Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Abraxamy
Ne Zha
Level 108
God Stats
1W - 2L
1,639 SR
Queue Stats
102W - 77L
1,601 Elo+
Party 1
Hera
Hera
Joltaire
Hera
Level 82
God Stats
4W - 1L
1,733 SR
Queue Stats
48W - 42L
1,553 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Phoebe
Kumbhakarna
Level 128
God Stats
2W - 1L
1,589 SR
Queue Stats
67W - 49L
1,612 Elo+
Party 1
Ra
Ra
SIow17
Ra
Level 45
God Stats
1W - 1L
1,569 SR
Queue Stats
4W - 5L
1,435 Elo+
Solo
Team Averages
Level 74
1,606 SR
1,540 Elo+

VS

Team Averages
Level 65
1,575 SR
1,628 Elo+
Ra
Ra
BigBeer
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Captain_Rill
Baron Samedi
Level 89
God Stats
18W - 9L
1,676 SR
Queue Stats
180W - 127L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
Doreetoes
Danzaburou
Level 41
God Stats
15W - 5L
1,632 SR
Queue Stats
266W - 157L
1,585 Elo+
Party 2
Tyr
Tyr
SubT-16KILL
Tyr
Level 125
God Stats
16W - 13L
1,568 SR
Queue Stats
236W - 132L
1,682 Elo+
Party 2
Bastet
Bastet
bmxforlife
Bastet
Level 36
God Stats
15W - 0L
1,500 SR
Queue Stats
199W - 93L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 7 / 1
4,707
392
1,365
7,359
659
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Abraxamy
Ne Zha
11
4 / 4 / 1
6,397
533
6,161
9,266
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
10
1 / 3 / 5
6,055
505
5,839
5,468
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Phoebe
Kumbhakarna
8
1 / 6 / 3
5,343
445
2,274
11,817
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
12
0 / 3 / 0
6,405
534
1,649
4,117
1,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 6
7,346
612
8,531
8,645
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Captain_Rill
Baron Samedi
12
2 / 2 / 3
7,192
599
3,455
4,965
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Doreetoes
Danzaburou
14
6 / 0 / 7
8,493
708
11,148
5,714
1,943
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 3
7,474
623
2,417
6,146
3,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
bmxforlife
Bastet
13
6 / 0 / 2
7,678
640
3,827
5,420
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
23
23
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
1
0.07
L
Ne Zha
Abraxamy
Ne Zha
4
4
1
1.13
W
6
4
6
2.25
W
Baron Samedi
Captain_Rill
Baron Samedi
2
2
3
1.75
W
Danzaburou
Doreetoes
Danzaburou
6
0
7
9.5
L
Hera
1
3
5
1.17
L
Kumbhakarna
Phoebe
Kumbhakarna
1
6
3
0.42
L
Ra
0
3
0
0
W
3
0
3
4.5
W
Bastet
bmxforlife
Bastet
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
29,378
38,027
Taken
30,890
10,956
Mitigated
11,262
8,589
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,365
216
0
474
7,359
659
0
966
6,298
0
14,889
L
Ne Zha
Abraxamy
Ne Zha
6,161
2,889
0
3,503
9,266
2,667
0
2,769
6,389
0
36,436
W
8,531
970
405
2,900
8,645
2,661
66
2,594
5,889
31,339
0
W
Baron Samedi
Captain_Rill
Baron Samedi
3,455
218
165
1,084
4,965
1,934
544
1,945
2,862
35,226
0
W
Danzaburou
Doreetoes
Danzaburou
11,148
5,721
0
2,817
5,714
1,943
2,680
1,375
4,267
0
60,683
L
Hera
5,839
1,007
0
500
5,468
1,640
666
3,322
2,028
28,365
0
L
Kumbhakarna
Phoebe
Kumbhakarna
2,274
101
587
2,525
11,817
4,787
0
4,304
7,209
9,529
0
L
Ra
1,649
491
161
839
4,117
1,203
0
0
4,117
40,835
0
W
2,417
153
0
2,256
6,146
3,182
492
2,406
3,712
0
32,905
W
Bastet
bmxforlife
Bastet
3,827
1,455
0
3,126
5,420
1,542
0
964
4,336
0
42,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,907
Gold Earned
38,183
283
Minions Killed
390
0
Camps Cleared
0
1,084,912
Distance Traveled
1,194,829
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,707
392
42
4
0
167,062
2
L
Ne Zha
6,397
533
67
6
0
240,735
1
W
Ra
7,346
612
46
4
0
233,713
4
W
Baron Samedi
7,192
599
71
6
0
228,916
3
W
Danzaburou
8,493
708
117
10
0
233,831
3
L
Hera
6,055
505
64
5
0
229,475
5
L
Kumbhakarna
5,343
445
7
1
0
237,025
3
L
Ra
6,405
534
103
9
0
210,615
0
W
Tyr
7,474
623
72
6
0
232,262
3
W
Bastet
7,678
640
84
7
0
266,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role