Player Matchup

Nike
Nike
Silver I
GollyWhoKnows
Nike
Silver I
Level 157
God Stats
1W - 2L
1,700 SR
Queue Stats
10W - 10L
1,400 MMR
Solo
Rama
Rama
Bronze III
IDrankShampoo
Rama
Bronze III
Level 87
God Stats
0W - 2L
1,727 SR
Queue Stats
6W - 14L
1,401 MMR
Solo
Athena
Athena
Silver II
rayuumi
Athena
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,460 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
rayuumiowner
Erlang Shen
Bronze III
Level 104
God Stats
1W - 1L
1,853 SR
Queue Stats
1W - 2L
1,505 MMR
Party 2
Janus
Janus
Gold II
rodentsleader
Janus
Gold II
Level 105
God Stats
8W - 18L
1,519 SR
Queue Stats
212W - 211L
1,433 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,660 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,527 SR
1,455 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
Alonx04
Set
Gold III
Level 144
God Stats
7W - 11L
1,374 SR
Queue Stats
488W - 505L
1,447 MMR
Solo
Zeus
Zeus
Gold I
Curiosittty
Zeus
Gold I
Level 82
God Stats
2W - 1L
1,598 SR
Queue Stats
258W - 253L
1,257 MMR
Party 1
Achilles
Achilles
Gold V
Mephit
Achilles
Gold V
Level 153
God Stats
4W - 2L
1,418 SR
Queue Stats
34W - 31L
1,374 MMR
Solo
Apollo
Apollo
Platinum V
XxRayCismxX
Apollo
Platinum V
Level 146
God Stats
11W - 4L
1,744 SR
Queue Stats
162W - 161L
1,697 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,798
486
2,539
14,930
7,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 4 / 1
6,717
480
5,445
9,369
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
rayuumi
Athena
10
0 / 3 / 2
6,039
431
3,113
10,099
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
rayuumiowner
Erlang Shen
12
4 / 6 / 3
7,410
529
7,499
14,023
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,573
541
2,704
6,840
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
UllrCliodhnaHeimdallrGilgamesh

VS

Bans
GebArtioDanzaburouAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 5
7,744
553
3,555
8,371
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
14
5 / 1 / 3
8,377
598
5,714
8,166
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 3 / 4
9,058
647
6,810
5,020
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Mephit
Achilles
14
2 / 1 / 1
8,194
585
11,435
9,680
8,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
15
5 / 2 / 8
9,313
665
11,320
8,142
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
19
19
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
5
5.5
W
Set
5
1
3
6.5
W
4
3
4
2
L
0
2
1
0.25
L
3
4
1
0.88
W
Achilles
Mephit
Achilles
2
1
1
2.5
W
Apollo
5
2
8
4.5
L
Athena
rayuumi
Athena
0
3
2
0.33
L
Erlang Shen
rayuumiowner
Erlang Shen
4
6
3
0.92
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
38,834
55,261
Taken
39,379
21,628
Mitigated
21,633
17,952
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,555
654
0
955
8,371
6,084
385
1,695
6,642
20,419
0
W
Set
5,714
2,829
0
4,591
8,166
2,861
0
937
7,195
0
50,207
W
6,810
1,039
0
1,341
5,020
1,400
0
1,364
3,564
64,820
0
L
2,539
351
0
5,846
14,930
7,880
0
1,482
13,448
0
42,693
L
5,445
4,191
0
3,609
9,369
2,119
0
2,654
6,675
0
43,642
W
Achilles
Mephit
Achilles
11,435
2,180
0
3,888
9,680
8,687
0
0
9,008
11,463
42,053
W
Apollo
11,320
7,415
0
2,621
8,142
2,601
0
1,627
6,481
0
83,290
L
Athena
rayuumi
Athena
3,113
653
0
2,373
10,099
4,314
0
2,317
7,730
17,962
0
L
Erlang Shen
rayuumiowner
Erlang Shen
7,499
4,101
0
4,754
14,023
5,979
615
3,312
10,651
0
38,466
L
2,704
230
64
1,306
6,840
1,336
0
2,365
4,311
49,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
42,686
421
Minions Killed
522
0
Camps Cleared
0
1,337,795
Distance Traveled
1,440,910
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,744
553
29
2
0
258,051
3
W
Set
8,377
598
100
7
0
319,745
4
W
Zeus
9,058
647
142
10
0
272,784
5
L
Nike
6,798
486
95
7
0
256,320
2
L
Rama
6,717
480
89
6
0
238,304
4
W
Achilles
8,194
585
100
7
0
315,602
2
W
Apollo
9,313
665
151
11
0
274,728
2
L
Athena
6,039
431
33
2
0
280,292
2
L
Erlang Shen
7,410
529
81
6
0
281,681
3
L
Janus
7,573
541
123
9
0
281,198
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role