Player Matchup

Agni
Agni
CamCave
Agni
Level 127
God Stats
3W - 4L
1,448 SR
Queue Stats
245W - 268L
1,527 Elo+
Party 2
Charybdis
Charybdis
KodakNoir
Charybdis
Level 127
God Stats
1W - 1L
1,792 SR
Queue Stats
152W - 161L
1,515 Elo+
Party 2
Ymir
Ymir
PradaZell
Ymir
Level 132
God Stats
3W - 5L
1,608 SR
Queue Stats
131W - 137L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Santxn-Dave
Zhong Kui
Level 109
God Stats
13W - 13L
1,382 SR
Queue Stats
369W - 387L
1,525 Elo+
Party 2
Ullr
Ullr
StinksLikeUpDog
Ullr
Level 140
God Stats
16W - 17L
1,513 SR
Queue Stats
397W - 386L
1,506 Elo+
Party 2
Team Averages
Level 127
1,549 SR
1,511 Elo+

VS

Team Averages
Level 115
1,607 SR
1,587 Elo+
Baron Samedi
Baron Samedi
BraverStraw
Baron Samedi
Level 70
God Stats
47W - 31L
1,648 SR
Queue Stats
359W - 322L
1,623 Elo+
Party 1
Bastet
Bastet
LevilKneviel
Bastet
Level 124
God Stats
11W - 7L
1,907 SR
Queue Stats
616W - 588L
1,538 Elo+
Solo
Sobek
Sobek
MystifiedNut7
Sobek
Level 127
God Stats
1W - 2L
1,166 SR
Queue Stats
215W - 193L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
have some bacon
Xbalanque
Level 147
God Stats
2W - 3L
1,681 SR
Queue Stats
197W - 187L
1,564 Elo+
Solo
Geb
Geb
iLove2dWoman
Geb
Level 106
God Stats
20W - 18L
1,631 SR
Queue Stats
196W - 170L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CamCave
Agni
10
1 / 2 / 3
6,043
504
5,759
5,691
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
KodakNoir
Charybdis
10
0 / 3 / 0
5,600
467
2,358
6,181
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 5 / 3
5,771
481
4,598
9,203
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Santxn-Dave
Zhong Kui
10
1 / 4 / 0
5,642
470
2,894
10,725
6,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 2
5,487
457
3,902
6,157
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraverStraw
Baron Samedi
12
5 / 0 / 1
7,074
590
5,657
4,332
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
6 / 0 / 1
7,716
643
9,959
6,444
4,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 1 / 7
6,048
504
3,095
10,565
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
have some bacon
Xbalanque
13
2 / 0 / 3
7,274
606
5,909
5,476
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 6
6,001
500
3,384
8,179
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
15
15
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BraverStraw
Baron Samedi
5
0
1
5.5
L
Agni
CamCave
Agni
1
2
3
1.25
L
Charybdis
KodakNoir
Charybdis
0
3
0
0
W
Bastet
6
0
1
6.5
W
1
1
7
4.5
L
Ymir
1
5
3
0.5
L
Zhong Kui
Santxn-Dave
Zhong Kui
1
4
0
0.25
L
1
1
2
2
W
Xbalanque
have some bacon
Xbalanque
2
0
3
3.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
28,004
37,957
Taken
34,996
15,317
Mitigated
19,706
10,150
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BraverStraw
Baron Samedi
5,657
566
701
1,795
4,332
1,833
560
1,310
2,825
36,663
0
L
Agni
CamCave
Agni
5,759
79
0
1,904
5,691
1,778
0
3,385
2,101
33,795
0
L
Charybdis
KodakNoir
Charybdis
2,358
955
0
1,514
6,181
1,469
0
607
5,574
0
33,051
W
Bastet
9,959
1,636
0
3,817
6,444
4,592
102
2,977
3,463
0
45,587
W
3,095
489
0
4,044
10,565
8,105
0
3,835
6,510
12,475
0
L
Ymir
4,598
1,043
0
1,945
9,203
3,697
0
5,026
3,936
24,394
2,515
L
Zhong Kui
Santxn-Dave
Zhong Kui
2,894
137
0
2,944
10,725
6,457
0
834
9,840
30,244
0
L
3,902
928
0
1,843
6,157
1,916
0
1,456
4,681
0
24,146
W
Xbalanque
have some bacon
Xbalanque
5,909
1,526
0
2,490
5,476
1,836
439
0
5,476
0
51,590
W
3,384
783
0
1,269
8,179
3,340
0
4,198
3,733
20,243
7,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
34,113
326
Minions Killed
354
0
Camps Cleared
0
1,127,849
Distance Traveled
1,176,275
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,074
590
89
7
0
196,351
1
L
Agni
6,043
504
78
7
0
252,469
6
L
Charybdis
5,600
467
60
5
0
229,764
2
W
Bastet
7,716
643
93
8
0
259,172
0
W
Sobek
6,048
504
13
1
0
245,381
2
L
Ymir
5,771
481
55
5
0
228,166
4
L
Zhong Kui
5,642
470
71
6
0
179,021
4
L
Ullr
5,487
457
62
5
0
238,429
1
W
Xbalanque
7,274
606
104
9
0
224,820
3
W
Geb
6,001
500
55
5
0
250,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role