Player Matchup

Ganesha
Ganesha
ChocWalker
Ganesha
Level 5
God Stats
0W - 4L
1,190 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 2
Vulcan
Vulcan
NiksurFam
Vulcan
Level 29
God Stats
7W - 1L
1,738 SR
Queue Stats
110W - 113L
1,381 Elo+
Solo
Skadi
Skadi
Synacid17
Skadi
Level 25
God Stats
0W - 3L
1,235 SR
Queue Stats
2W - 4L
1,200 Elo+
Solo
Thoth
Thoth
bladi-nuby1912
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,383 Elo+
Solo
Izanami
Izanami
mcsunt
Izanami
Level 5
God Stats
0W - 3L
1,330 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2
Team Averages
Level 18
1,399 SR
1,247 Elo+

VS

Team Averages
Level 15
1,325 SR
1,219 Elo+
Hera
Hera
Angelrod36
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,227 Elo+
Party 1
Yemoja
Yemoja
Hexeltx
Yemoja
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
HulkBasherk1090
Heimdallr
Level 4
God Stats
1W - 4L
1,043 SR
Queue Stats
4W - 8L
986 Elo+
Party 1
Da Ji
Da Ji
Jetz1231
Da Ji
Level 17
God Stats
11W - 3L
1,392 SR
Queue Stats
53W - 82L
1,215 Elo+
Solo
Neith
Neith
THE4N5
Neith
Level 17
God Stats
4W - 1L
1,190 SR
Queue Stats
14W - 14L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChocWalker
Ganesha
20
2 / 16 / 29
15,385
1,099
15,556
34,989
32,795
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
NiksurFam
Vulcan
20
13 / 5 / 11
16,338
1,167
26,809
14,930
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Synacid17
Skadi
20
9 / 3 / 14
15,389
1,099
23,152
14,734
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 8 / 17
14,704
1,050
15,488
22,596
7,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
mcsunt
Izanami
20
8 / 19 / 14
14,640
1,046
21,214
30,033
11,562
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 30
14,887
1,063
24,253
19,637
5,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Hexeltx
Yemoja
20
3 / 5 / 32
13,942
996
9,512
24,211
24,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
HulkBasherk1090
Heimdallr
20
3 / 11 / 22
14,172
1,012
14,669
22,583
8,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Jetz1231
Da Ji
20
14 / 10 / 20
15,236
1,088
23,858
21,875
8,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
THE4N5
Neith
20
23 / 5 / 14
18,265
1,305
37,853
20,304
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
168
39
Kills
50
51
Deaths
39
85
Assists
118
Player
Kills
Deaths
Assists
KDA
W
7
8
30
2.75
L
Ganesha
ChocWalker
Ganesha
2
16
29
1.03
W
Yemoja
Hexeltx
Yemoja
3
5
32
3.8
W
Heimdallr
HulkBasherk1090
Heimdallr
3
11
22
1.27
W
Da Ji
Jetz1231
Da Ji
14
10
20
2.4
L
Vulcan
NiksurFam
Vulcan
13
5
11
3.7
L
Skadi
Synacid17
Skadi
9
3
14
5.33
W
Neith
THE4N5
Neith
23
5
14
6
L
7
8
17
1.94
L
Izanami
mcsunt
Izanami
8
19
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,219
Damage
110,145
117,282
Taken
108,610
63,296
Mitigated
52,222
9,005
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,253
8,329
535
1,389
19,637
5,053
0
12,779
6,858
41,038
0
L
Ganesha
ChocWalker
Ganesha
15,556
2,135
0
1,394
34,989
32,795
0
10,064
24,925
23,208
0
W
Yemoja
Hexeltx
Yemoja
9,512
2,198
1,456
669
24,211
24,445
0
11,483
12,728
25,397
0
W
Heimdallr
HulkBasherk1090
Heimdallr
14,669
8,503
0
1,235
22,583
8,329
0
9,866
12,717
0
49,378
W
Da Ji
Jetz1231
Da Ji
23,858
6,803
440
1,538
21,875
8,352
0
10,124
11,751
0
31,707
L
Vulcan
NiksurFam
Vulcan
26,809
8,106
0
335
14,930
6,108
0
2,650
12,280
46,947
0
L
Skadi
Synacid17
Skadi
23,152
10,417
0
3,162
14,734
5,401
0
2,921
11,813
0
62,782
W
Neith
THE4N5
Neith
37,853
20,299
1,061
1,326
20,304
6,043
0
13,601
6,703
0
64,679
L
15,488
1,406
72
2,153
22,596
7,430
0
7,469
15,127
45,384
0
L
Izanami
mcsunt
Izanami
21,214
16,245
0
1,889
30,033
11,562
0
10,661
19,372
0
46,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,456
Gold Earned
76,502
222
Minions Killed
222
2
Camps Cleared
5
1,265,283
Distance Traveled
1,080,494
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,887
1,063
47
3
0
212,239
0
L
Ganesha
15,385
1,099
0
0
0
233,893
0
W
Yemoja
13,942
996
27
2
0
221,327
0
W
Heimdallr
14,172
1,012
75
5
5
196,181
0
W
Da Ji
15,236
1,088
19
1
0
221,673
1
L
Vulcan
16,338
1,167
59
4
0
295,799
0
L
Skadi
15,389
1,099
63
5
2
265,726
0
W
Neith
18,265
1,305
54
4
0
229,074
1
L
Thoth
14,704
1,050
59
4
0
259,303
0
L
Izanami
14,640
1,046
41
3
0
210,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role