Player Matchup

Gilgamesh
Gilgamesh
Hokusai669
Gilgamesh
Level 156
God Stats
10W - 3L
1,637 SR
Queue Stats
89W - 46L
1,619 Elo+
Party 2
Ra
Ra
McThundaSticks
Ra
Level 15
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Shueii
Khepri
Level 106
God Stats
12W - 2L
1,824 SR
Queue Stats
24W - 19L
1,517 Elo+
Party 2
Merlin
Merlin
Snipewing
Merlin
Level 11
God Stats
7W - 5L
1,436 SR
Queue Stats
12W - 10L
1,438 Elo+
Party 2
Neith
Neith
TheGamingMeme
Neith
Level 9
God Stats
2W - 1L
1,428 SR
Queue Stats
6W - 1L
1,583 Elo+
Party 2
Team Averages
Level 59
1,594 SR
1,532 Elo+

VS

Team Averages
Level 16
1,459 SR
1,429 Elo+
Neith
Neith
ExtermiNader-
Neith
Level 7
God Stats
5W - 2L
1,807 SR
Queue Stats
34W - 35L
1,507 Elo+
Party 1
Hachiman
Hachiman
ForsakenCanvas
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,339 Elo+
Solo
Medusa
Medusa
RKBA ObAy
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Squeezy-Jibz
Pele
Level 29
God Stats
4W - 8L
1,367 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 1
Thoth
Thoth
Tako1651
Thoth
Level 23
God Stats
3W - 3L
1,122 SR
Queue Stats
29W - 41L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hokusai669
Gilgamesh
16
5 / 2 / 13
10,160
1,129
11,484
9,273
7,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 12
9,353
1,039
9,306
8,617
4,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Shueii
Khepri
16
3 / 1 / 15
9,863
1,096
4,167
7,234
8,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Snipewing
Merlin
16
5 / 0 / 11
9,756
1,084
11,354
6,015
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 10
9,786
1,087
5,566
2,312
1,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

312

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,431
937
6,176
8,783
3,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
14
1 / 8 / 3
8,460
940
5,512
12,473
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
RKBA ObAy
Medusa
14
0 / 6 / 1
7,424
825
4,225
6,875
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 1 / 3
8,310
923
4,443
5,633
2,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Tako1651
Thoth
14
1 / 6 / 3
8,747
972
9,957
11,976
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
22
Kills
5
5
Deaths
22
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Hachiman
1
8
3
0.31
W
Gilgamesh
Hokusai669
Gilgamesh
5
2
13
5.75
W
3
2
12
4.5
L
Medusa
RKBA ObAy
Medusa
0
6
1
0.08
W
Khepri
Shueii
Khepri
3
1
15
10.5
W
Merlin
Snipewing
Merlin
5
0
11
10.5
L
1
1
3
2.5
L
Thoth
Tako1651
Thoth
1
6
3
0.42
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
30,313
33,451
Taken
45,740
24,716
Mitigated
15,705
8,213
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,176
2,337
0
503
8,783
3,265
0
5,943
2,763
0
19,710
L
Hachiman
5,512
3,826
0
1,810
12,473
4,279
0
7,645
4,769
0
20,245
W
Gilgamesh
Hokusai669
Gilgamesh
11,484
2,451
1,389
1,264
9,273
7,727
0
883
8,390
4,687
15,969
W
9,306
1,417
1,425
2,262
8,617
4,556
0
5,132
3,485
28,544
0
L
Medusa
RKBA ObAy
Medusa
4,225
1,896
0
0
6,875
2,214
0
3,816
3,059
0
9,614
W
Khepri
Shueii
Khepri
4,167
274
0
500
7,234
8,538
0
1,351
5,883
12,933
0
W
Merlin
Snipewing
Merlin
11,354
637
0
796
6,015
2,693
0
1,993
4,022
29,793
0
L
4,443
428
0
375
5,633
2,074
0
2,886
2,747
0
9,987
L
Thoth
Tako1651
Thoth
9,957
199
0
758
11,976
3,873
0
5,966
5,930
34,264
0
W
5,566
2,393
0
577
2,312
1,202
0
598
1,714
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,918
Gold Earned
41,372
169
Minions Killed
138
10
Camps Cleared
3
887,484
Distance Traveled
743,571
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,431
937
30
3
0
154,800
1
L
Hachiman
8,460
940
24
3
1
136,944
0
W
Gilgamesh
10,160
1,129
12
1
5
178,356
0
W
Ra
9,353
1,039
58
6
0
172,213
0
L
Medusa
7,424
825
11
1
1
90,663
0
W
Khepri
9,863
1,096
21
2
1
168,398
0
W
Merlin
9,756
1,084
38
4
1
191,369
0
L
Pele
8,310
923
14
2
1
196,733
0
L
Thoth
8,747
972
59
7
0
164,431
0
W
Neith
9,786
1,087
40
4
3
177,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role