Player Matchup

Skadi
Skadi
BloodtrailXXXL
Skadi
Level 109
God Stats
25W - 19L
1,541 SR
Queue Stats
133W - 105L
1,608 Elo+
Party 2
Scylla
Scylla
Concludedshoe8
Scylla
Level 157
God Stats
125W - 75L
1,733 SR
Queue Stats
180W - 144L
1,604 Elo+
Party 2
Chaac
Chaac
LxstHyperion
Chaac
Level 8
God Stats
17W - 7L
1,731 SR
Queue Stats
62W - 39L
1,512 Elo+
Party 2
Team Averages
Level 91
1,669 SR
1,575 Elo+

VS

Team Averages
Level 5
1,545 SR
1,514 Elo+
Janus
Janus
Anbufalcoo
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Doubletaprip
Bellona
Level 8
God Stats
1W - 4L
1,636 SR
Queue Stats
9W - 8L
1,542 Elo+
Solo
Olorun
Olorun
gabethememer
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
6,895
985
6,494
3,856
1,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 5
7,124
1,018
7,414
3,826
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 10
6,234
891
2,884
8,143
3,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
2 / 6 / 1
5,617
802
3,156
6,566
2,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Doubletaprip
Bellona
8
1 / 2 / 2
5,458
780
3,098
6,874
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
7
0 / 6 / 2
4,940
706
2,700
7,111
2,409
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
3
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
1
0.42
W
6
1
5
8.5
W
7
0
5
9.5
L
Bellona
Doubletaprip
Bellona
1
2
2
1
W
1
2
10
3
L
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
8,954
15,825
Taken
20,551
6,131
Mitigated
9,864
5,071
Healing
1,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,156
277
0
117
6,566
2,003
0
2,529
3,845
6,815
0
W
6,494
3,333
0
1,102
3,856
1,120
1,046
836
3,020
0
21,699
W
7,414
826
70
1,504
3,826
1,071
1,132
1,135
2,691
34,951
0
L
Bellona
Doubletaprip
Bellona
3,098
653
0
529
6,874
5,452
0
2,136
4,590
0
10,199
W
2,884
299
0
2,395
8,143
3,940
252
4,105
4,038
0
7,807
L
Olorun
2,700
1,660
212
576
7,111
2,409
0
2,492
4,551
12,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
16,015
86
Minions Killed
41
5
Camps Cleared
1
437,601
Distance Traveled
329,722
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,617
802
7
1
0
107,025
0
W
Skadi
6,895
985
17
2
2
136,582
3
W
Scylla
7,124
1,018
59
8
3
155,255
1
L
Bellona
5,458
780
14
2
1
116,751
1
W
Chaac
6,234
891
10
1
0
145,764
0
L
Olorun
4,940
706
20
3
0
105,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role