Player Matchup

Chiron
Chiron
Beat The peach
Chiron
Level 122
God Stats
2W - 3L
1,585 SR
Queue Stats
164W - 167L
1,504 Elo+
Party 2
Hades
Hades
Mizuchi1620
Hades
Level 25
God Stats
1W - 2L
1,596 SR
Queue Stats
30W - 30L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
MouseyRat767077
Amaterasu
Level 81
God Stats
1W - 4L
1,348 SR
Queue Stats
84W - 110L
1,460 Elo+
Party 2
Pele
Pele
RubyHarpy11
Pele
Level 113
God Stats
5W - 6L
1,311 SR
Queue Stats
163W - 165L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
dirross
Jormungandr
Level 28
God Stats
5W - 7L
1,823 SR
Queue Stats
87W - 61L
1,514 Elo+
Party 2
Team Averages
Level 74
1,532 SR
1,496 Elo+

VS

Team Averages
Level 70
1,591 SR
1,463 Elo+
Nu Wa
Nu Wa
EXOxORANGE
Nu Wa
Level 86
God Stats
15W - 14L
1,564 SR
Queue Stats
273W - 285L
1,433 Elo+
Solo
Izanami
Izanami
JammyBreak
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,455 Elo+
Party 1
Bastet
Bastet
Natesclubhouse
Bastet
Level 65
God Stats
5W - 4L
1,630 SR
Queue Stats
270W - 301L
1,489 Elo+
Party 3
Achilles
Achilles
Pickle10301030
Achilles
Level 42
God Stats
9W - 6L
1,717 SR
Queue Stats
192W - 192L
1,480 Elo+
Party 3
Ymir
Ymir
thisis stupid45
Ymir
Level 16
God Stats
2W - 3L
1,543 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 3
13,262
530
26,594
21,231
6,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 6 / 5
9,471
379
7,206
20,859
9,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MouseyRat767077
Amaterasu
20
7 / 11 / 2
13,236
529
12,265
24,103
27,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 4
11,899
476
11,097
21,198
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
dirross
Jormungandr
16
1 / 5 / 9
10,673
427
9,770
23,177
17,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
1 / 4 / 10
12,617
505
19,011
11,143
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
JammyBreak
Izanami
20
5 / 6 / 5
12,964
519
14,041
21,046
8,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 4 / 11
15,182
607
28,316
23,784
18,668
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
20
11 / 4 / 7
13,943
558
22,551
24,082
19,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 4 / 10
11,050
442
5,462
17,662
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
22
Kills
30
30
Deaths
22
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
W
Nu Wa
1
4
10
1.5
W
Izanami
JammyBreak
Izanami
5
6
5
1.25
L
0
6
5
0.42
L
Amaterasu
MouseyRat767077
Amaterasu
7
11
2
0.73
W
13
4
11
4.63
W
Achilles
11
4
7
3.63
L
4
5
4
1.2
L
Jormungandr
dirross
Jormungandr
1
5
9
1.1
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
89,381
110,568
Taken
97,717
69,085
Mitigated
68,131
26,063
Healing
28,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,594
6,377
961
7,320
21,231
6,942
1,614
4,499
16,334
0
98,245
W
Nu Wa
19,011
3,272
0
1,396
11,143
3,959
1,529
1,884
9,259
90,557
0
W
Izanami
JammyBreak
Izanami
14,041
10,011
0
5,565
21,046
8,072
1,172
2,237
18,809
0
133,817
L
7,206
346
378
4,814
20,859
9,407
0
3,567
16,678
42,152
0
L
Amaterasu
MouseyRat767077
Amaterasu
12,265
5,484
0
2,484
24,103
27,621
613
2,864
20,194
0
71,220
W
28,316
8,394
179
14,752
23,784
18,668
569
4,140
19,644
0
116,362
W
Achilles
22,551
9,923
0
5,232
24,082
19,758
0
4,775
19,307
0
105,652
L
11,097
3,065
0
5,712
21,198
7,121
11
4,667
16,090
0
79,112
L
Jormungandr
dirross
Jormungandr
9,770
747
485
3,909
23,177
17,994
228
7,591
14,734
65,650
0
W
5,462
448
0
1,698
17,662
17,674
176
4,015
13,647
20,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,541
Gold Earned
65,756
600
Minions Killed
634
0
Camps Cleared
0
2,266,877
Distance Traveled
2,353,031
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,262
530
149
6
0
475,603
2
W
Nu Wa
12,617
505
160
6
0
431,943
10
W
Izanami
12,964
519
169
7
0
434,985
1
L
Hades
9,471
379
85
3
0
408,162
0
L
Amaterasu
13,236
529
130
5
0
435,085
0
W
Bastet
15,182
607
155
6
0
532,790
3
W
Achilles
13,943
558
123
5
0
491,923
1
L
Pele
11,899
476
126
5
0
485,983
1
L
Jormungandr
10,673
427
110
4
0
462,044
2
W
Ymir
11,050
442
27
1
0
461,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role