Player Matchup

Cliodhna
Cliodhna
CallMeCentaur
Cliodhna
Level 44
God Stats
3W - 2L
1,606 SR
Queue Stats
196W - 199L
1,468 Elo+
Party 2
Yemoja
Yemoja
ItsMagicZ
Yemoja
Level 41
God Stats
17W - 9L
1,761 SR
Queue Stats
72W - 71L
1,508 Elo+
Party 3
Achilles
Achilles
YungDiabeto
Achilles
Level 127
God Stats
1W - 1L
1,342 SR
Queue Stats
109W - 116L
1,493 Elo+
Party 3
Jing Wei
Jing Wei
iVersatile-_
Jing Wei
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 244L
1,498 Elo+
Party 3
Zeus
Zeus
instabate
Zeus
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
77W - 95L
1,419 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,477 Elo+

VS

Team Averages
Level 64
1,502 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Draterkcam
Gilgamesh
Level 40
God Stats
7W - 5L
1,569 SR
Queue Stats
131W - 118L
1,514 Elo+
Solo
Neith
Neith
InSomnia3162
Neith
Level 86
God Stats
0W - 1L
1,278 SR
Queue Stats
30W - 32L
1,425 Elo+
Solo
Amaterasu
Amaterasu
TheTargetKid
Amaterasu
Level 26
God Stats
19W - 31L
1,564 SR
Queue Stats
62W - 83L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mrcamelz
Tsukuyomi
Level 124
God Stats
6W - 7L
1,601 SR
Queue Stats
238W - 213L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallMeCentaur
Cliodhna
17
5 / 1 / 4
11,295
565
8,790
14,330
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
ItsMagicZ
Yemoja
16
0 / 0 / 9
10,684
534
3,544
12,437
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
YungDiabeto
Achilles
16
1 / 1 / 5
11,039
552
7,860
12,525
12,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
iVersatile-_
Jing Wei
18
6 / 0 / 3
11,364
568
9,171
14,615
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
5 / 3 / 2
10,724
536
9,079
10,697
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 4 / 1
10,230
512
6,940
10,403
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Draterkcam
Gilgamesh
14
1 / 4 / 3
8,694
435
8,065
12,250
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 0
7,572
379
2,678
6,155
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TheTargetKid
Amaterasu
13
0 / 2 / 2
8,155
408
4,371
11,838
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
mrcamelz
Tsukuyomi
13
0 / 2 / 3
8,556
428
6,963
14,688
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
5
5
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
4
1
0.88
W
Cliodhna
CallMeCentaur
Cliodhna
5
1
4
7
L
Gilgamesh
Draterkcam
Gilgamesh
1
4
3
0.63
L
1
5
0
0.2
W
Yemoja
ItsMagicZ
Yemoja
0
0
9
4.5
L
Amaterasu
TheTargetKid
Amaterasu
0
2
2
0.5
W
Achilles
YungDiabeto
Achilles
1
1
5
3.5
W
Jing Wei
iVersatile-_
Jing Wei
6
0
3
7.5
W
Zeus
5
3
2
2
L
Tsukuyomi
mrcamelz
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
29,017
64,604
Taken
55,334
43,531
Mitigated
29,222
28,937
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,940
52
0
845
10,403
3,336
0
4,193
5,820
69,325
0
W
Cliodhna
CallMeCentaur
Cliodhna
8,790
802
0
7,306
14,330
6,433
1,269
2,153
11,955
0
81,176
L
Gilgamesh
Draterkcam
Gilgamesh
8,065
2,561
0
2,406
12,250
5,564
0
2,183
9,987
0
68,224
L
2,678
522
388
553
6,155
1,969
0
2,197
3,898
0
24,734
W
Yemoja
ItsMagicZ
Yemoja
3,544
947
3,076
2,999
12,437
14,634
974
2,754
9,597
28,828
0
L
Amaterasu
TheTargetKid
Amaterasu
4,371
752
0
1,711
11,838
8,406
0
1,148
10,650
3,007
37,912
W
Achilles
YungDiabeto
Achilles
7,860
1,181
0
1,233
12,525
12,271
988
2,381
9,519
8,212
48,335
W
Jing Wei
iVersatile-_
Jing Wei
9,171
7,336
0
9,581
14,615
6,021
3,139
843
13,718
0
105,026
W
Zeus
9,079
1,863
0
4,742
10,697
4,172
858
3,438
7,005
57,192
0
L
Tsukuyomi
mrcamelz
Tsukuyomi
6,963
800
0
2,134
14,688
9,947
0
3,634
10,943
0
39,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
43,207
555
Minions Killed
465
0
Camps Cleared
0
1,875,209
Distance Traveled
1,742,930
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,230
512
145
7
0
359,365
4
W
Cliodhna
11,295
565
131
7
0
485,389
0
L
Gilgamesh
8,694
435
110
6
0
339,217
2
L
Neith
7,572
379
49
2
0
209,017
3
W
Yemoja
10,684
534
67
3
0
353,104
4
L
Amaterasu
8,155
408
100
5
0
392,882
1
W
Achilles
11,039
552
113
6
0
370,289
0
W
Jing Wei
11,364
568
149
7
0
334,050
1
W
Zeus
10,724
536
95
5
0
332,377
4
L
Tsukuyomi
8,556
428
61
3
0
442,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role