Player Matchup

Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChadLovesMoms
Odin
Level 4
God Stats
0W - 2L
1,585 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Kukulkan
Kukulkan
Megafish13
Kukulkan
Level 25
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Apollo
Apollo
NBG_42
Apollo
Level 41
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
He Bo
He Bo
WiIINotDie
He Bo
Level 29
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Team Averages
Level 25
1,596 SR
1,280 Elo+

VS

Team Averages
Level 37
1,490 SR
1,323 Elo+
Jing Wei
Jing Wei
DairyLord5
Jing Wei
Level 16
God Stats
29W - 35L
1,500 SR
Queue Stats
111W - 136L
1,287 Elo+
Party 1
Da Ji
Da Ji
Itchypage426
Da Ji
Level 22
God Stats
15W - 27L
1,500 SR
Queue Stats
166W - 209L
1,231 Elo+
Party 1
Medusa
Medusa
Nightstalker594
Medusa
Level 14
God Stats
22W - 33L
1,331 SR
Queue Stats
27W - 39L
1,268 Elo+
Solo
Discordia
Discordia
ParrasFett
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 67L
1,404 Elo+
Party 1
Hades
Hades
XXXTENTACLES107
Hades
Level 102
God Stats
13W - 2L
1,617 SR
Queue Stats
53W - 61L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 2 / 5
7,508
442
4,014
8,066
7,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 8 / 6
6,533
384
4,674
14,760
7,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Megafish13
Kukulkan
13
2 / 0 / 1
7,881
464
5,337
5,412
1,854
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
NBG_42
Apollo
10
3 / 5 / 2
7,484
440
8,487
8,930
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
12
7 / 6 / 2
8,235
484
13,868
13,094
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DairyLord5
Jing Wei
15
10 / 2 / 7
9,703
571
11,865
9,663
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 6
8,981
528
7,245
8,858
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 2
8,275
487
3,813
10,087
3,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ParrasFett
Discordia
13
3 / 5 / 7
8,374
493
8,917
9,587
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 13
8,974
528
6,705
19,230
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
15
Kills
21
21
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
5
2.75
L
0
8
6
0.38
W
Jing Wei
DairyLord5
Jing Wei
10
2
7
6.75
W
5
2
6
4
L
Kukulkan
Megafish13
Kukulkan
2
0
1
2.5
L
Apollo
NBG_42
Apollo
3
5
2
0.8
W
0
3
2
0.33
W
Discordia
ParrasFett
Discordia
3
5
7
1.3
L
He Bo
7
6
2
1.33
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
38,545
50,262
Taken
57,425
23,655
Mitigated
26,864
11,040
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,014
2,509
851
2,584
8,066
7,529
604
1,716
6,222
0
21,700
L
4,674
880
0
2,321
14,760
7,936
0
4,173
10,418
3,294
11,582
W
Jing Wei
DairyLord5
Jing Wei
11,865
8,628
0
1,990
9,663
2,892
2,129
3,869
5,794
0
57,938
W
7,245
1,422
0
3,308
8,858
3,487
0
2,001
6,857
0
52,602
L
Kukulkan
Megafish13
Kukulkan
5,337
551
107
1,094
5,412
1,854
300
633
4,747
36,291
0
L
Apollo
NBG_42
Apollo
8,487
4,613
0
991
8,930
2,418
0
3,208
5,678
0
35,899
W
3,813
1,569
0
2,733
10,087
3,075
1,756
2,960
7,127
0
49,476
W
Discordia
ParrasFett
Discordia
8,917
138
0
2,190
9,587
3,279
1,208
6,262
3,325
38,280
0
L
He Bo
13,868
526
0
3,092
13,094
3,918
34
5,009
7,575
36,493
0
W
6,705
412
442
9,080
19,230
14,131
1,196
5,653
13,577
27,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
44,307
252
Minions Killed
403
0
Camps Cleared
0
1,563,611
Distance Traveled
1,617,016
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,508
442
35
2
0
315,946
2
L
Odin
6,533
384
19
1
0
311,842
5
W
Jing Wei
9,703
571
112
7
0
336,702
0
W
Da Ji
8,981
528
89
5
0
364,385
0
L
Kukulkan
7,881
464
76
4
0
332,866
0
L
Apollo
7,484
440
73
4
0
311,595
0
W
Medusa
8,275
487
87
5
0
287,317
0
W
Discordia
8,374
493
69
4
0
321,223
0
L
He Bo
8,235
484
49
3
0
291,362
0
W
Hades
8,974
528
46
3
0
307,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role