Player Matchup

Cthulhu
Cthulhu
BaneoffKings
Cthulhu
Level 87
God Stats
13W - 12L
1,589 SR
Queue Stats
81W - 65L
1,491 Elo+
Party 1
Ra
Ra
SirenDrake
Ra
Level 126
God Stats
0W - 2L
1,387 SR
Queue Stats
19W - 38L
1,281 Elo+
Party 1
Heimdallr
Heimdallr
itachfire
Heimdallr
Level 156
God Stats
0W - 4L
1,364 SR
Queue Stats
115W - 123L
1,479 Elo+
Party 1
Team Averages
Level 123
1,447 SR
1,417 Elo+

VS

Team Averages
Level 109
1,394 SR
1,430 Elo+
Ullr
Ullr
GravityBomba
Ullr
Level 118
God Stats
2W - 5L
1,224 SR
Queue Stats
95W - 142L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Itsthecatbus
Baron Samedi
Level 120
God Stats
16W - 8L
1,536 SR
Queue Stats
80W - 108L
1,426 Elo+
Party 2
Cliodhna
Cliodhna
Jinxlett
Cliodhna
Level 88
God Stats
12W - 16L
1,424 SR
Queue Stats
79W - 105L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaneoffKings
Cthulhu
15
2 / 7 / 11
11,733
652
13,675
34,617
37,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 9 / 9
11,993
666
10,960
15,369
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
itachfire
Heimdallr
16
12 / 10 / 6
13,518
751
23,909
23,217
10,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 9
12,245
680
11,645
17,469
5,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Itsthecatbus
Baron Samedi
17
6 / 4 / 14
12,860
714
24,792
21,848
12,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Jinxlett
Cliodhna
19
15 / 5 / 8
15,085
838
24,873
19,460
8,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
18
Kills
26
26
Deaths
18
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BaneoffKings
Cthulhu
2
7
11
1.07
W
5
9
9
1.06
W
Baron Samedi
Itsthecatbus
Baron Samedi
6
4
14
3.25
W
Cliodhna
Jinxlett
Cliodhna
15
5
8
3.8
L
4
9
9
0.94
L
Heimdallr
itachfire
Heimdallr
12
10
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
61,310
73,203
Taken
58,777
53,014
Mitigated
26,535
21,474
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BaneoffKings
Cthulhu
13,675
1,668
870
7,943
34,617
37,258
172
11,941
22,676
26,744
0
W
11,645
3,623
1,061
2,436
17,469
5,296
1,209
7,493
9,976
0
44,030
W
Baron Samedi
Itsthecatbus
Baron Samedi
24,792
3,145
3,549
9,360
21,848
12,765
245
11,546
10,152
48,244
0
W
Cliodhna
Jinxlett
Cliodhna
24,873
3,197
0
3,609
19,460
8,474
1,870
6,454
13,006
0
67,461
L
10,960
617
4,098
3,931
15,369
5,670
390
5,676
9,693
44,267
0
L
Heimdallr
itachfire
Heimdallr
23,909
12,559
0
4,632
23,217
10,086
1,952
7,347
15,870
0
44,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
40,190
153
Minions Killed
185
3
Camps Cleared
10
871,765
Distance Traveled
1,088,440
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,733
652
25
1
1
311,321
1
W
Ullr
12,245
680
53
3
7
371,625
1
W
Baron Samedi
12,860
714
50
3
1
318,690
2
W
Cliodhna
15,085
838
82
5
2
398,125
3
L
Ra
11,993
666
82
5
1
294,949
5
L
Heimdallr
13,518
751
46
3
1
265,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role