Player Matchup

Athena
Athena
SanPochoklo
Athena
Level 44
God Stats
15W - 13L
1,429 SR
Queue Stats
135W - 155L
1,351 Elo+
Party 2
Hercules
Hercules
YELLABOI3000
Hercules
Level 88
God Stats
6W - 2L
1,379 SR
Queue Stats
29W - 36L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
anthvarela
Gilgamesh
Level 79
God Stats
7W - 3L
1,571 SR
Queue Stats
415W - 409L
1,442 Elo+
Party 2
Sol
Sol
chalocr2705
Sol
Level 36
God Stats
15W - 9L
1,467 SR
Queue Stats
237W - 246L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
jujudip
Hou Yi
Level 105
God Stats
30W - 35L
1,404 SR
Queue Stats
605W - 685L
1,352 Elo+
Solo
Team Averages
Level 70
1,450 SR
1,382 Elo+

VS

Team Averages
Level 90
1,505 SR
1,396 Elo+
Bastet
Bastet
BengelMitSengel
Bastet
Level 100
God Stats
1W - 7L
1,235 SR
Queue Stats
24W - 25L
1,393 Elo+
Solo
Sylvanus
Sylvanus
BennyG32
Sylvanus
Level 85
God Stats
2W - 4L
1,460 SR
Queue Stats
14W - 20L
1,327 Elo+
Solo
Sol
Sol
Emperor Noodles
Sol
Level 84
God Stats
21W - 20L
1,444 SR
Queue Stats
91W - 103L
1,312 Elo+
Solo
Poseidon
Poseidon
KnovusDaProdigy
Poseidon
Level 153
God Stats
6W - 5L
1,686 SR
Queue Stats
387W - 408L
1,442 Elo+
Party 1
Horus
Horus
poisonstar54
Horus
Level 26
God Stats
6W - 3L
1,700 SR
Queue Stats
73W - 59L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
1 / 1 / 0
3,880
647
804
4,664
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
YELLABOI3000
Hercules
6
0 / 1 / 0
3,597
600
945
3,632
1,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
anthvarela
Gilgamesh
8
3 / 1 / 0
4,719
787
1,203
5,369
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 2
4,391
732
617
2,792
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
jujudip
Hou Yi
6
0 / 0 / 1
3,721
620
1,092
1,901
524
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,203
201
0
0
0
Sylvanus
BennyG32
Sylvanus
6
1 / 1 / 0
3,639
607
1,351
2,590
1,419
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,728
455
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
8
1 / 2 / 0
4,220
703
1,799
1,963
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 0
4,676
779
2,730
3,321
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
4
4
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Sylvanus
BennyG32
Sylvanus
1
1
0
1
L
0
0
0
0
L
Poseidon
1
2
0
0.5
W
Athena
1
1
0
1
W
Hercules
YELLABOI3000
Hercules
0
1
0
0
W
Gilgamesh
anthvarela
Gilgamesh
3
1
0
3
W
0
1
2
1
W
Hou Yi
jujudip
Hou Yi
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,661
Damage
5,880
18,358
Taken
7,874
6,334
Mitigated
3,439
5,246
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
BennyG32
Sylvanus
1,351
838
63
1,073
2,590
1,419
0
804
1,786
9,235
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
1,799
0
0
0
1,963
442
0
581
1,382
18,243
0
W
Athena
804
327
0
781
4,664
2,077
0
1,012
3,652
8,257
0
W
Hercules
YELLABOI3000
Hercules
945
575
0
878
3,632
1,192
36
0
3,632
0
11,877
W
Gilgamesh
anthvarela
Gilgamesh
1,203
236
0
2,220
5,369
1,681
0
445
4,890
0
21,020
W
617
121
0
884
2,792
860
0
1,066
1,472
18,790
3,052
W
Hou Yi
jujudip
Hou Yi
1,092
529
0
483
1,901
524
586
339
1,562
0
17,034
L
2,730
1,305
0
1,611
3,321
1,578
69
0
3,321
306
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,308
Gold Earned
16,466
178
Minions Killed
104
0
Camps Cleared
0
589,968
Distance Traveled
353,684
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
1,203
201
0
0
0
0
0
L
Sylvanus
3,639
607
18
3
0
103,560
2
L
Sol
2,728
455
0
0
0
7,792
0
L
Poseidon
4,220
703
43
7
0
114,994
0
W
Athena
3,880
647
16
3
0
130,227
3
W
Hercules
3,597
600
20
3
0
123,426
1
W
Gilgamesh
4,719
787
54
9
0
143,238
2
W
Sol
4,391
732
49
8
0
103,228
1
W
Hou Yi
3,721
620
39
7
0
89,849
0
L
Horus
4,676
779
43
7
0
127,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role