Player Matchup

Geb
Geb
InsaneBolt69
Geb
Level 87
God Stats
4W - 3L
1,602 SR
Queue Stats
288W - 302L
1,598 Elo+
Solo
Danzaburou
Danzaburou
MageCoco
Danzaburou
Level 32
God Stats
7W - 4L
1,667 SR
Queue Stats
53W - 38L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
NOITATPMET
Baron Samedi
Level 105
God Stats
11W - 3L
1,774 SR
Queue Stats
127W - 81L
1,679 Elo+
Party 1
Team Averages
Level 75
1,681 SR
1,634 Elo+

VS

Team Averages
Level 89
1,399 SR
1,402 Elo+
Anubis
Anubis
FERDAD
Anubis
Level 96
God Stats
1W - 5L
1,409 SR
Queue Stats
71W - 85L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
OsamaBinSaucin
Baron Samedi
Level 33
God Stats
1W - 3L
1,413 SR
Queue Stats
38W - 54L
1,297 Elo+
Party 2
Anhur
Anhur
faithuprising
Anhur
Level 137
God Stats
0W - 2L
1,374 SR
Queue Stats
72W - 90L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 13
7,683
768
4,231
7,874
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
MageCoco
Danzaburou
12
6 / 0 / 11
8,184
818
6,936
5,157
1,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NOITATPMET
Baron Samedi
13
10 / 1 / 9
9,211
921
12,717
9,844
5,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FERDAD
Anubis
9
0 / 8 / 1
6,118
612
2,972
9,726
4,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
OsamaBinSaucin
Baron Samedi
10
0 / 8 / 2
6,212
621
3,072
9,026
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 0
7,447
745
6,755
8,074
2,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
3
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
FERDAD
Anubis
0
8
1
0.06
W
3
2
13
4.75
W
Danzaburou
MageCoco
Danzaburou
6
0
11
11.5
W
Baron Samedi
NOITATPMET
Baron Samedi
10
1
9
14.5
L
Baron Samedi
OsamaBinSaucin
Baron Samedi
0
8
2
0.13
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
12,799
22,875
Taken
26,826
11,507
Mitigated
10,593
9,099
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FERDAD
Anubis
2,972
160
0
1,273
9,726
4,381
0
5,447
3,879
15,277
0
W
4,231
337
0
2,172
7,874
4,386
132
2,497
5,377
13,947
0
W
Danzaburou
MageCoco
Danzaburou
6,936
2,780
0
1,566
5,157
1,383
271
1,234
3,923
0
15,603
W
Baron Samedi
NOITATPMET
Baron Samedi
12,717
647
1,285
4,076
9,844
5,738
282
3,085
6,759
36,113
0
L
Baron Samedi
OsamaBinSaucin
Baron Samedi
3,072
221
371
692
9,026
3,581
0
6,359
2,511
11,546
0
L
6,755
2,598
0
533
8,074
2,631
0
4,438
3,394
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
19,777
105
Minions Killed
86
5
Camps Cleared
3
583,724
Distance Traveled
465,279
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,118
612
29
3
1
153,387
3
W
Geb
7,683
768
18
2
1
208,733
5
W
Danzaburou
8,184
818
28
3
2
195,638
2
W
Baron Samedi
9,211
921
59
6
2
179,353
0
L
Baron Samedi
6,212
621
17
2
1
159,082
3
L
Anhur
7,447
745
40
4
1
152,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role