Player Matchup

Ares
Ares
Auggie_Dawg
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlackToothPaste9
Cu Chulainn
Level 17
God Stats
5W - 2L
1,451 SR
Queue Stats
20W - 15L
1,375 Elo+
Solo
Izanami
Izanami
Giant4318
Izanami
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,160 Elo+
Party 1
Nemesis
Nemesis
Lil skull8420
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
TW ChUrrY72
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,602 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,394 Elo+

VS

Team Averages
Level 11
1,468 SR
1,411 Elo+
Osiris
Osiris
ChadillacSPILLZ
Osiris
Level 14
God Stats
12W - 16L
1,405 SR
Queue Stats
45W - 54L
1,244 Elo+
Solo
Ymir
Ymir
FUTURE000SAMURAI
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
GammaCashmere
Freya
Level 26
God Stats
4W - 6L
1,355 SR
Queue Stats
14W - 11L
1,498 Elo+
Solo
Set
Set
babybadger3609
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
soundwave1301
Jing Wei
Level 12
God Stats
4W - 7L
1,579 SR
Queue Stats
9W - 18L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
7,486
535
5,318
12,495
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
BlackToothPaste9
Cu Chulainn
12
3 / 2 / 1
8,109
579
6,668
6,285
4,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Giant4318
Izanami
13
6 / 1 / 3
8,405
600
7,871
6,171
2,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
13
2 / 3 / 6
7,949
568
4,098
9,524
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
16 / 1 / 2
9,821
702
16,792
8,942
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,094
435
2,150
7,821
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 3
5,957
426
1,921
13,592
6,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 4 / 0
7,035
503
7,258
13,058
3,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
5 / 5 / 3
7,880
563
9,271
14,289
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
soundwave1301
Jing Wei
9
1 / 9 / 1
5,904
422
2,451
10,307
3,327
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
29
Kills
11
11
Deaths
29
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Cu Chulainn
BlackToothPaste9
Cu Chulainn
3
2
1
1.75
L
1
3
2
0.67
L
0
8
3
0.19
L
4
4
0
1
W
Izanami
Giant4318
Izanami
6
1
3
7.5
W
Nemesis
2
3
6
1.67
W
16
1
2
17
L
5
5
3
1.3
L
Jing Wei
soundwave1301
Jing Wei
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
23,051
43,417
Taken
59,067
25,365
Mitigated
22,409
11,510
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,318
827
0
661
12,495
11,960
684
2,706
9,789
11,467
0
W
Cu Chulainn
BlackToothPaste9
Cu Chulainn
6,668
2,520
0
1,406
6,285
4,460
597
0
6,285
181
31,886
L
2,150
1,075
0
567
7,821
4,248
117
113
7,183
0
19,769
L
1,921
972
0
0
13,592
6,376
196
4,988
8,374
11,735
0
L
7,258
3,199
0
3,273
13,058
3,771
405
2,958
10,014
33,296
0
W
Izanami
Giant4318
Izanami
7,871
5,312
0
2,115
6,171
2,147
2,679
3,297
2,874
0
45,961
W
Nemesis
4,098
1,815
0
3,209
9,524
3,141
0
1,415
8,109
0
43,506
W
16,792
2,637
417
3,702
8,942
3,657
1,815
1,978
6,964
58,346
0
L
9,271
5,709
225
6,097
14,289
4,687
264
6,014
8,083
0
41,652
L
Jing Wei
soundwave1301
Jing Wei
2,451
1,834
0
0
10,307
3,327
140
7,432
2,582
0
24,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,770
Gold Earned
32,870
345
Minions Killed
214
0
Camps Cleared
0
1,367,150
Distance Traveled
1,179,056
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,486
535
12
1
0
284,714
1
W
Cu Chulainn
8,109
579
64
5
0
270,407
0
L
Osiris
6,094
435
45
3
0
213,327
0
L
Ymir
5,957
426
23
2
0
228,448
0
L
Freya
7,035
503
53
4
0
259,098
2
W
Izanami
8,405
600
91
7
0
251,404
0
W
Nemesis
7,949
568
77
6
0
282,589
1
W
Ra
9,821
702
101
7
0
278,036
0
L
Set
7,880
563
53
4
0
273,252
1
L
Jing Wei
5,904
422
40
3
0
204,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role