Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Maxxo_21
Merlin
Level 66
God Stats
22W - 48L
1,299 SR
Queue Stats
148W - 235L
1,334 Elo+
Party 2
Fafnir
Fafnir
halo_nave14
Fafnir
Level 49
God Stats
13W - 15L
1,595 SR
Queue Stats
189W - 288L
1,367 Elo+
Party 2
Team Averages
Level 54
1,465 SR
1,400 Elo+

VS

Team Averages
Level 81
1,386 SR
1,259 Elo+
Artemis
Artemis
I LOST SDFPRO
Artemis
Level 68
God Stats
6W - 12L
1,343 SR
Queue Stats
11W - 19L
1,247 Elo+
Party 1
Ra
Ra
ShadowSun420
Ra
Level 126
God Stats
1W - 4L
1,128 SR
Queue Stats
14W - 26L
1,251 Elo+
Party 1
Horus
Horus
UnraveledDreams
Horus
Level 49
God Stats
1W - 3L
1,688 SR
Queue Stats
32W - 69L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 1 / 6
10,970
731
14,577
12,114
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Maxxo_21
Merlin
15
11 / 2 / 8
11,272
751
15,569
13,422
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
13
0 / 2 / 16
9,839
656
6,140
13,805
14,591
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 4 / 4
8,316
554
9,826
14,525
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 8 / 2
9,111
607
10,556
12,845
5,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 1
8,100
540
4,871
16,181
12,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
5
5
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
6
12
L
Artemis
0
4
4
0.5
W
Merlin
Maxxo_21
Merlin
11
2
8
7.5
L
3
8
2
0.5
L
2
8
1
0.31
W
Fafnir
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
25,253
39,341
Taken
43,551
30,913
Mitigated
22,880
15,013
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,577
2,377
0
4,418
12,114
10,517
698
3,554
8,560
5,371
22,766
L
Artemis
9,826
4,146
548
1,290
14,525
5,310
0
8,814
5,059
0
30,045
W
Merlin
Maxxo_21
Merlin
15,569
510
336
6,046
13,422
5,805
903
5,975
7,447
45,789
0
L
10,556
350
1,667
2,406
12,845
5,117
37
6,203
5,637
38,048
0
L
4,871
3,287
908
1,711
16,181
12,453
0
7,773
7,544
0
11,533
W
Fafnir
6,140
1,341
0
4,213
13,805
14,591
302
2,234
11,571
17,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
25,527
117
Minions Killed
125
6
Camps Cleared
5
763,059
Distance Traveled
645,618
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,970
731
29
2
2
271,874
2
L
Artemis
8,316
554
50
3
4
214,278
1
W
Merlin
11,272
751
62
4
4
236,981
3
L
Ra
9,111
607
63
4
1
199,346
0
L
Horus
8,100
540
12
1
0
231,994
3
W
Fafnir
9,839
656
26
2
0
254,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role