Player Matchup

Cthulhu
Cthulhu
EatPant--
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
FarmMeR8ThereDdy
Hel
Level 3
God Stats
5W - 3L
1,691 SR
Queue Stats
12W - 8L
1,858 Elo+
Party 1
Hachiman
Hachiman
RayzarAssassin
Hachiman
Level 19
God Stats
9W - 13L
1,475 SR
Queue Stats
24W - 26L
1,482 Elo+
Party 2
Loki
Loki
deffeeding
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,858 Elo+
Party 1
Mulan
Mulan
jack_10312002
Mulan
Level 29
God Stats
7W - 6L
1,659 SR
Queue Stats
71W - 84L
1,450 Elo+
Party 2
Team Averages
Level 11
1,565 SR
1,630 Elo+

VS

Team Averages
Level 27
1,578 SR
1,518 Elo+
Da Ji
Da Ji
GalaxyFro67
Da Ji
Level 29
God Stats
16W - 15L
1,470 SR
Queue Stats
211W - 240L
1,353 Elo+
Solo
Thor
Thor
KarlitaUwU
Thor
Level 23
God Stats
7W - 3L
1,682 SR
Queue Stats
77W - 56L
1,616 Elo+
Solo
Scylla
Scylla
TMGood
Scylla
Level 28
God Stats
7W - 6L
1,681 SR
Queue Stats
176W - 140L
1,636 Elo+
Party 3
Cliodhna
Cliodhna
Voidcerberu5
Cliodhna
Level 28
God Stats
29W - 20L
1,574 SR
Queue Stats
176W - 141L
1,636 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
b3nja191286
Ah Muzen Cab
Level 29
God Stats
11W - 11L
1,484 SR
Queue Stats
128W - 182L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EatPant--
Cthulhu
12
3 / 10 / 2
8,093
352
5,857
22,104
17,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 11 / 0
10,347
450
6,686
16,322
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
14
4 / 9 / 3
9,203
400
7,349
15,935
4,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 12 / 0
10,131
440
8,247
20,354
6,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 9 / 3
9,087
395
7,089
17,554
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,797
469
6,558
14,755
7,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 2 / 6
15,443
671
24,598
18,827
11,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
TMGood
Scylla
20
5 / 0 / 19
13,272
577
12,330
10,675
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Voidcerberu5
Cliodhna
20
21 / 0 / 8
14,769
642
22,894
18,427
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
b3nja191286
Ah Muzen Cab
15
6 / 5 / 9
10,659
463
7,446
12,571
3,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
12
Kills
50
51
Deaths
12
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EatPant--
Cthulhu
3
10
2
0.4
L
1
11
0
0.09
W
2
5
8
1.2
W
16
2
6
9.5
L
Hachiman
4
9
3
0.61
W
Scylla
TMGood
Scylla
5
0
19
14.5
W
Cliodhna
Voidcerberu5
Cliodhna
21
0
8
25
W
Ah Muzen Cab
b3nja191286
Ah Muzen Cab
6
5
9
2.1
L
3
12
0
0.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
73,826
92,269
Taken
75,255
43,081
Mitigated
33,998
11,520
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EatPant--
Cthulhu
5,857
1,008
0
613
22,104
17,859
242
2,251
19,627
19,856
0
L
6,686
180
576
3,239
16,322
7,527
0
4,846
11,123
76,311
0
W
6,558
1,151
636
865
14,755
7,537
291
1,527
11,160
0
50,669
W
24,598
5,282
0
5,952
18,827
11,149
437
1,655
17,061
0
121,251
L
Hachiman
7,349
3,674
0
2,087
15,935
4,486
756
2,963
12,701
0
47,224
W
Scylla
TMGood
Scylla
12,330
1,609
270
3,760
10,675
4,155
978
2,995
7,423
100,893
0
W
Cliodhna
Voidcerberu5
Cliodhna
22,894
2,870
0
9,059
18,427
7,786
2,393
2,645
15,482
0
129,618
W
Ah Muzen Cab
b3nja191286
Ah Muzen Cab
7,446
3,784
0
3,162
12,571
3,371
1,165
2,875
9,287
0
35,749
L
8,247
1,649
0
1,220
20,354
6,747
0
130
19,390
0
58,328
L
7,089
628
0
3,785
17,554
6,462
0
2,176
15,014
0
56,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
64,940
521
Minions Killed
666
0
Camps Cleared
0
1,855,756
Distance Traveled
2,181,243
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,093
352
23
1
0
353,935
1
L
Hel
10,347
450
169
7
0
382,502
2
W
Da Ji
10,797
469
77
3
0
399,947
1
W
Thor
15,443
671
198
9
0
390,160
5
L
Hachiman
9,203
400
110
5
0
342,455
0
W
Scylla
13,272
577
169
7
0
455,011
1
W
Cliodhna
14,769
642
164
7
0
533,905
4
W
Ah Muzen Cab
10,659
463
58
3
0
402,220
1
L
Loki
10,131
440
118
5
0
378,223
5
L
Mulan
9,087
395
101
4
0
398,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role