Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gildoania
Kukulkan
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 110L
1,536 Elo+
Solo
Cthulhu
Cthulhu
HudryTurtle
Cthulhu
Level 13
God Stats
4W - 2L
1,655 SR
Queue Stats
10W - 11L
1,690 Elo+
Solo
Sol
Sol
Quafers
Sol
Level 28
God Stats
3W - 1L
1,644 SR
Queue Stats
109W - 78L
1,613 Elo+
Solo
Cernunnos
Cernunnos
Vesund
Cernunnos
Level 28
God Stats
2W - 1L
1,838 SR
Queue Stats
182W - 164L
1,604 Elo+
Solo
Team Averages
Level 19
1,627 SR
1,589 Elo+

VS

Team Averages
Level 20
1,541 SR
1,564 Elo+
Sol
Sol
DrugDealingPuma
Sol
Level 28
God Stats
41W - 22L
1,705 SR
Queue Stats
216W - 157L
1,668 Elo+
Solo
Yemoja
Yemoja
Edyukated
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Susano
Susano
HiTekE
Susano
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,541 Elo+
Solo
Chernobog
Chernobog
Lakieko
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,581 Elo+
Solo
Thor
Thor
hellmode160
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 1 / 1
4,034
672
1,354
4,178
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
Gildoania
Kukulkan
6
0 / 1 / 0
3,644
607
430
2,310
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HudryTurtle
Cthulhu
6
1 / 0 / 3
4,154
692
2,329
4,230
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
7
1 / 3 / 0
4,114
686
2,548
3,626
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Vesund
Cernunnos
7
4 / 0 / 1
4,497
750
3,505
2,925
809
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,422
737
2,180
1,538
332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Edyukated
Yemoja
5
0 / 1 / 0
3,625
604
854
3,688
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
HiTekE
Susano
5
2 / 1 / 0
3,829
638
1,546
2,720
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
Lakieko
Chernobog
3
0 / 4 / 0
3,093
516
1,175
3,103
467
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,058
843
2,368
4,125
1,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
5
5
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
1
1
0.5
L
1
0
0
1
L
Yemoja
Edyukated
Yemoja
0
1
0
0
W
Kukulkan
Gildoania
Kukulkan
0
1
0
0
L
Susano
HiTekE
Susano
2
1
0
2
W
Cthulhu
HudryTurtle
Cthulhu
1
0
3
2.5
L
Chernobog
Lakieko
Chernobog
0
4
0
0
W
Sol
1
3
0
0.33
W
Cernunnos
Vesund
Cernunnos
4
0
1
4.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,166
Damage
8,123
17,269
Taken
15,174
5,291
Mitigated
4,517
6,646
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,354
108
0
1,860
4,178
1,062
0
151
3,985
0
15,882
L
2,180
1,209
0
874
1,538
332
982
291
1,207
22,820
0
L
Yemoja
Edyukated
Yemoja
854
213
52
481
3,688
1,225
0
1,348
2,340
6,885
0
W
Kukulkan
Gildoania
Kukulkan
430
132
0
476
2,310
671
0
1,407
903
11,312
0
L
Susano
HiTekE
Susano
1,546
393
0
888
2,720
678
0
261
2,427
0
9,179
W
Cthulhu
HudryTurtle
Cthulhu
2,329
349
77
1,653
4,230
1,805
0
644
3,586
8,855
0
L
Chernobog
Lakieko
Chernobog
1,175
658
0
448
3,103
467
0
909
2,194
0
6,088
W
Sol
2,548
761
0
1,236
3,626
944
0
0
3,312
14,884
2,332
W
Cernunnos
Vesund
Cernunnos
3,505
2,075
0
1,344
2,925
809
492
832
2,093
0
21,278
L
2,368
500
0
1,811
4,125
1,815
0
2,095
2,030
0
22,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
20,027
167
Minions Killed
146
0
Camps Cleared
0
604,453
Distance Traveled
582,362
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,034
672
47
8
0
124,959
0
L
Sol
4,422
737
44
7
0
129,756
1
L
Yemoja
3,625
604
18
3
0
111,956
3
W
Kukulkan
3,644
607
28
5
0
119,018
2
L
Susano
3,829
638
25
4
0
108,254
2
W
Cthulhu
4,154
692
12
2
0
136,964
0
L
Chernobog
3,093
516
6
1
0
97,362
0
W
Sol
4,114
686
33
6
0
108,207
0
W
Cernunnos
4,497
750
47
8
0
115,305
1
L
Thor
5,058
843
53
9
0
135,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role