Player Matchup

Izanami
Izanami
FadingLoyalty
Izanami
Level 28
God Stats
23W - 36L
1,395 SR
Queue Stats
47W - 79L
1,256 Elo+
Party 2
Janus
Janus
TheMustardKingg
Janus
Level 26
God Stats
0W - 3L
1,293 SR
Queue Stats
166W - 172L
1,319 Elo+
Solo
Chernobog
Chernobog
YaBoiBoxx
Chernobog
Level 11
God Stats
0W - 2L
1,112 SR
Queue Stats
2W - 6L
1,202 Elo+
Party 2
Nemesis
Nemesis
cayv5518
Nemesis
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 18L
1,268 Elo+
Party 3
Chiron
Chiron
off_me_if_i_sell
Chiron
Level 44
God Stats
10W - 13L
1,542 SR
Queue Stats
138W - 146L
1,372 Elo+
Party 3
Team Averages
Level 23
1,411 SR
1,284 Elo+

VS

Team Averages
Level 29
1,444 SR
1,460 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Soruw
Arachne
Level 29
God Stats
2W - 1L
1,687 SR
Queue Stats
38W - 32L
1,408 Elo+
Solo
King Arthur
King Arthur
Themarcelongo11
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 1
Janus
Janus
betofrito13
Janus
Level 36
God Stats
2W - 5L
1,301 SR
Queue Stats
187W - 204L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
davidassasin55
Sylvanus
Level 48
God Stats
2W - 2L
1,231 SR
Queue Stats
233W - 251L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 3 / 0
6,171
561
1,041
5,489
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 5 / 1
5,649
514
4,545
5,429
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
YaBoiBoxx
Chernobog
7
1 / 2 / 0
4,682
426
1,371
3,672
891
Nemesis
cayv5518
Nemesis
7
0 / 7 / 3
4,742
431
802
7,373
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,989
454
4,230
6,193
1,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 1 / 1
5,605
510
3,220
5,066
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Soruw
Arachne
10
5 / 0 / 2
6,079
553
4,479
5,253
1,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Themarcelongo11
King Arthur
6
0 / 5 / 7
4,628
421
1,126
5,961
2,462
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
10 / 1 / 2
7,206
655
7,661
5,733
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 0 / 1
5,084
462
1,122
4,584
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
18
19
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
L
Izanami
0
3
0
0
W
Arachne
Soruw
Arachne
5
0
2
6
L
1
5
1
0.3
W
King Arthur
Themarcelongo11
King Arthur
0
5
7
0.7
L
Chernobog
YaBoiBoxx
Chernobog
1
2
0
0.5
W
10
1
2
11
L
Nemesis
cayv5518
Nemesis
0
7
3
0.21
W
Sylvanus
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
17,608
28,156
Taken
26,597
8,294
Mitigated
8,755
5,666
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,220
1,954
0
1,321
5,066
1,450
1,033
0
5,066
0
28,320
L
Izanami
1,041
804
0
1,440
5,489
1,930
4,005
1,457
4,016
0
38,118
W
Arachne
Soruw
Arachne
4,479
3,533
0
2,156
5,253
1,505
0
688
4,497
0
23,031
L
4,545
640
0
567
5,429
1,688
414
2,796
2,405
28,238
0
W
King Arthur
Themarcelongo11
King Arthur
1,126
172
0
0
5,961
2,462
411
735
5,157
0
5,374
L
Chernobog
YaBoiBoxx
Chernobog
1,371
294
145
346
3,672
891
0
606
3,066
0
12,116
W
7,661
967
0
1,082
5,733
1,395
96
2,681
2,748
34,903
0
L
Nemesis
cayv5518
Nemesis
802
364
0
162
7,373
2,202
474
2,860
4,209
0
5,857
W
Sylvanus
1,122
617
778
2,524
4,584
1,943
84
0
4,584
10,437
0
L
4,230
1,863
273
2,733
6,193
1,583
253
770
5,423
0
27,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
28,602
270
Minions Killed
182
0
Camps Cleared
0
903,323
Distance Traveled
975,551
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,605
510
59
5
0
191,141
0
L
Izanami
6,171
561
93
8
0
145,587
0
W
Arachne
6,079
553
43
4
0
208,755
0
L
Janus
5,649
514
72
7
0
185,050
0
W
King Arthur
4,628
421
7
1
0
221,681
0
L
Chernobog
4,682
426
24
2
0
209,019
1
W
Janus
7,206
655
58
5
0
206,017
1
L
Nemesis
4,742
431
17
2
0
222,558
1
W
Sylvanus
5,084
462
15
1
0
147,957
1
L
Chiron
4,989
454
64
6
0
141,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role