Player Matchup

Geb
Geb
DoolaGonSavagee
Geb
Level 27
God Stats
3W - 10L
1,281 SR
Queue Stats
57W - 97L
1,301 Elo+
Solo
Vamana
Vamana
Fresh8140
Vamana
Level 16
God Stats
1W - 2L
1,273 SR
Queue Stats
28W - 24L
1,512 Elo+
Solo
Mercury
Mercury
RUMBLE DEATH
Mercury
Level 24
God Stats
2W - 1L
1,796 SR
Queue Stats
41W - 58L
1,306 Elo+
Solo
Jing Wei
Jing Wei
Riquerzera
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
WidowMaker7968
Hades
Level 7
God Stats
3W - 6L
1,400 SR
Queue Stats
6W - 7L
1,377 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,399 Elo+

VS

Team Averages
Level 18
1,458 SR
1,434 Elo+
Janus
Janus
Fortified1359
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Horus
Horus
ItzLowRez
Horus
Level 17
God Stats
8W - 7L
1,717 SR
Queue Stats
188W - 165L
1,603 Elo+
Solo
Ares
Ares
RisinPhoenix812
Ares
Level 21
God Stats
25W - 19L
1,427 SR
Queue Stats
148W - 180L
1,343 Elo+
Solo
Artemis
Artemis
SpaaaceTimeee
Artemis
Level 22
God Stats
26W - 22L
1,378 SR
Queue Stats
113W - 125L
1,393 Elo+
Solo
Thanatos
Thanatos
lStorminNormanl
Thanatos
Level 29
God Stats
11W - 24L
1,270 SR
Queue Stats
125W - 163L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 2
4,997
454
1,919
11,030
3,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Fresh8140
Vamana
9
2 / 3 / 0
5,707
519
2,979
6,657
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
RUMBLE DEATH
Mercury
10
0 / 3 / 1
5,659
514
1,141
7,159
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Riquerzera
Jing Wei
8
0 / 5 / 0
4,973
452
2,865
5,450
1,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 6 / 0
5,522
502
4,062
9,573
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,154
650
8,985
4,787
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
ItzLowRez
Horus
10
3 / 2 / 5
6,236
567
4,016
6,551
5,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 0 / 3
6,350
577
3,505
8,019
3,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
9
3 / 2 / 3
5,948
541
6,850
5,061
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
10
6 / 0 / 3
6,530
594
3,840
5,950
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
22
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
6
0
3
7.5
L
Vamana
Fresh8140
Vamana
2
3
0
0.67
W
Horus
ItzLowRez
Horus
3
2
5
2.75
L
Mercury
RUMBLE DEATH
Mercury
0
3
1
0.17
L
Jing Wei
Riquerzera
Jing Wei
0
5
0
0
W
3
0
3
4.5
W
Artemis
3
2
3
2.25
L
0
6
0
0
W
Thanatos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
27,196
39,869
Taken
30,368
14,324
Mitigated
13,570
8,482
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,919
714
623
2,457
11,030
3,177
0
294
10,702
9,761
0
W
8,985
678
0
1,252
4,787
1,407
0
3,227
1,560
46,683
0
L
Vamana
Fresh8140
Vamana
2,979
1,493
0
1,742
6,657
3,652
0
1,315
5,252
0
27,962
W
Horus
ItzLowRez
Horus
4,016
2,031
902
2,968
6,551
5,096
172
1,118
5,394
0
19,337
L
Mercury
RUMBLE DEATH
Mercury
1,141
374
0
562
7,159
1,944
0
1,751
5,278
0
33,205
L
Jing Wei
Riquerzera
Jing Wei
2,865
2,328
0
593
5,450
1,529
464
2,840
2,610
0
19,089
W
3,505
83
0
3,091
8,019
3,411
0
0
7,945
23,110
0
W
Artemis
6,850
5,755
0
968
5,061
1,421
54
807
4,133
0
28,284
L
4,062
507
64
2,441
9,573
4,022
210
5,643
3,537
32,000
0
W
Thanatos
3,840
1,438
0
6,570
5,950
2,235
0
829
5,042
0
35,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
32,218
250
Minions Killed
264
0
Camps Cleared
0
1,038,935
Distance Traveled
1,141,273
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,997
454
13
1
0
191,741
0
W
Janus
7,154
650
90
8
0
224,107
2
L
Vamana
5,707
519
61
6
0
226,158
2
W
Horus
6,236
567
20
2
0
225,686
1
L
Mercury
5,659
514
71
6
0
261,044
0
L
Jing Wei
4,973
452
37
3
0
192,977
1
W
Ares
6,350
577
35
3
0
225,304
0
W
Artemis
5,948
541
52
5
0
222,196
0
L
Hades
5,522
502
68
6
0
167,015
0
W
Thanatos
6,530
594
67
6
0
243,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role