Player Matchup

Xing Tian
Xing Tian
ZealotBlackWolf
Xing Tian
Level 125
God Stats
2W - 2L
1,621 SR
Queue Stats
112W - 91L
1,474 Elo+
Party 1
Bastet
Bastet
jred4000
Bastet
Level 146
God Stats
1W - 0L
1,467 SR
Queue Stats
161W - 126L
1,581 Elo+
Party 1
Zeus
Zeus
skyblade_21
Zeus
Level 104
God Stats
10W - 1L
1,830 SR
Queue Stats
105W - 84L
1,466 Elo+
Party 1
Team Averages
Level 125
1,640 SR
1,507 Elo+

VS

Team Averages
Level 109
1,624 SR
1,493 Elo+
Cupid
Cupid
NYCThePete
Cupid
Level 79
God Stats
16W - 12L
1,590 SR
Queue Stats
129W - 123L
1,455 Elo+
Solo
Amaterasu
Amaterasu
YoUnGReD23
Amaterasu
Level 128
God Stats
12W - 9L
1,636 SR
Queue Stats
195W - 220L
1,547 Elo+
Solo
Nu Wa
Nu Wa
reaper319 d258
Nu Wa
Level 121
God Stats
1W - 2L
1,647 SR
Queue Stats
337W - 331L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ZealotBlackWolf
Xing Tian
15
3 / 0 / 15
10,203
729
6,063
17,040
10,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
jred4000
Bastet
16
8 / 1 / 9
11,209
801
21,184
12,120
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 5 / 5
10,716
765
9,867
10,362
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 6 / 5
8,639
617
6,916
11,962
3,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
YoUnGReD23
Amaterasu
14
5 / 5 / 1
10,141
724
11,049
18,770
16,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 9 / 6
8,460
604
10,565
12,766
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
6
6
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
5
0.58
L
Amaterasu
YoUnGReD23
Amaterasu
5
5
1
1.1
W
Xing Tian
ZealotBlackWolf
Xing Tian
3
0
15
10.5
W
Bastet
jred4000
Bastet
8
1
9
12.5
L
0
9
6
0.33
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
28,530
39,522
Taken
43,498
17,836
Mitigated
24,002
15,021
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,916
4,551
131
1,381
11,962
3,803
0
3,228
8,734
0
22,083
L
Amaterasu
YoUnGReD23
Amaterasu
11,049
4,234
0
2,873
18,770
16,548
19
7,256
11,514
0
33,198
W
Xing Tian
ZealotBlackWolf
Xing Tian
6,063
619
276
7,289
17,040
10,201
704
6,051
10,989
23,087
0
W
Bastet
jred4000
Bastet
21,184
4,066
0
6,279
12,120
4,345
1,284
2,511
9,609
0
52,358
L
10,565
2,148
440
705
12,766
3,651
0
5,907
6,859
26,283
0
W
9,867
1,518
0
1,177
10,362
3,290
540
2,853
7,509
45,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
27,240
177
Minions Killed
137
9
Camps Cleared
3
750,456
Distance Traveled
681,141
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,639
617
58
4
1
215,948
2
L
Amaterasu
10,141
724
44
3
1
264,975
2
W
Xing Tian
10,203
729
34
2
1
255,717
1
W
Bastet
11,209
801
77
6
4
275,986
5
L
Nu Wa
8,460
604
35
3
1
200,218
5
W
Zeus
10,716
765
66
5
4
218,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role