Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Drwhion
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,340 Elo+
Party 1
Bacchus
Bacchus
Rurutie
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,340 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,393 Elo+

VS

Team Averages
Level 127
1,641 SR
1,670 Elo+
Bastet
Bastet
Jammawind
Bastet
Level 157
God Stats
3W - 1L
1,487 SR
Queue Stats
73W - 58L
1,711 Elo+
Party 2
Ne Zha
Ne Zha
Zephrias
Ne Zha
Level 149
God Stats
2W - 1L
1,805 SR
Queue Stats
79W - 72L
1,710 Elo+
Party 2
Agni
Agni
blowfish114
Agni
Level 76
God Stats
3W - 0L
1,630 SR
Queue Stats
143W - 150L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 7 / 1
7,371
670
4,892
11,150
4,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Drwhion
Merlin
9
0 / 8 / 1
6,276
571
3,793
9,801
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Rurutie
Bacchus
10
1 / 2 / 2
6,919
629
3,943
12,567
13,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jammawind
Bastet
13
6 / 1 / 11
8,784
799
9,762
6,315
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Zephrias
Ne Zha
13
7 / 2 / 10
8,777
798
10,928
11,600
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 10
8,094
736
8,275
4,788
1,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
7
1
0.36
L
Merlin
Drwhion
Merlin
0
8
1
0.06
W
Bastet
Jammawind
Bastet
6
1
11
11.5
L
Bacchus
Rurutie
Bacchus
1
2
2
1
W
Ne Zha
Zephrias
Ne Zha
7
2
10
6
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,628
Damage
28,965
33,518
Taken
22,703
21,574
Mitigated
10,475
1,346
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,892
1,267
0
413
11,150
4,329
0
3,880
6,860
0
12,413
L
Merlin
Drwhion
Merlin
3,793
188
0
320
9,801
3,332
0
1,249
8,208
19,805
0
W
Bastet
Jammawind
Bastet
9,762
3,052
0
1,722
6,315
2,110
801
1,613
4,532
0
27,559
L
Bacchus
Rurutie
Bacchus
3,943
612
0
613
12,567
13,913
0
3,518
8,654
9,332
0
W
Ne Zha
Zephrias
Ne Zha
10,928
4,019
0
5,164
11,600
6,831
726
3,624
7,868
0
31,273
W
8,275
335
0
1,300
4,788
1,534
1,166
2,337
2,347
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
25,655
75
Minions Killed
127
2
Camps Cleared
7
498,234
Distance Traveled
676,593
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,371
670
23
2
2
144,066
2
L
Merlin
6,276
571
43
4
0
159,939
1
W
Bastet
8,784
799
53
5
4
227,085
1
L
Bacchus
6,919
629
9
1
0
194,229
4
W
Ne Zha
8,777
798
24
2
1
225,874
3
W
Agni
8,094
736
50
5
2
223,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role