hercules
Milgasi
Hercules
4
1
11
9.5
W
5
5
9
1.9
L
Thoth
Sataniac
Thoth
3
4
5
1.38
L
1
7
7
0.64
W
Ah Muzen Cab
º1949º
Ah Muzen Cab
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,063
Damage
54,067
66,320
Taken
64,641
37,899
Mitigated
43,226
25,905
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,743
3,234
1,306
1,657
9,716
3,473
1,233
2,690
7,026
0
21,461
L
Jing Wei
 
Jing Wei
7,306
4,245
820
1,280
12,013
5,718
910
5,689
6,324
0
17,636
W
13,439
925
1,092
3,676
11,196
4,061
911
5,932
5,264
34,583
0
W
Ah Puch
LWAHP1
Ah Puch
17,256
517
1,289
2,120
10,599
4,303
1,141
2,602
7,957
34,439
0
L
Heimdallr
Milgas
Heimdallr
13,571
3,396
1,502
5,004
13,857
6,959
968
7,719
6,138
0
24,875
L
Hercules
Milgasi
Hercules
10,677
2,833
969
5,612
15,373
19,804
31
8,171
7,202
0
16,330
W
7,029
41
2,995
5,526
20,394
21,101
261
6,684
13,446
11,496
0
L
Thoth
Sataniac
Thoth
19,585
189
168
696
11,182
5,052
1,665
7,406
3,776
48,496
0
L
2,928
48
696
710
12,216
5,693
100
8,739
3,477
6,207
0
W
Ah Muzen Cab
º1949º
Ah Muzen Cab
14,596
2,878
1,709
4,535
14,415
4,961
1,957
4,301
10,114
0
32,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,501
Gold Earned
50,626
156
Minions Killed
182
0
Camps Cleared
0
1,470,733
Distance Traveled
1,294,175
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,822
702
27
2
0
276,355
0
L
Jing Wei
9,451
675
50
4
0
229,955
1
W
Kukulkan
11,452
818
51
4
0
283,585
1
W
Ah Puch
10,902
779
33
2
0
295,211
0
L
Heimdallr
11,205
800
26
2
0
249,348
0
L
Hercules
10,527
752
17
1
0
310,758
4
W
Sobek
10,737
767
7
1
0
303,688
1
L
Thoth
10,289
735
75
5
0
271,584
4
L
He Bo
9,154
654
14
1
0
232,530
0
W
Ah Muzen Cab
10,588
756
38
3
0
311,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role