Player Matchup

Hera
Hera
Jojoraya
Hera
Level 103
God Stats
24W - 24L
1,581 SR
Queue Stats
406W - 333L
1,529 Elo+
Party 2
Achilles
Achilles
KnC__401
Achilles
Level 128
God Stats
2W - 4L
1,280 SR
Queue Stats
283W - 258L
1,515 Elo+
Party 1
Olorun
Olorun
NoMoneyFUTRTG
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
Somebod-y
Erlang Shen
Level 159
God Stats
4W - 3L
1,294 SR
Queue Stats
76W - 86L
1,546 Elo+
Party 1
Odin
Odin
httpZombie
Odin
Level 99
God Stats
8W - 6L
1,545 SR
Queue Stats
399W - 342L
1,532 Elo+
Party 2
Team Averages
Level 98
1,440 SR
1,552 Elo+

VS

Team Averages
Level 86
1,525 SR
1,519 Elo+
Achilles
Achilles
Aries255
Achilles
Level 67
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
DANION101
Geb
Level 100
God Stats
3W - 3L
1,465 SR
Queue Stats
67W - 64L
1,594 Elo+
Party 3
Jing Wei
Jing Wei
Jacktown
Jing Wei
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 168L
1,405 Elo+
Solo
Olorun
Olorun
bigroy2001
Olorun
Level 100
God Stats
2W - 2L
1,595 SR
Queue Stats
79W - 73L
1,586 Elo+
Party 3
Cliodhna
Cliodhna
oKz_Hybrid51
Cliodhna
Level 68
God Stats
2W - 4L
1,722 SR
Queue Stats
69W - 79L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
3 / 0 / 1
4,136
827
1,598
1,498
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
KnC__401
Achilles
6
3 / 0 / 2
4,190
838
1,409
2,982
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 0
3,821
764
1,346
1,775
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Somebod-y
Erlang Shen
7
2 / 0 / 3
3,987
797
2,370
2,151
1,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 0 / 2
4,237
847
2,300
1,869
521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aries255
Achilles
4
0 / 2 / 0
3,032
606
856
3,291
2,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

5
0 / 2 / 0
2,910
582
828
3,774
1,423
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Jacktown
Jing Wei
5
0 / 2 / 0
3,133
627
415
2,339
463
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
bigroy2001
Olorun
1
0 / 0 / 0
972
194
0
0
0
Cliodhna
oKz_Hybrid51
Cliodhna
5
0 / 4 / 0
3,303
661
1,893
4,762
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aries255
Achilles
0
2
0
0
L
0
2
0
0
L
Jing Wei
Jacktown
Jing Wei
0
2
0
0
W
Hera
3
0
1
3.5
W
Achilles
KnC__401
Achilles
3
0
2
4
W
1
0
0
1
W
Erlang Shen
Somebod-y
Erlang Shen
2
0
3
3.5
L
Olorun
bigroy2001
Olorun
0
0
0
0
W
1
0
2
2
L
Cliodhna
oKz_Hybrid51
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,023
Damage
3,992
10,275
Taken
14,166
3,448
Mitigated
5,561
4,174
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aries255
Achilles
856
518
0
71
3,291
2,574
0
0
3,291
0
4,725
L
828
81
139
1,076
3,774
1,423
0
1,650
2,084
5,734
0
L
Jing Wei
Jacktown
Jing Wei
415
221
0
604
2,339
463
0
545
1,717
0
10,051
W
Hera
1,598
280
0
686
1,498
366
487
160
1,338
18,137
0
W
Achilles
KnC__401
Achilles
1,409
500
0
1,128
2,982
793
0
107
2,875
0
11,885
W
1,346
619
94
625
1,775
613
576
279
1,496
14,280
2,684
W
Erlang Shen
Somebod-y
Erlang Shen
2,370
1,477
0
1,266
2,151
1,155
424
282
1,869
0
11,425
L
Olorun
bigroy2001
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
2,300
1,051
0
375
1,869
521
0
0
1,869
0
14,069
L
Cliodhna
oKz_Hybrid51
Cliodhna
1,893
527
0
1,104
4,762
1,101
0
537
4,145
0
12,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
13,350
168
Minions Killed
74
0
Camps Cleared
0
513,356
Distance Traveled
412,115
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,032
606
14
3
0
108,014
0
L
Geb
2,910
582
7
1
0
109,849
0
L
Jing Wei
3,133
627
24
5
0
77,148
0
W
Hera
4,136
827
37
7
0
92,564
0
W
Achilles
4,190
838
29
6
0
119,755
0
W
Olorun
3,821
764
32
6
0
89,636
0
W
Erlang Shen
3,987
797
25
5
0
103,416
1
L
Olorun
972
194
0
0
0
0
0
W
Odin
4,237
847
45
9
0
107,985
2
L
Cliodhna
3,303
661
29
6
0
117,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role