Player Matchup

Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BiggieLei
Geb
Level 87
God Stats
17W - 6L
1,594 SR
Queue Stats
92W - 52L
1,618 Elo+
Party 1
Da Ji
Da Ji
dayco9
Da Ji
Level 103
God Stats
7W - 5L
1,439 SR
Queue Stats
73W - 46L
1,623 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,580 Elo+

VS

Team Averages
Level 79
1,469 SR
1,436 Elo+
Gilgamesh
Gilgamesh
JovialSphinx616
Gilgamesh
Level 85
God Stats
4W - 4L
1,538 SR
Queue Stats
97W - 129L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
gucciiniko
Baron Samedi
Level 82
God Stats
8W - 6L
1,563 SR
Queue Stats
28W - 29L
1,407 Elo+
Solo
Xbalanque
Xbalanque
jacobatawas1225
Xbalanque
Level 71
God Stats
0W - 2L
1,307 SR
Queue Stats
132W - 115L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
10 / 1 / 8
9,094
909
11,554
4,566
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 14
7,983
798
4,771
10,558
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
dayco9
Da Ji
12
6 / 1 / 9
8,100
810
7,958
5,372
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JovialSphinx616
Gilgamesh
9
1 / 6 / 1
6,109
611
5,055
10,669
3,645
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
gucciiniko
Baron Samedi
11
3 / 5 / 2
7,120
712
5,946
9,512
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
jacobatawas1225
Xbalanque
10
1 / 7 / 1
6,182
618
3,814
9,276
3,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
5
5
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
1
8
14
W
2
3
14
3
L
Gilgamesh
JovialSphinx616
Gilgamesh
1
6
1
0.25
W
Da Ji
dayco9
Da Ji
6
1
9
10.5
L
Baron Samedi
gucciiniko
Baron Samedi
3
5
2
0.8
L
Xbalanque
jacobatawas1225
Xbalanque
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
14,815
20,496
Taken
29,457
14,886
Mitigated
10,040
2,579
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,554
525
63
664
4,566
1,987
1,013
1,013
3,389
33,200
0
W
4,771
1,094
0
1,455
10,558
10,465
228
2,916
7,300
10,438
0
L
Gilgamesh
JovialSphinx616
Gilgamesh
5,055
1,730
0
93
10,669
3,645
301
5,571
5,098
0
15,514
W
Da Ji
dayco9
Da Ji
7,958
2,178
0
397
5,372
2,434
806
1,907
3,303
0
20,241
L
Baron Samedi
gucciiniko
Baron Samedi
5,946
873
457
3,005
9,512
3,332
48
5,514
3,998
13,108
0
L
Xbalanque
jacobatawas1225
Xbalanque
3,814
1,806
0
978
9,276
3,063
56
5,454
3,822
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
19,411
88
Minions Killed
82
6
Camps Cleared
3
528,177
Distance Traveled
476,481
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,094
909
58
6
1
184,192
4
W
Geb
7,983
798
7
1
1
181,022
1
L
Gilgamesh
6,109
611
30
3
2
174,284
3
W
Da Ji
8,100
810
23
2
4
162,963
5
L
Baron Samedi
7,120
712
18
2
0
153,376
0
L
Xbalanque
6,182
618
34
3
1
148,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role