Player Matchup

Izanami
Izanami
AKRagnarock
Izanami
Level 66
God Stats
1W - 0L
1,685 SR
Queue Stats
134W - 117L
1,481 Elo+
Party 2
Cerberus
Cerberus
AubieMan001
Cerberus
Level 100
God Stats
14W - 8L
1,683 SR
Queue Stats
93W - 86L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Califocus
Nu Wa
Level 46
God Stats
21W - 23L
1,422 SR
Queue Stats
110W - 99L
1,500 Elo+
Party 2
Geb
Geb
Djinnimagic
Geb
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 82L
1,463 Elo+
Party 2
Bastet
Bastet
NevermoreAK
Bastet
Level 115
God Stats
15W - 7L
1,675 SR
Queue Stats
195W - 169L
1,491 Elo+
Party 2
Team Averages
Level 86
1,593 SR
1,486 Elo+

VS

Team Averages
Level 65
1,484 SR
1,525 Elo+
Khepri
Khepri
Albondigon7706
Khepri
Level 27
God Stats
1W - 1L
1,487 SR
Queue Stats
18W - 16L
1,681 Elo+
Party 3
Loki
Loki
Domixus
Loki
Level 126
God Stats
10W - 7L
1,752 SR
Queue Stats
362W - 333L
1,634 Elo+
Party 1
Neith
Neith
Kileroide93
Neith
Level 88
God Stats
47W - 33L
1,550 SR
Queue Stats
462W - 524L
1,404 Elo+
Solo
Nu Wa
Nu Wa
SaltySailor71
Nu Wa
Level 23
God Stats
0W - 2L
1,123 SR
Queue Stats
19W - 29L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
XDasterionX
Kuzenbo
Level 63
God Stats
2W - 3L
1,506 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKRagnarock
Izanami
14
2 / 3 / 8
8,096
506
8,353
7,300
1,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
AubieMan001
Cerberus
13
7 / 1 / 4
8,447
528
5,646
10,183
9,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Califocus
Nu Wa
15
3 / 3 / 3
8,836
552
8,759
5,794
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 2
6,939
434
3,744
8,833
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
16
5 / 0 / 4
9,072
567
11,175
10,380
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,394
400
2,346
11,691
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Domixus
Loki
18
5 / 2 / 2
9,729
608
6,833
10,015
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 3
7,598
475
6,478
11,863
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
7,117
445
3,612
5,151
1,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
XDasterionX
Kuzenbo
12
2 / 0 / 1
7,682
480
5,964
16,228
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
10
10
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
AKRagnarock
Izanami
2
3
8
2
L
1
4
0
0.25
W
Cerberus
AubieMan001
Cerberus
7
1
4
9
W
Nu Wa
Califocus
Nu Wa
3
3
3
1.5
W
0
3
2
0.33
L
Loki
Domixus
Loki
5
2
2
3
L
1
8
3
0.31
W
Bastet
5
0
4
7
L
1
3
2
0.67
L
Kuzenbo
XDasterionX
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
25,233
42,490
Taken
54,948
23,045
Mitigated
32,752
9,768
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AKRagnarock
Izanami
8,353
4,342
0
1,021
7,300
1,998
1,094
901
6,291
0
53,337
L
2,346
242
0
2,097
11,691
9,987
320
4,214
7,036
21,084
0
W
Cerberus
AubieMan001
Cerberus
5,646
275
90
1,481
10,183
9,389
483
1,817
8,234
22,060
0
W
Nu Wa
Califocus
Nu Wa
8,759
2,592
0
249
5,794
1,749
253
2,822
2,822
59,229
0
W
3,744
421
0
500
8,833
6,128
0
3,707
5,058
26,344
0
L
Loki
Domixus
Loki
6,833
1,945
0
4,870
10,015
3,229
0
2,240
7,632
0
84,169
L
6,478
1,989
0
1,940
11,863
3,844
0
2,956
8,879
0
55,870
W
Bastet
11,175
3,310
0
6,427
10,380
3,781
0
2,182
8,090
0
64,541
L
3,612
474
0
70
5,151
1,214
0
2,669
2,349
38,526
0
L
Kuzenbo
XDasterionX
Kuzenbo
5,964
2,533
282
8,100
16,228
14,478
492
5,003
10,504
27,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
38,520
418
Minions Killed
406
0
Camps Cleared
0
1,547,074
Distance Traveled
1,396,662
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,096
506
92
6
0
282,599
3
L
Khepri
6,394
400
25
2
0
281,971
4
W
Cerberus
8,447
528
44
3
0
289,239
1
W
Nu Wa
8,836
552
130
8
0
285,602
0
W
Geb
6,939
434
45
3
0
323,434
2
L
Loki
9,729
608
162
10
0
330,124
2
L
Neith
7,598
475
86
5
0
253,008
3
W
Bastet
9,072
567
107
7
0
366,200
3
L
Nu Wa
7,117
445
83
5
0
243,753
2
L
Kuzenbo
7,682
480
50
3
0
287,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role