Player Matchup

Chang'e
Chang'e
Cornishaa
Chang'e
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 8L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhintt
Gilgamesh
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 12L
1,425 Elo+
Party 1
Hel
Hel
TehDergenBurn
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
TylerWallz
Jing Wei
Level 6
God Stats
2W - 8L
1,223 SR
Queue Stats
4W - 12L
1,298 Elo+
Party 1
Fenrir
Fenrir
Zenolix
Fenrir
Level 17
God Stats
0W - 4L
1,254 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Team Averages
Level 14
1,303 SR
1,323 Elo+

VS

Team Averages
Level 10
1,386 SR
1,286 Elo+
Gilgamesh
Gilgamesh
JoshuaTheGentle
Gilgamesh
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,423 Elo+
Solo
Hachiman
Hachiman
NakayoshiKaze
Hachiman
Level 18
God Stats
3W - 3L
1,335 SR
Queue Stats
83W - 52L
1,352 Elo+
Solo
Hades
Hades
NottGrave
Hades
Level 4
God Stats
14W - 17L
1,202 SR
Queue Stats
17W - 29L
1,161 Elo+
Solo
Nemesis
Nemesis
Wisnick
Nemesis
Level 17
God Stats
5W - 8L
1,394 SR
Queue Stats
44W - 41L
1,376 Elo+
Solo
Odin
Odin
ohAquaTTV
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cornishaa
Chang'e
20
8 / 9 / 30
13,885
1,157
21,206
23,523
8,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Rhintt
Gilgamesh
20
11 / 9 / 35
14,734
1,228
33,763
34,865
23,045
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 9 / 36
14,932
1,244
19,886
23,055
11,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
TylerWallz
Jing Wei
20
13 / 4 / 27
15,013
1,251
26,316
18,801
7,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Zenolix
Fenrir
20
15 / 11 / 33
15,659
1,305
28,628
29,001
30,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoshuaTheGentle
Gilgamesh
20
4 / 13 / 15
12,992
1,083
12,704
26,223
22,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
NakayoshiKaze
Hachiman
20
26 / 8 / 16
20,057
1,671
58,532
29,282
12,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
NottGrave
Hades
20
4 / 12 / 29
14,732
1,228
25,168
34,927
17,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Wisnick
Nemesis
20
7 / 10 / 21
14,588
1,216
15,854
22,212
10,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
20
1 / 12 / 24
12,333
1,028
11,860
28,887
35,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

216
Kill Participation
147
55
Kills
42
42
Deaths
55
161
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cornishaa
Chang'e
8
9
30
2.56
W
Gilgamesh
JoshuaTheGentle
Gilgamesh
4
13
15
0.88
W
Hachiman
NakayoshiKaze
Hachiman
26
8
16
4.25
W
Hades
NottGrave
Hades
4
12
29
1.54
L
Gilgamesh
Rhintt
Gilgamesh
11
9
35
3.17
L
8
9
36
2.89
L
Jing Wei
TylerWallz
Jing Wei
13
4
27
6.63
W
Nemesis
Wisnick
Nemesis
7
10
21
1.75
L
Fenrir
Zenolix
Fenrir
15
11
33
2.86
W
Odin
1
12
24
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,799
Damage
124,118
129,245
Taken
141,531
82,171
Mitigated
98,281
28,170
Healing
23,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cornishaa
Chang'e
21,206
3,694
9,421
5,561
23,523
8,817
0
7,101
16,219
37,777
0
W
Gilgamesh
JoshuaTheGentle
Gilgamesh
12,704
2,072
1,412
936
26,223
22,624
0
7,418
18,805
5,188
23,010
W
Hachiman
NakayoshiKaze
Hachiman
58,532
39,150
0
10,563
29,282
12,083
0
8,507
20,775
0
97,241
W
Hades
NottGrave
Hades
25,168
5,993
779
7,966
34,927
17,825
0
13,536
21,391
49,617
0
L
Gilgamesh
Rhintt
Gilgamesh
33,763
12,256
0
2,434
34,865
23,045
0
5,928
28,487
4,616
52,898
L
19,886
3,726
4,521
2,939
23,055
11,976
0
4,396
18,425
33,907
0
L
Jing Wei
TylerWallz
Jing Wei
26,316
19,092
0
1,284
18,801
7,560
0
3,845
14,956
0
49,039
W
Nemesis
Wisnick
Nemesis
15,854
5,500
0
888
22,212
10,659
0
6,040
16,172
0
40,250
L
Fenrir
Zenolix
Fenrir
28,628
14,734
0
2,010
29,001
30,773
0
6,399
21,884
0
34,928
W
Odin
11,860
3,275
0
1,165
28,887
35,090
0
7,767
21,120
0
22,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,223
Gold Earned
74,702
178
Minions Killed
225
5
Camps Cleared
6
1,181,745
Distance Traveled
1,086,086
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,885
1,157
40
3
2
221,576
2
W
Gilgamesh
12,992
1,083
33
3
1
158,159
1
W
Hachiman
20,057
1,671
74
6
2
226,301
0
W
Hades
14,732
1,228
44
4
0
205,004
0
L
Gilgamesh
14,734
1,228
43
4
0
258,449
0
L
Hel
14,932
1,244
29
2
1
228,822
1
L
Jing Wei
15,013
1,251
48
4
2
242,562
0
W
Nemesis
14,588
1,216
56
5
3
260,441
5
L
Fenrir
15,659
1,305
18
2
0
230,336
0
W
Odin
12,333
1,028
18
2
0
236,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role