Player Matchup

Bastet
Bastet
Gibson1014
Bastet
Level 116
God Stats
31W - 17L
1,596 SR
Queue Stats
175W - 166L
1,546 Elo+
Party 1
Geb
Geb
Wolf537
Geb
Level 129
God Stats
12W - 5L
1,640 SR
Queue Stats
208W - 181L
1,565 Elo+
Party 1
Tiamat
Tiamat
zSymphonyz
Tiamat
Level 25
God Stats
4W - 0L
1,331 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Team Averages
Level 90
1,522 SR
1,537 Elo+

VS

Team Averages
Level 46
1,677 SR
1,505 Elo+
Freya
Freya
AssaultEngineer
Freya
Level 29
God Stats
11W - 7L
1,713 SR
Queue Stats
17W - 17L
1,519 Elo+
Party 2
Skadi
Skadi
JTC787
Skadi
Level 81
God Stats
5W - 1L
1,813 SR
Queue Stats
26W - 22L
1,521 Elo+
Party 2
Hercules
Hercules
flatout50
Hercules
Level 29
God Stats
11W - 11L
1,504 SR
Queue Stats
13W - 11L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gibson1014
Bastet
18
19 / 2 / 6
14,361
798
29,042
14,564
7,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
16
4 / 1 / 19
13,122
729
12,162
15,762
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
zSymphonyz
Tiamat
15
2 / 1 / 17
11,691
650
6,093
5,128
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
10,397
578
9,075
18,176
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
JTC787
Skadi
13
1 / 10 / 2
10,616
590
4,375
14,135
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
flatout50
Hercules
13
1 / 5 / 3
10,219
568
7,624
22,282
15,541
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
4
4
Deaths
25
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Bastet
Gibson1014
Bastet
19
2
6
11
L
Skadi
JTC787
Skadi
1
10
2
0.2
W
Geb
4
1
19
13.5
L
Hercules
flatout50
Hercules
1
5
3
0.5
W
Tiamat
zSymphonyz
Tiamat
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
21,074
35,454
Taken
54,593
33,627
Mitigated
23,566
5,109
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,075
2,659
0
2,889
18,176
4,788
0
5,359
12,817
30,679
0
W
Bastet
Gibson1014
Bastet
29,042
6,688
0
3,167
14,564
7,201
1,325
3,649
10,915
0
52,908
L
Skadi
JTC787
Skadi
4,375
2,217
0
268
14,135
3,237
0
3,915
10,220
0
27,643
W
Geb
12,162
904
0
1,364
15,762
22,081
232
5,234
10,528
45,401
0
L
Hercules
flatout50
Hercules
7,624
2,086
0
3,644
22,282
15,541
0
9,151
13,131
0
26,612
W
Tiamat
zSymphonyz
Tiamat
6,093
360
0
578
5,128
4,345
720
1,268
3,860
26,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
31,232
177
Minions Killed
165
13
Camps Cleared
4
1,106,137
Distance Traveled
818,447
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,397
578
54
3
2
239,665
4
W
Bastet
14,361
798
52
3
6
363,497
1
L
Skadi
10,616
590
67
4
2
271,091
5
W
Geb
13,122
729
47
3
1
393,629
6
L
Hercules
10,219
568
44
2
0
307,691
2
W
Tiamat
11,691
650
78
4
6
349,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role