Player Matchup

Athena
Athena
AItamirano
Athena
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,486 Elo+
Party 4
Tiamat
Tiamat
ArticusWolf
Tiamat
Level 147
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Bryan042
Medusa
Level 11
God Stats
28W - 26L
1,412 SR
Queue Stats
32W - 32L
1,244 Elo+
Party 1
Nemesis
Nemesis
Lockdowno
Nemesis
Level 10
God Stats
2W - 3L
1,685 SR
Queue Stats
24W - 21L
1,257 Elo+
Party 1
Izanami
Izanami
NickJBosa
Izanami
Level 4
God Stats
3W - 5L
1,244 SR
Queue Stats
27W - 32L
1,118 Elo+
Party 4
Team Averages
Level 60
1,477 SR
1,321 Elo+

VS

Team Averages
Level 14
1,458 SR
1,354 Elo+
Poseidon
Poseidon
CHAOSKING2698
Poseidon
Level 8
God Stats
1W - 5L
1,170 SR
Queue Stats
1W - 6L
1,140 Elo+
Party 2
Sun Wukong
Sun Wukong
Drillers22
Sun Wukong
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Neith
Neith
Noctaseki
Neith
Level 28
God Stats
3W - 4L
1,512 SR
Queue Stats
262W - 278L
1,395 Elo+
Solo
Ra
Ra
Tedeshimakoto
Ra
Level 14
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
luis0604303
Cthulhu
Level 19
God Stats
4W - 1L
1,374 SR
Queue Stats
8W - 3L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AItamirano
Athena
17
11 / 7 / 14
12,732
531
18,549
28,522
30,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
18
6 / 3 / 12
12,320
513
22,414
15,257
12,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Bryan042
Medusa
18
8 / 5 / 4
12,846
535
17,846
17,244
7,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Lockdowno
Nemesis
18
5 / 5 / 4
12,220
509
3,576
19,968
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
NickJBosa
Izanami
19
11 / 2 / 9
13,474
561
17,323
14,331
6,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CHAOSKING2698
Poseidon
13
2 / 12 / 2
9,052
377
7,386
14,171
4,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Drillers22
Sun Wukong
13
3 / 11 / 4
9,525
397
6,636
19,209
11,435
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Noctaseki
Neith
17
6 / 6 / 5
11,432
476
19,757
18,813
5,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 3
9,375
391
4,534
14,197
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
luis0604303
Cthulhu
19
6 / 2 / 6
11,904
496
15,247
29,543
26,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
41
Kills
18
22
Deaths
41
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
AItamirano
Athena
11
7
14
2.57
W
Tiamat
6
3
12
4
W
Medusa
Bryan042
Medusa
8
5
4
2
L
Poseidon
CHAOSKING2698
Poseidon
2
12
2
0.25
L
Sun Wukong
Drillers22
Sun Wukong
3
11
4
0.45
W
Nemesis
Lockdowno
Nemesis
5
5
4
1.4
W
Izanami
NickJBosa
Izanami
11
2
9
7.75
L
Neith
Noctaseki
Neith
6
6
5
1.42
L
1
10
3
0.25
L
Cthulhu
luis0604303
Cthulhu
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,708
Damage
53,560
95,322
Taken
95,933
64,028
Mitigated
52,562
24,513
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AItamirano
Athena
18,549
4,550
0
2,710
28,522
30,554
432
8,104
20,158
43,918
0
W
Tiamat
22,414
1,431
0
6,182
15,257
12,111
1,094
7,602
7,619
76,367
0
W
Medusa
Bryan042
Medusa
17,846
8,731
0
4,673
17,244
7,619
5,454
5,702
11,490
0
103,384
L
Poseidon
CHAOSKING2698
Poseidon
7,386
1,387
0
649
14,171
4,052
457
7,550
6,621
33,547
0
L
Sun Wukong
Drillers22
Sun Wukong
6,636
1,005
0
2,099
19,209
11,435
321
8,333
10,876
0
25,994
W
Nemesis
Lockdowno
Nemesis
3,576
1,064
0
5,843
19,968
7,418
0
1,974
17,954
0
105,518
W
Izanami
NickJBosa
Izanami
17,323
13,855
0
5,105
14,331
6,326
5,922
4,294
9,997
0
85,515
L
Neith
Noctaseki
Neith
19,757
10,412
0
3,919
18,813
5,865
621
5,969
12,844
0
61,853
L
4,534
1,424
3,134
2,897
14,197
4,311
141
5,672
8,525
45,667
0
L
Cthulhu
luis0604303
Cthulhu
15,247
572
1,067
12,844
29,543
26,899
651
13,920
15,623
67,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,592
Gold Earned
51,288
572
Minions Killed
396
0
Camps Cleared
0
2,151,764
Distance Traveled
1,973,858
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,732
531
48
2
0
470,020
4
W
Tiamat
12,320
513
100
4
0
406,730
9
W
Medusa
12,846
535
155
6
0
376,643
0
L
Poseidon
9,052
377
58
2
0
346,878
4
L
Sun Wukong
9,525
397
38
2
0
355,861
2
W
Nemesis
12,220
509
118
5
0
419,918
0
W
Izanami
13,474
561
151
6
0
478,453
0
L
Neith
11,432
476
86
4
0
396,001
1
L
Ra
9,375
391
92
4
0
372,068
0
L
Cthulhu
11,904
496
122
5
0
503,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role