Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CurvyJohnson
Cliodhna
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 5L
1,340 Elo+
Solo
Jormungandr
Jormungandr
Dcba99
Jormungandr
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 37L
1,351 Elo+
Party 1
Bellona
Bellona
Gunjacker007
Bellona
Level 16
God Stats
5W - 5L
1,692 SR
Queue Stats
24W - 23L
1,650 Elo+
Solo
Charybdis
Charybdis
Quickully
Charybdis
Level 25
God Stats
5W - 4L
1,524 SR
Queue Stats
60W - 52L
1,660 Elo+
Solo
Team Averages
Level 32
1,543 SR
1,500 Elo+

VS

Team Averages
Level 23
1,586 SR
1,531 Elo+
Bellona
Bellona
Shakas666
Bellona
Level 16
God Stats
20W - 15L
1,545 SR
Queue Stats
58W - 73L
1,358 Elo+
Solo
Freya
Freya
ThePurpleFencer
Freya
Level 27
God Stats
4W - 1L
1,768 SR
Queue Stats
76W - 38L
1,729 Elo+
Solo
Fafnir
Fafnir
ThieveingCone7
Fafnir
Level 28
God Stats
8W - 11L
1,583 SR
Queue Stats
67W - 77L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
joster300
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,584 Elo+
Solo
Ravana
Ravana
yuccaman
Ravana
Level 28
God Stats
2W - 3L
1,536 SR
Queue Stats
90W - 94L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 5 / 0
9,101
650
6,963
9,449
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
CurvyJohnson
Cliodhna
14
6 / 0 / 3
8,449
604
7,439
5,679
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Dcba99
Jormungandr
12
2 / 0 / 10
7,091
507
3,804
9,346
4,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Gunjacker007
Bellona
14
3 / 1 / 4
8,531
609
5,140
9,959
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Quickully
Charybdis
14
6 / 1 / 3
8,580
613
7,801
7,984
2,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shakas666
Bellona
10
0 / 4 / 0
5,599
400
3,091
6,289
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 0
6,650
475
3,832
9,915
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 1
6,440
460
3,167
8,639
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
joster300
Baron Samedi
11
4 / 6 / 1
6,938
496
5,949
9,863
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
yuccaman
Ravana
11
3 / 5 / 0
6,982
499
5,471
9,697
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
7
7
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
5
0
1
W
Cliodhna
CurvyJohnson
Cliodhna
6
0
3
7.5
W
Jormungandr
Dcba99
Jormungandr
2
0
10
7
W
Bellona
Gunjacker007
Bellona
3
1
4
5
W
Charybdis
Quickully
Charybdis
6
1
3
7.5
L
Bellona
Shakas666
Bellona
0
4
0
0
L
0
5
0
0
L
0
2
1
0.25
L
Baron Samedi
joster300
Baron Samedi
4
6
1
0.75
L
Ravana
yuccaman
Ravana
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
21,510
42,417
Taken
44,403
20,981
Mitigated
20,574
16,100
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,963
1,101
0
2,219
9,449
3,249
335
5,088
3,955
63,355
0
W
Cliodhna
CurvyJohnson
Cliodhna
7,439
1,414
0
4,079
5,679
1,895
0
286
5,302
0
44,785
W
Jormungandr
Dcba99
Jormungandr
3,804
1,320
90
3,110
9,346
4,625
390
2,666
6,660
21,172
0
W
Bellona
Gunjacker007
Bellona
5,140
1,578
0
3,111
9,959
8,725
1,264
1,244
8,133
0
46,322
W
Charybdis
Quickully
Charybdis
7,801
4,901
0
3,491
7,984
2,487
2,835
3,210
4,760
0
64,122
L
Bellona
Shakas666
Bellona
3,091
569
0
930
6,289
4,554
168
0
6,289
0
23,625
L
3,832
1,696
0
3,511
9,915
1,850
0
2,516
7,399
43,848
0
L
3,167
619
0
2,938
8,639
6,479
112
1,291
7,348
10,583
0
L
Baron Samedi
joster300
Baron Samedi
5,949
402
0
1,740
9,863
4,591
644
5,222
4,641
32,846
0
L
Ravana
yuccaman
Ravana
5,471
2,031
0
2,286
9,697
3,100
0
1,738
7,959
0
39,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
32,609
464
Minions Killed
299
0
Camps Cleared
0
1,420,936
Distance Traveled
1,285,783
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,101
650
125
9
0
245,721
1
W
Cliodhna
8,449
604
88
6
0
330,022
1
W
Jormungandr
7,091
507
34
2
0
271,477
9
W
Bellona
8,531
609
100
7
0
303,877
3
W
Charybdis
8,580
613
117
8
0
269,839
3
L
Bellona
5,599
400
43
3
0
254,825
10
L
Freya
6,650
475
93
7
0
243,592
3
L
Fafnir
6,440
460
18
1
0
278,196
1
L
Baron Samedi
6,938
496
74
5
0
233,719
5
L
Ravana
6,982
499
71
5
0
275,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role