Player Matchup

Cthulhu
Cthulhu
P1LLOWPANT510904
Cthulhu
Level 87
God Stats
2W - 3L
1,484 SR
Queue Stats
17W - 28L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
ghostbanana345
Baron Samedi
Level 146
God Stats
2W - 2L
1,549 SR
Queue Stats
76W - 78L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
king_zero2000
Danzaburou
Level 148
God Stats
2W - 6L
1,479 SR
Queue Stats
71W - 73L
1,500 Elo+
Party 2
Team Averages
Level 127
1,504 SR
1,483 Elo+

VS

Team Averages
Level 60
1,600 SR
1,384 Elo+
Gilgamesh
Gilgamesh
BenBreaker2000
Gilgamesh
Level 69
God Stats
7W - 10L
1,815 SR
Queue Stats
58W - 59L
1,503 Elo+
Party 1
Chiron
Chiron
PinkFloyding
Chiron
Level 89
God Stats
31W - 31L
1,508 SR
Queue Stats
107W - 129L
1,430 Elo+
Party 1
Artemis
Artemis
funichigo
Artemis
Level 23
God Stats
1W - 0L
1,479 SR
Queue Stats
2W - 4L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
12,217
611
8,639
36,177
29,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ghostbanana345
Baron Samedi
17
7 / 10 / 5
13,464
673
27,314
23,259
11,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
king_zero2000
Danzaburou
14
5 / 13 / 4
13,250
663
17,938
23,514
7,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenBreaker2000
Gilgamesh
19
11 / 2 / 19
14,713
736
23,429
36,168
27,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
20
16 / 2 / 14
15,482
774
40,585
19,415
8,011
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
funichigo
Artemis
16
3 / 10 / 17
13,217
661
9,992
17,741
7,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
30
31
Deaths
14
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BenBreaker2000
Gilgamesh
11
2
19
10.25
L
1
8
7
0.56
W
Chiron
16
2
14
11.5
W
Artemis
funichigo
Artemis
3
10
17
1.15
L
Baron Samedi
ghostbanana345
Baron Samedi
7
10
5
0.95
L
Danzaburou
king_zero2000
Danzaburou
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,891
Damage
74,006
82,950
Taken
73,324
48,432
Mitigated
43,603
21,461
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BenBreaker2000
Gilgamesh
23,429
4,745
482
15,117
36,168
27,986
153
13,265
22,903
0
69,368
L
8,639
475
360
8,751
36,177
29,042
0
0
36,177
28,761
0
W
Chiron
40,585
15,563
2,284
7,872
19,415
8,011
1,826
11,786
7,629
0
92,386
W
Artemis
funichigo
Artemis
9,992
3,375
0
2,189
17,741
7,606
1,027
12,159
5,582
0
25,419
L
Baron Samedi
ghostbanana345
Baron Samedi
27,314
1,501
2,370
6,020
23,259
11,827
0
486
22,773
68,605
0
L
Danzaburou
king_zero2000
Danzaburou
17,938
6,961
451
3,509
23,514
7,563
0
0
23,514
0
40,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
43,412
181
Minions Killed
220
3
Camps Cleared
14
849,113
Distance Traveled
1,058,708
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,713
736
71
4
8
409,518
6
L
Cthulhu
12,217
611
48
2
0
295,532
0
W
Chiron
15,482
774
113
6
4
359,102
1
W
Artemis
13,217
661
36
2
2
290,088
0
L
Baron Samedi
13,464
673
83
4
3
284,226
3
L
Danzaburou
13,250
663
50
3
0
269,355
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role