Player Matchup

Thor
Thor
BloodyApollo
Thor
Level 29
God Stats
1W - 0L
1,104 SR
Queue Stats
15W - 17L
1,203 Elo+
Solo
Osiris
Osiris
DiCButtKiss69
Osiris
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Karma_Gon_7
Izanami
Level 9
God Stats
8W - 5L
1,310 SR
Queue Stats
30W - 30L
1,318 Elo+
Solo
Odin
Odin
TedRux
Odin
Level 28
God Stats
7W - 14L
1,419 SR
Queue Stats
27W - 51L
1,154 Elo+
Party 1
Yemoja
Yemoja
WaveKing
Yemoja
Level 25
God Stats
8W - 9L
1,411 SR
Queue Stats
36W - 58L
1,175 Elo+
Party 1
Team Averages
Level 19
1,349 SR
1,270 Elo+

VS

Team Averages
Level 16
1,426 SR
1,190 Elo+
Athena
Athena
Blowsurnin
Athena
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 92L
1,242 Elo+
Solo
Kukulkan
Kukulkan
Guerrin_banda
Kukulkan
Level 7
God Stats
5W - 10L
1,187 SR
Queue Stats
5W - 13L
1,073 Elo+
Solo
Merlin
Merlin
Haremking77
Merlin
Level 8
God Stats
7W - 14L
1,474 SR
Queue Stats
15W - 32L
1,128 Elo+
Party 2
Heimdallr
Heimdallr
Joe Isotope
Heimdallr
Level 29
God Stats
0W - 2L
1,543 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Nemesis
Nemesis
Lord-Death-969
Nemesis
Level 24
God Stats
3W - 5L
1,427 SR
Queue Stats
139W - 159L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 10
12,957
540
17,901
15,900
6,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
32 / 2 / 7
17,031
710
37,533
32,702
36,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Karma_Gon_7
Izanami
20
7 / 2 / 4
13,755
573
12,362
13,691
5,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
TedRux
Odin
15
2 / 2 / 3
9,488
395
3,147
18,891
10,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
WaveKing
Yemoja
16
2 / 0 / 8
11,818
492
5,100
8,712
6,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blowsurnin
Athena
12
2 / 9 / 1
9,239
385
4,463
24,073
28,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Guerrin_banda
Kukulkan
14
2 / 14 / 3
10,202
425
11,966
16,830
6,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
0 / 10 / 2
8,889
370
7,419
13,598
8,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Joe Isotope
Heimdallr
13
1 / 14 / 2
8,891
370
8,934
19,693
7,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 9 / 0
10,923
455
15,124
22,606
16,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
56
Kills
9
9
Deaths
56
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
3
10
6
L
Athena
Blowsurnin
Athena
2
9
1
0.28
W
32
2
7
17.75
L
Kukulkan
Guerrin_banda
Kukulkan
2
14
3
0.25
L
Merlin
0
10
2
0.1
L
Heimdallr
Joe Isotope
Heimdallr
1
14
2
0.14
W
Izanami
Karma_Gon_7
Izanami
7
2
4
4.5
L
4
9
0
0.44
W
Odin
TedRux
Odin
2
2
3
1.75
W
Yemoja
WaveKing
Yemoja
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,043
Damage
47,906
89,896
Taken
96,800
66,360
Mitigated
68,421
38,997
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,901
6,312
138
2,807
15,900
6,886
659
5,283
10,617
0
75,884
L
Athena
Blowsurnin
Athena
4,463
1,671
0
1,054
24,073
28,853
234
1,074
22,999
22,546
0
W
37,533
21,403
0
19,532
32,702
36,195
5,239
5,753
26,949
0
146,114
L
Kukulkan
Guerrin_banda
Kukulkan
11,966
1,181
0
1,030
16,830
6,271
116
1,701
15,129
47,474
0
L
Merlin
7,419
1,867
0
521
13,598
8,952
35
150
13,448
45,193
0
L
Heimdallr
Joe Isotope
Heimdallr
8,934
2,200
0
1,326
19,693
7,785
172
490
19,203
0
44,545
W
Izanami
Karma_Gon_7
Izanami
12,362
9,214
0
1,364
13,691
5,450
10,751
1,657
12,034
0
103,860
L
15,124
7,837
0
4,714
22,606
16,560
836
1,685
20,921
387
60,800
W
Odin
TedRux
Odin
3,147
2,171
0
1,791
18,891
10,831
233
7,526
11,365
0
24,616
W
Yemoja
WaveKing
Yemoja
5,100
989
10,036
3,329
8,712
6,998
839
4,591
4,121
46,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,049
Gold Earned
48,144
643
Minions Killed
359
0
Camps Cleared
0
2,366,645
Distance Traveled
1,851,554
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,957
540
99
4
0
473,463
3
L
Athena
9,239
385
41
2
0
350,595
0
W
Osiris
17,031
710
234
10
0
539,006
2
L
Kukulkan
10,202
425
69
3
0
398,971
0
L
Merlin
8,889
370
60
3
0
328,881
0
L
Heimdallr
8,891
370
79
3
0
387,145
4
W
Izanami
13,755
573
204
9
0
415,636
0
L
Nemesis
10,923
455
110
5
0
385,962
5
W
Odin
9,488
395
42
2
0
503,089
3
W
Yemoja
11,818
492
64
3
0
435,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role