Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
xHectorbno
Neith
Level 89
God Stats
5W - 1L
1,725 SR
Queue Stats
65W - 31L
1,639 Elo+
Party 1
Team Averages
Level 124
1,575 SR
1,546 Elo+

VS

Team Averages
Level 9
1,429 SR
1,326 Elo+
Discordia
Discordia
Axelmeister
Discordia
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,339 Elo+
Party 2
Izanami
Izanami
GorilaGrodd
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,339 Elo+
Party 2
Ares
Ares
Martinog6
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
11 / 1 / 10
9,136
914
12,199
8,345
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
 
Cthulhu
11
3 / 0 / 16
7,790
779
6,870
11,201
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
7 / 2 / 14
8,687
869
9,759
8,491
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axelmeister
Discordia
11
1 / 6 / 1
7,099
710
5,948
7,455
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GorilaGrodd
Izanami
10
2 / 7 / 1
7,291
729
7,049
10,502
3,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 8 / 1
6,212
621
3,278
15,720
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
21
Kills
3
3
Deaths
21
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
10
16
W
Cthulhu
 
Cthulhu
3
0
16
11
L
Discordia
Axelmeister
Discordia
1
6
1
0.25
L
Izanami
GorilaGrodd
Izanami
2
7
1
0.36
L
Ares
0
8
1
0.06
W
Neith
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
16,275
28,037
Taken
33,677
17,791
Mitigated
19,999
10,036
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,199
3,767
0
3,933
8,345
2,891
1,759
2,519
5,826
31,873
0
W
Cthulhu
 
Cthulhu
6,870
323
485
3,365
11,201
11,657
79
3,939
7,262
16,840
0
L
Discordia
Axelmeister
Discordia
5,948
665
0
1,013
7,455
2,595
0
5,747
1,545
21,246
0
L
Izanami
GorilaGrodd
Izanami
7,049
4,497
86
858
10,502
3,937
0
5,853
4,389
0
15,941
L
Ares
3,278
445
0
555
15,720
13,467
0
6,614
8,566
9,622
0
W
Neith
9,759
4,603
0
2,253
8,491
3,243
1,080
3,416
5,075
0
39,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
20,602
138
Minions Killed
65
7
Camps Cleared
2
540,190
Distance Traveled
457,507
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,136
914
44
4
1
187,102
0
W
Cthulhu
7,790
779
19
2
1
189,715
3
L
Discordia
7,099
710
36
4
1
159,579
2
L
Izanami
7,291
729
26
3
1
145,166
2
L
Ares
6,212
621
3
0
0
152,762
0
W
Neith
8,687
869
75
8
5
163,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role