Player Matchup

Anubis
Anubis
ClintB3astw00d
Anubis
Level 47
God Stats
4W - 4L
1,486 SR
Queue Stats
36W - 33L
1,392 Elo+
Party 1
Hachiman
Hachiman
Jameeazy
Hachiman
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
bossssssmk
Cthulhu
Level 14
God Stats
1W - 3L
1,419 SR
Queue Stats
7W - 15L
1,183 Elo+
Party 1
Gilgamesh
Gilgamesh
personpitch
Gilgamesh
Level 43
God Stats
6W - 6L
1,298 SR
Queue Stats
66W - 63L
1,368 Elo+
Party 1
Thoth
Thoth
skwungina
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,378 Elo+
Party 1
Team Averages
Level 24
1,441 SR
1,345 Elo+

VS

Team Averages
Level 17
1,488 SR
1,426 Elo+
Thoth
Thoth
Axfel1
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
BigPPMcGee
Sun Wukong
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 27L
1,451 Elo+
Solo
Anubis
Anubis
EngineEpsilon
Anubis
Level 29
God Stats
52W - 39L
1,545 SR
Queue Stats
304W - 292L
1,516 Elo+
Solo
Nemesis
Nemesis
SaiVersion
Nemesis
Level 4
God Stats
1W - 3L
1,242 SR
Queue Stats
3W - 4L
1,173 Elo+
Solo
Xbalanque
Xbalanque
uqlee
Xbalanque
Level 18
God Stats
21W - 18L
1,653 SR
Queue Stats
72W - 63L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
11,203
1,018
11,848
15,863
6,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Jameeazy
Hachiman
18
6 / 15 / 10
11,903
1,082
19,874
26,937
9,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
bossssssmk
Cthulhu
18
3 / 6 / 14
11,994
1,090
17,634
34,003
33,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
personpitch
Gilgamesh
19
12 / 6 / 9
15,061
1,369
24,435
32,425
32,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
skwungina
Thoth
17
0 / 12 / 13
10,347
941
6,730
19,415
5,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Axfel1
Thoth
19
4 / 5 / 19
12,147
1,104
11,808
12,039
4,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
BigPPMcGee
Sun Wukong
20
4 / 2 / 28
12,844
1,168
19,518
19,236
19,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
22 / 5 / 15
16,574
1,507
46,920
19,566
10,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SaiVersion
Nemesis
19
6 / 8 / 17
11,515
1,047
12,224
20,213
7,386
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
uqlee
Xbalanque
20
10 / 3 / 20
12,609
1,146
29,165
16,844
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
145
23
Kills
46
46
Deaths
23
54
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Thoth
Axfel1
Thoth
4
5
19
2.7
W
Sun Wukong
BigPPMcGee
Sun Wukong
4
2
28
9
L
2
7
8
0.86
W
22
5
15
5.9
L
Hachiman
Jameeazy
Hachiman
6
15
10
0.73
W
Nemesis
SaiVersion
Nemesis
6
8
17
1.81
L
Cthulhu
bossssssmk
Cthulhu
3
6
14
1.67
L
Gilgamesh
personpitch
Gilgamesh
12
6
9
2.75
L
Thoth
skwungina
Thoth
0
12
13
0.54
W
Xbalanque
uqlee
Xbalanque
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,521
Damage
119,635
128,643
Taken
87,898
86,355
Mitigated
48,346
17,325
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Axfel1
Thoth
11,808
1,815
134
1,444
12,039
4,230
0
4,538
7,084
36,420
0
W
Sun Wukong
BigPPMcGee
Sun Wukong
19,518
3,011
0
698
19,236
19,605
0
7,905
9,903
8,370
29,794
L
11,848
227
0
2,969
15,863
6,087
0
11,775
4,088
50,341
0
W
46,920
1,803
1,376
10,270
19,566
10,620
0
8,410
10,821
76,359
0
L
Hachiman
Jameeazy
Hachiman
19,874
15,236
0
4,368
26,937
9,048
0
13,158
13,779
0
33,309
W
Nemesis
SaiVersion
Nemesis
12,224
7,003
0
1,227
20,213
7,386
0
9,406
10,293
0
22,524
L
Cthulhu
bossssssmk
Cthulhu
17,634
2,881
190
6,097
34,003
33,151
0
16,543
17,460
26,406
0
L
Gilgamesh
personpitch
Gilgamesh
24,435
6,569
1,418
1,656
32,425
32,594
0
15,426
16,999
4,978
39,231
L
Thoth
skwungina
Thoth
6,730
3,258
0
627
19,415
5,475
0
5,662
13,753
18,356
0
W
Xbalanque
uqlee
Xbalanque
29,165
20,923
0
3,157
16,844
6,505
0
6,850
9,792
0
42,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,508
Gold Earned
65,689
196
Minions Killed
209
3
Camps Cleared
9
982,772
Distance Traveled
1,042,121
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,147
1,104
59
5
1
185,297
0
W
Sun Wukong
12,844
1,168
36
3
2
254,627
2
L
Anubis
11,203
1,018
100
9
0
179,591
0
W
Anubis
16,574
1,507
74
7
3
177,324
3
L
Hachiman
11,903
1,082
19
2
0
189,493
1
W
Nemesis
11,515
1,047
19
2
1
216,459
0
L
Cthulhu
11,994
1,090
31
3
0
224,351
2
L
Gilgamesh
15,061
1,369
31
3
2
221,039
1
L
Thoth
10,347
941
15
1
1
168,298
0
W
Xbalanque
12,609
1,146
21
2
2
208,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role