Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CammyQC1
Athena
Level 89
God Stats
15W - 15L
1,492 SR
Queue Stats
87W - 107L
1,365 Elo+
Solo
Tiamat
Tiamat
JokerFanatic00
Tiamat
Level 56
God Stats
0W - 3L
1,202 SR
Queue Stats
86W - 94L
1,357 Elo+
Party 1
Ares
Ares
timMOthey
Ares
Level 45
God Stats
3W - 1L
1,893 SR
Queue Stats
28W - 48L
1,329 Elo+
Solo
Danzaburou
Danzaburou
woodchuker
Danzaburou
Level 49
God Stats
25W - 20L
1,494 SR
Queue Stats
165W - 202L
1,329 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,376 Elo+

VS

Team Averages
Level 83
1,410 SR
1,347 Elo+
Poseidon
Poseidon
CherokeeChief97
Poseidon
Level 61
God Stats
29W - 25L
1,518 SR
Queue Stats
252W - 288L
1,315 Elo+
Solo
Apollo
Apollo
PABLO1424567866
Apollo
Level 129
God Stats
19W - 36L
1,357 SR
Queue Stats
213W - 232L
1,370 Elo+
Solo
Olorun
Olorun
obi_hon
Olorun
Level 60
God Stats
8W - 12L
1,367 SR
Queue Stats
187W - 229L
1,310 Elo+
Solo
Geb
Geb
wolfgod9966
Geb
Level 120
God Stats
21W - 15L
1,486 SR
Queue Stats
98W - 108L
1,421 Elo+
Solo
Susano
Susano
xxBLOCKWIZARDxx
Susano
Level 45
God Stats
9W - 14L
1,324 SR
Queue Stats
59W - 89L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 0 / 0
8,828
552
5,869
9,875
7,733
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
CammyQC1
Athena
12
1 / 2 / 0
7,175
448
5,593
11,750
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
7,617
476
3,352
11,046
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
1 / 0 / 0
7,151
447
4,115
12,599
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
woodchuker
Danzaburou
7
0 / 2 / 1
5,780
361
4,922
6,441
2,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 0 / 1
9,206
575
8,820
4,857
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 2
7,204
450
6,086
10,079
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
obi_hon
Olorun
14
0 / 0 / 0
8,022
501
6,558
8,965
3,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 1
7,193
450
5,208
12,889
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 1 / 5
6,959
435
6,406
8,981
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
0
1
L
Athena
CammyQC1
Athena
1
2
0
0.5
W
Poseidon
3
0
1
3.5
L
0
4
0
0
W
2
1
2
3
W
Olorun
obi_hon
Olorun
0
0
0
0
L
Ares
1
0
0
1
W
2
1
1
2.5
L
Danzaburou
woodchuker
Danzaburou
0
2
1
0.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
33,078
51,711
Taken
45,771
35,623
Mitigated
22,353
18,584
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,869
3,550
0
6,294
9,875
7,733
862
6,032
3,843
0
42,644
L
Athena
CammyQC1
Athena
5,593
1,270
0
2,659
11,750
8,217
0
3,169
8,499
44,421
10,916
W
Poseidon
8,820
544
0
883
4,857
1,717
408
2,300
2,267
70,558
0
L
3,352
130
0
2,426
11,046
6,259
0
5,581
5,107
45,454
0
W
6,086
3,429
0
3,586
10,079
3,915
970
2,907
7,172
0
37,622
W
Olorun
obi_hon
Olorun
6,558
2,454
66
7,463
8,965
3,739
0
99
8,507
67,444
0
L
Ares
4,115
626
446
4,106
12,599
11,284
0
3,909
8,585
20,392
0
W
5,208
593
0
3,003
12,889
10,211
388
3,372
9,497
31,926
0
L
Danzaburou
woodchuker
Danzaburou
4,922
2,006
0
2,653
6,441
2,130
28
1,350
5,091
0
26,333
W
6,406
975
0
2,342
8,981
2,771
0
3,647
5,198
0
30,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
38,584
417
Minions Killed
432
0
Camps Cleared
0
1,271,805
Distance Traveled
1,553,968
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,828
552
127
8
0
314,905
0
L
Athena
7,175
448
107
7
0
296,506
5
W
Poseidon
9,206
575
144
9
0
343,020
3
L
Tiamat
7,617
476
108
7
0
280,144
1
W
Apollo
7,204
450
77
5
0
304,774
3
W
Olorun
8,022
501
137
9
0
251,144
3
L
Ares
7,151
447
33
2
0
256,473
5
W
Geb
7,193
450
29
2
0
301,880
5
L
Danzaburou
5,780
361
42
3
0
123,777
2
W
Susano
6,959
435
45
3
0
353,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role