Player Matchup

Jing Wei
Jing Wei
Apollo52
Jing Wei
Level 69
God Stats
7W - 5L
1,615 SR
Queue Stats
337W - 340L
1,485 Elo+
Party 4
Chaac
Chaac
FastXBlaze
Chaac
Level 101
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
Tizye
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
alvariux23
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Geb
Geb
legoman6
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 333L
1,454 Elo+
Party 4
Team Averages
Level 86
1,477 SR
1,488 Elo+

VS

Team Averages
Level 108
1,551 SR
1,541 Elo+
Zeus
Zeus
Garbobeamer
Zeus
Level 125
God Stats
3W - 1L
1,560 SR
Queue Stats
205W - 184L
1,563 Elo+
Party 1
Cupid
Cupid
Jolt
Cupid
Level 76
God Stats
5W - 2L
1,690 SR
Queue Stats
255W - 237L
1,484 Elo+
Party 2
Loki
Loki
PrincessYlgr
Loki
Level 157
God Stats
6W - 1L
1,531 SR
Queue Stats
315W - 321L
1,556 Elo+
Party 1
Tyr
Tyr
Scaathach-Skadi
Tyr
Level 79
God Stats
7W - 8L
1,442 SR
Queue Stats
136W - 152L
1,512 Elo+
Party 1
Cerberus
Cerberus
aprilfool98
Cerberus
Level 105
God Stats
4W - 4L
1,533 SR
Queue Stats
875W - 796L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apollo52
Jing Wei
9
0 / 6 / 0
5,154
430
4,187
7,310
1,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
2 / 2 / 1
6,946
579
3,272
5,930
3,815
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Tizye
Poseidon
10
0 / 5 / 2
6,111
509
3,026
4,714
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 5 / 2
6,890
574
5,135
9,138
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 2
5,568
464
2,833
9,825
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,085
674
7,161
7,137
2,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Jolt
Cupid
11
1 / 0 / 7
6,853
571
4,304
4,954
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 7
7,636
636
5,749
7,691
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 0
7,096
591
2,470
6,897
6,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
aprilfool98
Cerberus
10
5 / 1 / 4
6,856
571
4,238
11,267
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
22
22
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Apollo52
Jing Wei
0
6
0
0
L
Chaac
2
2
1
1.25
W
7
1
3
8.5
W
Cupid
Jolt
Cupid
1
0
7
4.5
W
7
1
7
10.5
W
2
2
0
1
L
Poseidon
Tizye
Poseidon
0
5
2
0.2
L
3
5
2
0.8
W
Cerberus
aprilfool98
Cerberus
5
1
4
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
23,922
36,917
Taken
37,946
14,199
Mitigated
20,347
8,015
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Apollo52
Jing Wei
4,187
3,651
0
1,699
7,310
1,754
852
3,057
4,253
0
25,417
L
Chaac
3,272
729
0
2,274
5,930
3,815
0
1,383
4,547
0
25,926
W
7,161
2,094
0
4,482
7,137
2,508
1,320
2,062
4,809
59,991
0
W
Cupid
Jolt
Cupid
4,304
2,104
659
2,909
4,954
1,405
392
530
4,424
0
38,439
W
5,749
2,078
0
2,759
7,691
2,429
686
460
7,231
0
40,101
W
2,470
458
0
1,071
6,897
6,160
485
845
6,008
0
34,447
L
Poseidon
Tizye
Poseidon
3,026
90
0
260
4,714
1,210
290
2,521
2,193
30,703
0
L
5,135
1,939
0
2,394
9,138
3,057
0
2,128
7,010
0
32,581
W
Cerberus
aprilfool98
Cerberus
4,238
560
0
3,074
11,267
7,845
409
1,622
9,615
19,530
0
L
2,833
682
0
1,388
9,825
4,363
312
2,310
7,515
16,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
36,526
274
Minions Killed
392
0
Camps Cleared
0
1,158,904
Distance Traveled
1,200,717
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,154
430
51
4
0
221,637
2
L
Chaac
6,946
579
61
5
0
230,618
6
W
Zeus
8,085
674
109
9
0
238,950
1
W
Cupid
6,853
571
81
7
0
227,840
3
W
Loki
7,636
636
69
6
0
286,250
0
W
Tyr
7,096
591
69
6
0
206,053
0
L
Poseidon
6,111
509
68
6
0
229,665
5
L
Thor
6,890
574
69
6
0
236,191
2
W
Cerberus
6,856
571
64
5
0
241,624
2
L
Geb
5,568
464
25
2
0
240,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role