Player Matchup

Ymir
Ymir
Dirty Poles
Ymir
Level 25
God Stats
0W - 1L
1,563 SR
Queue Stats
17W - 20L
1,270 Elo+
Solo
Ao Kuang
Ao Kuang
MurdaManMalo
Ao Kuang
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
47W - 70L
1,354 Elo+
Solo
Medusa
Medusa
Z8r9__
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
rotura_rapida
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,381 Elo+
Solo
Janus
Janus
xX_MolarBear_Xx
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,474 SR
1,401 Elo+

VS

Team Averages
Level 104
1,624 SR
1,477 Elo+
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Afr1can Lord
Odin
Level 29
God Stats
2W - 1L
1,820 SR
Queue Stats
59W - 62L
1,485 Elo+
Party 2
Chaac
Chaac
Kookaburra18
Chaac
Level 128
God Stats
3W - 2L
1,624 SR
Queue Stats
149W - 153L
1,472 Elo+
Party 2
Baba Yaga
Baba Yaga
Ryanwakeplay
Baba Yaga
Level 128
God Stats
6W - 5L
1,544 SR
Queue Stats
546W - 538L
1,421 Elo+
Solo
Vulcan
Vulcan
TTV TubeRips
Vulcan
Level 157
God Stats
2W - 2L
1,632 SR
Queue Stats
142W - 119L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,241
1,040
3,363
9,744
8,861
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
MurdaManMalo
Ao Kuang
12
3 / 3 / 3
6,811
1,135
3,891
7,470
2,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Z8r9__
Medusa
6
1 / 3 / 2
5,077
846
1,287
3,557
1,067
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 1
6,086
1,014
5,381
7,601
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 2 / 3
4,861
810
261
1,922
691
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 10
7,254
1,209
2,492
7,175
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 2 / 7
7,746
1,291
3,358
4,869
3,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 9
7,198
1,200
3,698
6,352
4,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
Ryanwakeplay
Baba Yaga
12
3 / 1 / 9
7,306
1,218
4,919
5,399
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
8 / 0 / 6
8,156
1,359
12,476
3,265
1,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
20
20
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
10
3
W
5
2
7
4.25
L
1
6
2
0.33
W
3
2
9
3.75
L
Ao Kuang
MurdaManMalo
Ao Kuang
3
3
3
1.5
W
Baba Yaga
Ryanwakeplay
Baba Yaga
3
1
9
7.5
W
Vulcan
8
0
6
11
L
Medusa
Z8r9__
Medusa
1
3
2
0.67
L
2
6
1
0.42
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
26,943
30,294
Taken
27,060
15,766
Mitigated
16,025
5,319
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,492
558
1,644
2,597
7,175
5,173
627
1,935
5,240
0
4,734
W
3,358
833
1,032
209
4,869
3,278
932
2,536
2,333
0
7,394
L
3,363
659
158
985
9,744
8,861
0
5,173
4,571
9,404
0
W
3,698
608
376
2,421
6,352
4,624
1,231
3,399
2,953
0
12,977
L
Ao Kuang
MurdaManMalo
Ao Kuang
3,891
721
52
3,184
7,470
2,778
0
3,256
4,214
7,268
0
W
Baba Yaga
Ryanwakeplay
Baba Yaga
4,919
740
1,118
2,415
5,399
1,813
985
3,010
2,389
11,756
0
W
Vulcan
12,476
5,467
210
314
3,265
1,137
642
2,016
1,249
30,505
0
L
Medusa
Z8r9__
Medusa
1,287
480
0
131
3,557
1,067
0
3,041
516
0
2,942
L
5,381
1,360
40
769
7,601
2,369
0
4,088
3,513
11,612
0
L
261
48
0
0
1,922
691
0
1,837
85
674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
37,660
31
Minions Killed
77
0
Camps Cleared
0
405,681
Distance Traveled
694,738
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,254
1,209
3
1
0
138,483
1
W
Odin
7,746
1,291
11
2
0
145,384
1
L
Ymir
6,241
1,040
8
1
0
101,706
0
W
Chaac
7,198
1,200
14
2
0
115,630
0
L
Ao Kuang
6,811
1,135
12
2
0
119,240
1
W
Baba Yaga
7,306
1,218
15
3
0
140,405
1
W
Vulcan
8,156
1,359
34
6
0
154,836
4
L
Medusa
5,077
846
3
1
0
34,986
0
L
Nu Wa
6,086
1,014
8
1
0
108,775
0
L
Janus
4,861
810
0
0
0
40,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role