Player Matchup

Izanami
Izanami
Dood444
Izanami
Level 17
God Stats
6W - 8L
1,334 SR
Queue Stats
34W - 47L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
HappyStomp
Cthulhu
Level 13
God Stats
14W - 17L
1,294 SR
Queue Stats
15W - 25L
1,058 Elo+
Party 1
Ymir
Ymir
Squadkiller126
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ra
Ra
TheBadSquare89
Ra
Level 16
God Stats
5W - 6L
1,340 SR
Queue Stats
36W - 43L
1,178 Elo+
Party 1
Neith
Neith
vendette1928
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 10
1,394 SR
1,279 Elo+

VS

Team Averages
Level 21
1,555 SR
1,267 Elo+
Baba Yaga
Baba Yaga
BeckSnyder
Baba Yaga
Level 20
God Stats
3W - 3L
1,547 SR
Queue Stats
23W - 31L
1,310 Elo+
Solo
Izanami
Izanami
BiggDoms
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,218 Elo+
Party 2
Pele
Pele
Hchegy
Pele
Level 26
God Stats
2W - 2L
1,570 SR
Queue Stats
47W - 61L
1,340 Elo+
Solo
Ymir
Ymir
freshblackboii
Ymir
Level 16
God Stats
12W - 8L
1,820 SR
Queue Stats
33W - 52L
1,207 Elo+
Party 2
Geb
Geb
wachuback
Geb
Level 28
God Stats
17W - 23L
1,337 SR
Queue Stats
69W - 101L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dood444
Izanami
7
4 / 0 / 2
4,771
682
1,944
3,030
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
HappyStomp
Cthulhu
6
1 / 3 / 1
4,066
581
2,027
4,389
3,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 5 / 0
3,615
516
343
5,228
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 2
4,827
690
1,078
1,384
399
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
5 / 1 / 0
5,070
724
4,782
2,510
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeckSnyder
Baba Yaga
6
2 / 2 / 2
4,218
603
2,221
2,265
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
BiggDoms
Izanami
6
1 / 3 / 1
3,696
528
1,932
3,527
940
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pele
Hchegy
Pele
1
0 / 0 / 0
2,838
405
0
0
0
5
1 / 4 / 0
3,560
509
1,951
6,041
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
3 / 2 / 1
3,981
569
972
3,849
1,304
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
7
9
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BeckSnyder
Baba Yaga
2
2
2
1.5
L
Izanami
BiggDoms
Izanami
1
3
1
0.5
W
Izanami
Dood444
Izanami
4
0
2
5
W
Cthulhu
HappyStomp
Cthulhu
1
3
1
0.5
L
Pele
Hchegy
Pele
0
0
0
0
W
0
5
0
0
W
1
0
2
2
L
1
4
0
0.25
W
5
1
0
5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,174
Damage
7,076
16,541
Taken
15,682
7,194
Mitigated
5,868
3,427
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BeckSnyder
Baba Yaga
2,221
281
0
618
2,265
1,022
0
859
1,406
13,548
0
L
Izanami
BiggDoms
Izanami
1,932
1,861
0
350
3,527
940
0
1,412
2,115
0
11,434
W
Izanami
Dood444
Izanami
1,944
1,386
30
1,281
3,030
717
710
543
2,473
0
17,807
W
Cthulhu
HappyStomp
Cthulhu
2,027
19
0
1,090
4,389
3,135
361
624
3,765
8,573
0
L
Pele
Hchegy
Pele
0
0
0
0
0
0
0
0
0
0
0
W
343
184
0
106
5,228
2,078
486
1,275
3,806
3,339
0
W
1,078
134
65
627
1,384
399
712
812
417
19,975
0
L
1,951
774
0
250
6,041
2,602
0
0
6,041
8,335
0
W
4,782
1,989
0
228
2,510
865
712
1,574
936
0
17,916
L
972
169
0
1,014
3,849
1,304
0
1,177
2,672
5,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
18,293
128
Minions Killed
63
0
Camps Cleared
0
645,580
Distance Traveled
497,740
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,218
603
29
4
0
135,460
1
L
Izanami
3,696
528
14
2
0
112,007
0
W
Izanami
4,771
682
39
6
0
114,422
0
W
Cthulhu
4,066
581
13
2
0
147,982
0
L
Pele
2,838
405
0
0
0
0
0
W
Ymir
3,615
516
11
2
0
132,155
1
W
Ra
4,827
690
33
5
0
136,610
0
L
Ymir
3,560
509
11
2
0
125,942
0
W
Neith
5,070
724
32
5
0
114,411
0
L
Geb
3,981
569
9
1
0
124,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role