Player Matchup

Artio
Artio
MiniGoz95
Artio
Level 69
God Stats
39W - 43L
1,486 SR
Queue Stats
295W - 301L
1,449 Elo+
Solo
Danzaburou
Danzaburou
VOTV_Tobi08
Danzaburou
Level 101
God Stats
6W - 3L
1,546 SR
Queue Stats
216W - 213L
1,481 Elo+
Party 1
Geb
Geb
VOTV_el_moy20
Geb
Level 82
God Stats
4W - 2L
1,566 SR
Queue Stats
151W - 143L
1,495 Elo+
Party 1
Pele
Pele
Yuaqi_Loc96
Pele
Level 98
God Stats
4W - 5L
1,460 SR
Queue Stats
457W - 466L
1,463 Elo+
Solo
Nu Wa
Nu Wa
nickiplayssmite
Nu Wa
Level 108
God Stats
3W - 3L
1,516 SR
Queue Stats
175W - 172L
1,458 Elo+
Solo
Team Averages
Level 92
1,515 SR
1,469 Elo+

VS

Team Averages
Level 119
1,443 SR
1,436 Elo+
Geb
Geb
Warrior5526
Geb
Level 119
God Stats
10W - 12L
1,635 SR
Queue Stats
575W - 556L
1,420 Elo+
Solo
Raijin
Raijin
XxedgarBsxX9852
Raijin
Level 160
God Stats
1W - 2L
1,506 SR
Queue Stats
487W - 465L
1,481 Elo+
Party 2
Medusa
Medusa
dreal1002
Medusa
Level 69
God Stats
1W - 1L
1,324 SR
Queue Stats
302W - 369L
1,400 Elo+
Solo
King Arthur
King Arthur
drecad
King Arthur
Level 88
God Stats
1W - 5L
1,259 SR
Queue Stats
188W - 188L
1,419 Elo+
Solo
Fenrir
Fenrir
xXSrTaquitoXx
Fenrir
Level 158
God Stats
19W - 20L
1,490 SR
Queue Stats
653W - 643L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MiniGoz95
Artio
18
7 / 4 / 1
11,946
543
14,017
23,349
25,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
VOTV_Tobi08
Danzaburou
18
3 / 5 / 4
11,306
514
10,715
17,152
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 3
9,195
418
5,458
19,348
16,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 7 / 4
9,557
434
6,579
17,117
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 10 / 3
10,197
464
20,300
17,393
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 17
11,183
508
10,316
15,944
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 3 / 8
11,961
544
17,075
16,070
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
dreal1002
Medusa
18
6 / 3 / 9
11,464
521
15,538
11,099
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
drecad
King Arthur
17
1 / 4 / 6
10,608
482
10,116
16,602
10,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
13 / 3 / 11
12,158
553
19,316
20,869
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
15
Kills
32
32
Deaths
15
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artio
MiniGoz95
Artio
7
4
1
1.88
L
Danzaburou
VOTV_Tobi08
Danzaburou
3
5
4
1
L
1
6
3
0.42
W
4
2
17
6.25
W
8
3
8
4
L
1
7
4
0.43
W
Medusa
dreal1002
Medusa
6
3
9
3.5
W
King Arthur
drecad
King Arthur
1
4
6
1
L
3
10
3
0.45
W
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,069
Damage
72,361
94,359
Taken
80,584
57,950
Mitigated
46,071
24,173
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
MiniGoz95
Artio
14,017
614
154
8,604
23,349
25,353
0
3,606
19,661
69,214
0
L
Danzaburou
VOTV_Tobi08
Danzaburou
10,715
4,618
0
6,361
17,152
5,675
930
5,643
11,431
0
88,229
L
5,458
399
0
2,525
19,348
16,942
0
6,557
12,645
33,124
0
W
10,316
1,137
1,362
5,107
15,944
17,071
743
5,067
10,650
34,974
0
W
17,075
2,359
0
6,029
16,070
5,668
1,054
9,441
6,197
83,754
0
L
6,579
1,032
0
4,700
17,117
5,094
0
4,513
12,420
0
57,232
W
Medusa
dreal1002
Medusa
15,538
8,835
0
693
11,099
4,066
1,912
4,348
6,585
0
89,236
W
King Arthur
drecad
King Arthur
10,116
1,858
0
2,503
16,602
10,644
516
10,137
6,379
0
57,759
L
20,300
3,126
0
1,829
17,393
4,886
142
6,305
10,738
66,357
0
W
19,316
4,560
0
9,065
20,869
8,622
1,031
9,656
10,919
0
73,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,201
Gold Earned
57,374
528
Minions Killed
540
0
Camps Cleared
0
2,086,887
Distance Traveled
2,134,695
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,946
543
139
6
0
441,833
1
L
Danzaburou
11,306
514
154
7
0
403,448
5
L
Geb
9,195
418
55
3
0
436,865
3
W
Geb
11,183
508
37
2
0
458,383
7
W
Raijin
11,961
544
161
7
0
372,605
6
L
Pele
9,557
434
85
4
0
437,914
4
W
Medusa
11,464
521
132
6
0
401,452
3
W
King Arthur
10,608
482
114
5
0
422,071
2
L
Nu Wa
10,197
464
95
4
0
366,827
4
W
Fenrir
12,158
553
96
4
0
480,184
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role