Player Matchup

Cupid
Cupid
IOU-NUTHING
Cupid
Level 128
God Stats
5W - 7L
1,529 SR
Queue Stats
466W - 529L
1,476 Elo+
Solo
Nu Wa
Nu Wa
luckymonkey87
Nu Wa
Level 103
God Stats
112W - 97L
1,509 SR
Queue Stats
523W - 594L
1,499 Elo+
Solo
Bacchus
Bacchus
vLAWZZ
Bacchus
Level 69
God Stats
4W - 7L
1,222 SR
Queue Stats
6W - 11L
1,332 Elo+
Solo
Team Averages
Level 100
1,420 SR
1,436 Elo+

VS

Team Averages
Level 100
1,451 SR
1,372 Elo+
Bellona
Bellona
D-Z_333
Bellona
Level 83
God Stats
19W - 30L
1,356 SR
Queue Stats
74W - 105L
1,421 Elo+
Party 1
Medusa
Medusa
OGCombos
Medusa
Level 67
God Stats
2W - 4L
1,461 SR
Queue Stats
26W - 33L
1,325 Elo+
Party 1
Zhong Kui
Zhong Kui
Tesuji23
Zhong Kui
Level 151
God Stats
23W - 28L
1,536 SR
Queue Stats
119W - 187L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 10
11,754
784
9,968
9,772
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 8
11,213
748
18,915
8,937
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
vLAWZZ
Bacchus
14
4 / 1 / 10
11,314
754
10,974
15,999
21,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D-Z_333
Bellona
12
1 / 3 / 4
9,028
602
8,226
17,826
13,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
OGCombos
Medusa
11
1 / 7 / 3
8,833
589
8,347
15,498
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Tesuji23
Zhong Kui
14
3 / 7 / 2
9,845
656
10,545
16,505
10,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
5
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
D-Z_333
Bellona
1
3
4
1
W
7
2
10
6
L
Medusa
OGCombos
Medusa
1
7
3
0.36
L
Zhong Kui
Tesuji23
Zhong Kui
3
7
2
0.57
W
6
2
8
5
W
Bacchus
vLAWZZ
Bacchus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
27,118
34,708
Taken
49,829
29,167
Mitigated
28,275
10,762
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
D-Z_333
Bellona
8,226
2,595
1,158
1,576
17,826
13,934
0
11,077
6,749
0
31,791
W
9,968
3,588
1,730
2,186
9,772
3,834
2,373
2,194
7,478
0
47,631
L
Medusa
OGCombos
Medusa
8,347
4,693
514
1,499
15,498
4,341
0
9,363
6,135
0
30,614
L
Zhong Kui
Tesuji23
Zhong Kui
10,545
341
591
3,897
16,505
10,000
0
10,043
6,462
48,316
0
W
18,915
4,266
273
2,569
8,937
3,473
907
3,688
4,838
55,768
0
W
Bacchus
vLAWZZ
Bacchus
10,974
636
626
3,378
15,999
21,860
22
4,237
11,416
22,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
27,706
177
Minions Killed
169
10
Camps Cleared
5
875,102
Distance Traveled
797,541
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,028
602
45
3
2
301,585
1
W
Cupid
11,754
784
65
4
3
297,406
4
L
Medusa
8,833
589
36
2
1
263,100
0
L
Zhong Kui
9,845
656
88
6
2
232,856
0
W
Nu Wa
11,213
748
94
6
6
279,607
2
W
Bacchus
11,314
754
18
1
1
298,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role