Player Matchup

Athena
Athena
ItzLowRez
Athena
Level 18
God Stats
6W - 9L
1,278 SR
Queue Stats
188W - 165L
1,609 Elo+
Solo
Thoth
Thoth
King_Dre_508
Thoth
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 12L
1,360 Elo+
Solo
Artemis
Artemis
KorruptKontrolla
Artemis
Level 23
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Cliodhna
Cliodhna
RoughKnight37
Cliodhna
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 83L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Turk75
Guan Yu
Level 23
God Stats
21W - 28L
1,423 SR
Queue Stats
57W - 48L
1,456 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,508 Elo+

VS

Team Averages
Level 17
1,521 SR
1,481 Elo+
Sun Wukong
Sun Wukong
AlwaysTLJ
Sun Wukong
Level 25
God Stats
9W - 3L
1,595 SR
Queue Stats
91W - 96L
1,389 Elo+
Party 1
Terra
Terra
Fortified1359
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,672 Elo+
Solo
Loki
Loki
IonizedCheese36
Loki
Level 23
God Stats
8W - 5L
1,419 SR
Queue Stats
79W - 85L
1,340 Elo+
Party 1
Izanami
Izanami
KlutchZX6
Izanami
Level 27
God Stats
14W - 11L
1,589 SR
Queue Stats
64W - 71L
1,395 Elo+
Solo
Zeus
Zeus
raymundo2003980
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ItzLowRez
Athena
11
0 / 3 / 6
7,608
423
6,307
22,886
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 5 / 0
8,987
499
12,240
9,082
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 11 / 0
5,792
322
4,376
11,495
3,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
RoughKnight37
Cliodhna
9
2 / 10 / 0
6,254
347
6,800
12,643
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Turk75
Guan Yu
12
0 / 7 / 1
7,313
406
8,110
16,163
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlwaysTLJ
Sun Wukong
15
11 / 0 / 10
10,084
560
12,931
15,377
10,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

14
6 / 0 / 11
9,447
525
6,754
14,877
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 5
9,976
554
8,407
7,385
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
KlutchZX6
Izanami
13
2 / 3 / 6
8,031
446
6,242
10,968
3,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 4 / 6
9,764
542
20,981
9,644
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
36
36
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlwaysTLJ
Sun Wukong
11
0
10
16
W
6
0
11
11.5
W
8
0
5
10.5
L
Athena
ItzLowRez
Athena
0
3
6
1
L
5
5
0
1
W
Izanami
KlutchZX6
Izanami
2
3
6
1.67
L
0
11
0
0
L
Cliodhna
RoughKnight37
Cliodhna
2
10
0
0.2
L
Guan Yu
Turk75
Guan Yu
0
7
1
0.07
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
55,315
72,269
Taken
58,251
38,414
Mitigated
37,043
10,375
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlwaysTLJ
Sun Wukong
12,931
2,568
0
5,205
15,377
10,041
1,145
1,921
13,412
0
55,426
W
6,754
1,641
2,105
4,974
14,877
17,498
91
4,153
10,467
21,816
0
W
8,407
1,336
0
3,641
7,385
2,478
0
1,234
6,130
0
63,745
L
Athena
ItzLowRez
Athena
6,307
1,495
0
1,423
22,886
18,553
72
9,937
12,543
21,096
0
L
12,240
568
176
1,042
9,082
3,694
0
6,357
2,315
59,350
0
W
Izanami
KlutchZX6
Izanami
6,242
4,724
0
1,788
10,968
3,552
2,221
5,427
5,407
0
53,146
L
4,376
2,489
0
0
11,495
3,035
0
2,625
8,828
0
20,449
L
Cliodhna
RoughKnight37
Cliodhna
6,800
1,863
0
822
12,643
4,042
82
5,061
7,460
0
22,411
L
Guan Yu
Turk75
Guan Yu
8,110
2,096
1,457
5,455
16,163
9,090
115
2,677
13,388
0
48,772
W
20,981
2,618
0
500
9,644
3,474
1,483
5,144
4,288
64,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
47,302
289
Minions Killed
459
0
Camps Cleared
0
1,437,943
Distance Traveled
1,648,152
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,084
560
105
6
0
354,552
0
W
Terra
9,447
525
19
1
0
336,525
3
W
Loki
9,976
554
121
7
0
365,738
0
L
Athena
7,608
423
28
2
0
309,770
1
L
Thoth
8,987
499
113
6
0
281,012
4
W
Izanami
8,031
446
104
6
0
302,610
1
L
Artemis
5,792
322
28
2
0
256,106
0
L
Cliodhna
6,254
347
25
1
0
290,279
0
L
Guan Yu
7,313
406
95
5
0
300,776
4
W
Zeus
9,764
542
110
6
0
288,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role