Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CptSaveDaHoz3
Sun Wukong
Level 117
God Stats
28W - 26L
1,520 SR
Queue Stats
517W - 531L
1,416 Elo+
Party 1
Merlin
Merlin
DreNoSenpai
Merlin
Level 104
God Stats
2W - 3L
1,393 SR
Queue Stats
136W - 109L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
MisoHoniii
Hun Batz
Level 160
God Stats
3W - 7L
1,460 SR
Queue Stats
474W - 401L
1,541 Elo+
Party 1
Geb
Geb
MoneymauroX
Geb
Level 107
God Stats
36W - 42L
1,483 SR
Queue Stats
304W - 311L
1,460 Elo+
Party 1
Team Averages
Level 119
1,471 SR
1,504 Elo+

VS

Team Averages
Level 132
1,617 SR
1,521 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
OGHuskey
Nike
Level 106
God Stats
12W - 8L
1,528 SR
Queue Stats
517W - 523L
1,439 Elo+
Party 2
Chaac
Chaac
Optic Pamja
Chaac
Level 104
God Stats
8W - 3L
1,687 SR
Queue Stats
226W - 209L
1,558 Elo+
Party 2
Ra
Ra
TheMeranitor28
Ra
Level 158
God Stats
4W - 2L
1,649 SR
Queue Stats
95W - 95L
1,574 Elo+
Party 3
Geb
Geb
c Karma r
Geb
Level 135
God Stats
14W - 7L
1,720 SR
Queue Stats
108W - 123L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 2
6,853
457
6,707
8,067
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
CptSaveDaHoz3
Sun Wukong
6
0 / 1 / 2
5,295
353
1,973
4,594
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
1 / 2 / 1
7,139
476
4,466
6,741
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
MisoHoniii
Hun Batz
13
2 / 2 / 0
7,414
494
9,615
10,318
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
6,780
452
5,346
12,750
8,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 1 / 0
7,865
524
2,467
7,822
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
13
0 / 0 / 0
7,836
522
7,910
8,581
5,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 3
7,544
503
5,013
10,239
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 2
8,715
581
10,899
9,395
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
6,797
453
2,069
10,108
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
8
9
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
Jing Wei
 
Jing Wei
1
1
0
1
L
Sun Wukong
CptSaveDaHoz3
Sun Wukong
0
1
2
1
L
Merlin
1
2
1
0.75
L
Hun Batz
MisoHoniii
Hun Batz
2
2
0
1
L
0
0
0
0
W
Nike
0
0
0
0
W
1
0
3
2.5
W
6
1
2
7
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
28,358
42,470
Taken
46,145
19,617
Mitigated
22,717
12,179
Healing
21,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,707
530
0
886
8,067
2,793
0
5,175
2,696
0
46,871
W
Jing Wei
 
Jing Wei
2,467
1,829
0
3,183
7,822
2,595
0
3,163
4,508
0
55,871
L
Sun Wukong
CptSaveDaHoz3
Sun Wukong
1,973
73
30
1,196
4,594
2,181
0
1,619
2,941
0
13,652
L
Merlin
4,466
565
0
2,680
6,741
2,189
0
2,738
3,907
42,929
0
L
Hun Batz
MisoHoniii
Hun Batz
9,615
1,940
0
1,966
10,318
3,685
0
2,942
7,208
0
45,362
L
5,346
608
0
5,421
12,750
8,769
0
0
12,750
47,098
0
W
Nike
7,910
1,536
0
2,693
8,581
5,492
29
4,330
4,251
0
55,481
W
5,013
954
0
7,757
10,239
4,190
0
1,016
9,223
0
45,213
W
10,899
1,110
665
4,267
9,395
3,545
546
272
9,123
65,163
0
W
2,069
36
267
2,204
10,108
6,895
0
1,031
8,812
21,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
38,757
370
Minions Killed
497
0
Camps Cleared
0
1,271,452
Distance Traveled
1,524,172
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,853
457
82
5
0
279,122
2
W
Jing Wei
7,865
524
109
7
0
270,448
2
L
Sun Wukong
5,295
353
29
2
0
139,475
1
L
Merlin
7,139
476
80
5
0
257,486
2
L
Hun Batz
7,414
494
85
6
0
326,944
5
L
Geb
6,780
452
94
6
0
268,425
1
W
Nike
7,836
522
112
7
0
260,906
5
W
Chaac
7,544
503
103
7
0
346,445
5
W
Ra
8,715
581
138
9
0
323,705
5
W
Geb
6,797
453
35
2
0
322,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role