Player Matchup

Bellona
Bellona
Newkidd144
Bellona
Level 76
God Stats
9W - 18L
1,508 SR
Queue Stats
88W - 126L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
PEDROZA200
Cliodhna
Level 87
God Stats
2W - 2L
1,704 SR
Queue Stats
136W - 163L
1,379 Elo+
Solo
Jing Wei
Jing Wei
PapaSkurf
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 57L
1,383 Elo+
Party 1
Hel
Hel
doublejo78675
Hel
Level 120
God Stats
20W - 29L
1,415 SR
Queue Stats
94W - 103L
1,414 Elo+
Solo
Ymir
Ymir
xxkiller15
Ymir
Level 100
God Stats
20W - 32L
1,387 SR
Queue Stats
45W - 76L
1,320 Elo+
Party 1
Team Averages
Level 82
1,503 SR
1,372 Elo+

VS

Team Averages
Level 106
1,462 SR
1,323 Elo+
Ymir
Ymir
Slashfan
Ymir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,385 Elo+
Party 2
Arachne
Arachne
YouvB33NDeletedl
Arachne
Level 129
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 2
Zhong Kui
Zhong Kui
aSmurfAccount147
Zhong Kui
Level 41
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 2
Heimdallr
Heimdallr
chronicblazer420
Heimdallr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
lobo51
Janus
Level 69
God Stats
5W - 7L
1,307 SR
Queue Stats
179W - 189L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Newkidd144
Bellona
15
0 / 4 / 2
9,198
438
9,049
15,989
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
PEDROZA200
Cliodhna
16
2 / 6 / 1
9,624
458
9,200
14,319
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
PapaSkurf
Jing Wei
14
1 / 3 / 2
8,964
427
12,401
13,845
4,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 2
10,415
496
9,718
12,376
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
8,032
382
6,117
13,042
9,248
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 0 / 5
10,494
500
11,401
18,968
25,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 1 / 5
10,894
519
9,095
14,474
6,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
19
1 / 0 / 10
11,266
536
14,517
12,391
10,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
14
1 / 4 / 5
9,025
430
5,762
11,434
4,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
lobo51
Janus
16
2 / 0 / 4
10,107
481
9,610
11,877
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
19
19
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Newkidd144
Bellona
0
4
2
0.25
L
Cliodhna
PEDROZA200
Cliodhna
2
6
1
0.42
L
Jing Wei
PapaSkurf
Jing Wei
1
3
2
0.67
W
Ymir
6
0
5
8.5
W
9
1
5
11.5
W
Zhong Kui
1
0
10
6
W
Heimdallr
1
4
5
0.88
L
0
1
2
1
W
Janus
lobo51
Janus
2
0
4
4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,485
Damage
50,385
69,571
Taken
69,144
38,564
Mitigated
52,665
24,796
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Newkidd144
Bellona
9,049
2,566
21
4,295
15,989
12,728
1,274
7,852
8,007
0
49,490
L
Cliodhna
PEDROZA200
Cliodhna
9,200
397
0
4,189
14,319
6,052
0
5,496
8,781
0
77,397
L
Jing Wei
PapaSkurf
Jing Wei
12,401
10,633
0
3,266
13,845
4,663
164
7,067
6,624
0
67,642
W
Ymir
11,401
1,967
0
2,724
18,968
25,271
172
3,851
15,021
46,377
0
W
9,095
7,582
0
3,964
14,474
6,870
0
1,932
12,455
0
51,313
W
Zhong Kui
14,517
400
949
8,480
12,391
10,570
1,815
742
10,896
88,136
0
W
Heimdallr
5,762
1,187
0
1,344
11,434
4,191
2,923
3,843
7,548
0
50,042
L
9,718
48
3,303
8,004
12,376
5,873
252
7,578
4,484
102,902
0
W
Janus
lobo51
Janus
9,610
170
0
490
11,877
5,763
1,000
5,983
5,798
60,697
0
L
6,117
743
0
1,718
13,042
9,248
0
6,785
6,146
14,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
51,786
561
Minions Killed
521
0
Camps Cleared
0
1,990,459
Distance Traveled
2,051,166
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,198
438
106
5
0
350,403
1
L
Cliodhna
9,624
458
134
6
0
390,062
2
L
Jing Wei
8,964
427
119
6
0
400,108
0
W
Ymir
10,494
500
42
2
0
385,752
6
W
Arachne
10,894
519
89
4
0
448,432
0
W
Zhong Kui
11,266
536
159
8
0
400,163
5
W
Heimdallr
9,025
430
102
5
0
358,825
0
L
Hel
10,415
496
186
9
0
427,606
6
W
Janus
10,107
481
129
6
0
457,994
4
L
Ymir
8,032
382
16
1
0
422,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role