Player Matchup

Janus
Janus
Diablo201
Janus
Level 36
God Stats
9W - 7L
1,442 SR
Queue Stats
156W - 124L
1,632 Elo+
Party 2
Ratatoskr
Ratatoskr
IPeRcEpTi0n
Ratatoskr
Level 160
God Stats
1W - 3L
1,507 SR
Queue Stats
163W - 145L
1,607 Elo+
Party 2
King Arthur
King Arthur
IceRunn3r
King Arthur
Level 145
God Stats
10W - 7L
1,590 SR
Queue Stats
216W - 186L
1,625 Elo+
Party 2
Chaac
Chaac
Red_Wolf_171
Chaac
Level 39
God Stats
5W - 6L
1,538 SR
Queue Stats
197W - 248L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Winkatink
Danzaburou
Level 144
God Stats
10W - 8L
1,682 SR
Queue Stats
95W - 95L
1,584 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,577 Elo+

VS

Team Averages
Level 75
1,589 SR
1,489 Elo+
Cupid
Cupid
Finessekiid_MT
Cupid
Level 125
God Stats
1W - 0L
1,593 SR
Queue Stats
9W - 9L
1,527 Elo+
Party 3
Cerberus
Cerberus
FlamingZeus
Cerberus
Level 101
God Stats
5W - 3L
1,780 SR
Queue Stats
214W - 192L
1,464 Elo+
Party 1
Anubis
Anubis
Jwett_MT
Anubis
Level 46
God Stats
4W - 0L
1,663 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 3
Horus
Horus
Stood648
Horus
Level 89
God Stats
10W - 10L
1,527 SR
Queue Stats
127W - 121L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
ZRudolf
Cabrakan
Level 16
God Stats
19W - 16L
1,380 SR
Queue Stats
85W - 87L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diablo201
Janus
17
3 / 11 / 3
11,188
533
7,017
16,112
4,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
IPeRcEpTi0n
Ratatoskr
16
5 / 8 / 4
10,986
523
15,125
19,150
6,436
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
IceRunn3r
King Arthur
16
0 / 8 / 1
10,027
477
7,755
22,750
11,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 11 / 3
8,860
422
9,392
34,193
25,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Winkatink
Danzaburou
18
3 / 7 / 4
11,689
557
16,112
21,285
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 3
12,835
611
20,267
17,962
7,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
FlamingZeus
Cerberus
17
5 / 2 / 15
11,408
543
10,987
19,484
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Jwett_MT
Anubis
18
10 / 4 / 3
11,957
569
17,419
16,983
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Stood648
Horus
18
4 / 1 / 7
11,521
549
14,210
15,924
14,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
ZRudolf
Cabrakan
20
13 / 1 / 9
13,046
621
18,483
13,490
10,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
12
Kills
44
45
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
Diablo201
Janus
3
11
3
0.41
W
12
4
3
3.38
W
Cerberus
FlamingZeus
Cerberus
5
2
15
6.25
L
Ratatoskr
IPeRcEpTi0n
Ratatoskr
5
8
4
0.88
L
King Arthur
IceRunn3r
King Arthur
0
8
1
0.06
W
Anubis
Jwett_MT
Anubis
10
4
3
2.88
L
1
11
3
0.23
W
Horus
Stood648
Horus
4
1
7
7.5
L
Danzaburou
Winkatink
Danzaburou
3
7
4
0.71
W
Cabrakan
ZRudolf
Cabrakan
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,401
Damage
81,366
113,490
Taken
83,843
52,882
Mitigated
60,503
29,115
Healing
34,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Diablo201
Janus
7,017
244
0
554
16,112
4,170
454
12,481
3,631
57,747
0
W
20,267
11,435
1,161
7,267
17,962
7,370
3,319
792
17,170
0
122,141
W
Cerberus
FlamingZeus
Cerberus
10,987
1,618
1,156
6,048
19,484
20,004
0
1,762
17,722
42,569
0
L
Ratatoskr
IPeRcEpTi0n
Ratatoskr
15,125
6,085
0
3,716
19,150
6,436
0
10,211
8,609
0
72,553
L
King Arthur
IceRunn3r
King Arthur
7,755
935
0
6,045
22,750
11,317
0
9,874
11,794
0
63,056
W
Anubis
Jwett_MT
Anubis
17,419
492
0
8,548
16,983
8,252
261
3,486
13,497
70,241
0
L
9,392
1,572
164
8,881
34,193
25,101
309
11,553
22,539
0
37,446
W
Horus
Stood648
Horus
14,210
3,831
54
5,722
15,924
14,605
371
228
15,696
15,139
53,159
L
Danzaburou
Winkatink
Danzaburou
16,112
6,581
0
9,755
21,285
5,858
2,509
6,883
14,402
0
79,356
W
Cabrakan
ZRudolf
Cabrakan
18,483
2,990
0
4,279
13,490
10,272
714
749
12,741
79,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,750
Gold Earned
60,767
532
Minions Killed
615
0
Camps Cleared
0
1,822,511
Distance Traveled
1,999,554
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,188
533
112
5
0
336,102
4
W
Cupid
12,835
611
189
9
0
369,720
4
W
Cerberus
11,408
543
74
4
0
404,422
11
L
Ratatoskr
10,986
523
110
5
0
400,406
13
L
King Arthur
10,027
477
132
6
0
350,603
0
W
Anubis
11,957
569
109
5
0
354,880
3
L
Chaac
8,860
422
50
2
0
379,007
0
W
Horus
11,521
549
113
5
0
443,917
0
L
Danzaburou
11,689
557
128
6
0
356,393
11
W
Cabrakan
13,046
621
130
6
0
426,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role