Player Matchup

Bakasura
Bakasura
Imfrippy
Bakasura
Level 5
God Stats
0W - 1L
1,169 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Fenrir
Fenrir
Moon-_-Marauder
Fenrir
Level 5
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
VileBeliefs
Amaterasu
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,473 Elo+
Party 1
Pele
Pele
Zarmp
Pele
Level 28
God Stats
10W - 14L
1,439 SR
Queue Stats
207W - 181L
1,531 Elo+
Solo
Thoth
Thoth
khanmaddog
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,507 Elo+
Solo
Team Averages
Level 13
1,374 SR
1,537 Elo+

VS

Team Averages
Level 20
1,496 SR
1,449 Elo+
Tiamat
Tiamat
Caeltrocity
Tiamat
Level 28
God Stats
15W - 11L
1,527 SR
Queue Stats
50W - 48L
1,426 Elo+
Solo
Scylla
Scylla
HGXGF
Scylla
Level 26
God Stats
12W - 8L
1,681 SR
Queue Stats
145W - 120L
1,557 Elo+
Solo
Neith
Neith
Isaac1Seven
Neith
Level 14
God Stats
4W - 8L
1,304 SR
Queue Stats
43W - 42L
1,415 Elo+
Solo
Izanami
Izanami
REPTAR2000
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo
Chaac
Chaac
W1ldR3d
Chaac
Level 26
God Stats
39W - 34L
1,466 SR
Queue Stats
90W - 73L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Imfrippy
Bakasura
16
0 / 7 / 3
9,016
902
1,182
13,715
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
0 / 11 / 7
9,755
976
5,850
20,940
9,017
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
VileBeliefs
Amaterasu
16
4 / 5 / 4
10,706
1,071
10,022
21,434
11,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Zarmp
Pele
17
8 / 8 / 3
12,043
1,204
15,543
25,183
11,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
17
2 / 6 / 6
10,487
1,049
4,975
15,092
4,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 2 / 15
11,332
1,133
18,654
7,186
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
HGXGF
Scylla
19
13 / 1 / 18
13,228
1,323
22,042
6,104
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 22
11,556
1,156
13,077
9,357
3,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
REPTAR2000
Izanami
18
5 / 4 / 21
11,110
1,111
12,558
8,836
2,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
W1ldR3d
Chaac
18
6 / 3 / 15
11,305
1,131
19,507
11,693
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
14
Kills
37
37
Deaths
14
23
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
2
15
7.75
W
Scylla
HGXGF
Scylla
13
1
18
22
L
Bakasura
Imfrippy
Bakasura
0
7
3
0.21
W
5
4
22
4
L
0
11
7
0.32
W
Izanami
REPTAR2000
Izanami
5
4
21
3.88
L
Amaterasu
VileBeliefs
Amaterasu
4
5
4
1.2
W
Chaac
W1ldR3d
Chaac
6
3
15
4.5
L
Pele
Zarmp
Pele
8
8
3
1.19
L
Thoth
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,572
Damage
85,838
96,364
Taken
43,176
41,220
Mitigated
21,760
10,179
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,654
460
100
1,672
7,186
3,943
0
1,361
5,825
40,716
0
W
Scylla
HGXGF
Scylla
22,042
3,168
0
93
6,104
1,801
0
411
5,693
37,848
0
L
Bakasura
Imfrippy
Bakasura
1,182
1,127
0
1,283
13,715
4,302
0
7,192
6,291
0
6,113
W
13,077
7,555
0
488
9,357
3,314
0
632
8,725
0
26,574
L
5,850
2,338
121
709
20,940
9,017
0
6,536
14,137
0
16,159
W
Izanami
REPTAR2000
Izanami
12,558
8,773
0
0
8,836
2,656
0
433
8,403
0
37,504
L
Amaterasu
VileBeliefs
Amaterasu
10,022
4,028
0
2,824
21,434
11,552
0
7,498
13,521
0
19,483
W
Chaac
W1ldR3d
Chaac
19,507
4,033
0
3,283
11,693
10,046
0
2,138
9,500
99
33,786
L
Pele
Zarmp
Pele
15,543
3,730
0
4,451
25,183
11,798
0
12,221
12,645
0
42,303
L
Thoth
4,975
1,044
0
791
15,092
4,551
0
7,348
7,595
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,007
Gold Earned
58,531
152
Minions Killed
218
6
Camps Cleared
7
931,340
Distance Traveled
926,728
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,332
1,133
46
5
1
199,069
0
W
Scylla
13,228
1,323
33
3
0
203,605
2
L
Bakasura
9,016
902
13
1
2
154,808
0
W
Neith
11,556
1,156
39
4
3
152,850
1
L
Fenrir
9,755
976
18
2
0
186,964
0
W
Izanami
11,110
1,111
52
5
1
162,432
0
L
Amaterasu
10,706
1,071
26
3
1
198,960
0
W
Chaac
11,305
1,131
48
5
2
208,772
3
L
Pele
12,043
1,204
55
6
1
213,066
0
L
Thoth
10,487
1,049
40
4
2
177,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role