Player Matchup

Anubis
Anubis
AnarchistVibes
Anubis
Level 123
God Stats
1W - 0L
2,017 SR
Queue Stats
109W - 99L
1,541 Elo+
Party 1
Fafnir
Fafnir
ChaoticThunderx
Fafnir
Level 104
God Stats
4W - 1L
1,657 SR
Queue Stats
102W - 81L
1,476 Elo+
Party 1
Vamana
Vamana
CommunistVibes
Vamana
Level 108
God Stats
4W - 0L
1,898 SR
Queue Stats
46W - 27L
1,602 Elo+
Party 1
Sol
Sol
URDOGMEAT12
Sol
Level 110
God Stats
2W - 0L
1,679 SR
Queue Stats
65W - 50L
1,581 Elo+
Solo
Arachne
Arachne
Warden_Dragul
Arachne
Level 89
God Stats
4W - 0L
1,749 SR
Queue Stats
243W - 218L
1,558 Elo+
Solo
Team Averages
Level 107
1,800 SR
1,552 Elo+

VS

Team Averages
Level 88
1,531 SR
1,520 Elo+
Achilles
Achilles
Asap7
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,658 Elo+
Party 2
Thanatos
Thanatos
GhostCreed25
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lovesx2xSplooge
Ao Kuang
Level 68
God Stats
1W - 1L
1,549 SR
Queue Stats
6W - 11L
1,460 Elo+
Party 2
Hades
Hades
Rambo19881
Hades
Level 121
God Stats
1W - 1L
1,796 SR
Queue Stats
33W - 32L
1,564 Elo+
Party 2
Nemesis
Nemesis
j12-s-lilbro
Nemesis
Level 107
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 12
9,268
927
11,115
9,378
4,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 21
9,050
905
4,059
10,184
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 1 / 19
9,429
943
12,742
16,466
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 1 / 21
9,417
942
17,344
10,997
10,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
15
3 / 2 / 22
9,244
924
7,095
8,531
5,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asap7
Achilles
15
3 / 5 / 2
8,229
823
12,764
13,472
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
GhostCreed25
Thanatos
9
0 / 11 / 1
5,904
590
2,854
10,819
3,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
14
1 / 3 / 0
6,951
695
5,845
9,904
5,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
12
0 / 7 / 4
6,824
682
8,505
10,997
7,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
j12-s-lilbro
Nemesis
13
0 / 5 / 3
6,601
660
7,792
11,803
4,915

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
14
31
Kills
4
6
Deaths
31
95
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Achilles
Asap7
Achilles
3
5
2
0.8
W
2
1
21
12.5
W
9
1
19
18.5
L
Thanatos
GhostCreed25
Thanatos
0
11
1
0.05
L
Ao Kuang
1
3
0
0.33
L
Hades
0
7
4
0.29
W
7
1
21
17.5
W
Arachne
3
2
22
7
L
Nemesis
j12-s-lilbro
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
37,760
55,556
Taken
56,995
52,052
Mitigated
33,811
27,334
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,115
1,343
1,012
3,927
9,378
4,892
1,350
3,445
5,804
26,275
0
L
Achilles
Asap7
Achilles
12,764
2,078
491
2,866
13,472
11,847
0
7,249
5,854
0
21,511
W
4,059
1,459
1,212
2,590
10,184
11,841
404
3,732
6,223
7,083
0
W
12,742
4,659
937
7,046
16,466
18,697
879
2,371
13,743
2,551
22,210
L
Thanatos
GhostCreed25
Thanatos
2,854
723
446
1,517
10,819
3,706
0
6,283
4,418
0
5,056
L
Ao Kuang
5,845
991
284
3,799
9,904
5,741
0
5,103
4,474
16,241
0
L
Hades
8,505
410
1,531
2,147
10,997
7,602
0
7,522
3,337
17,155
0
W
17,344
7,343
1,842
4,774
10,997
10,645
1,404
3,021
7,735
31,414
0
W
Arachne
7,095
6,237
2,500
1,494
8,531
5,977
1,090
1,781
6,706
0
13,936
L
Nemesis
j12-s-lilbro
Nemesis
7,792
1,076
0
2,868
11,803
4,915
0
7,404
4,173
0
15,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,408
Gold Earned
34,509
115
Minions Killed
83
0
Camps Cleared
0
1,038,663
Distance Traveled
870,015
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,268
927
35
4
0
195,841
2
L
Achilles
8,229
823
18
2
0
190,663
1
W
Fafnir
9,050
905
5
1
0
192,447
3
W
Vamana
9,429
943
15
2
0
233,490
6
L
Thanatos
5,904
590
4
0
0
149,878
0
L
Ao Kuang
6,951
695
22
2
0
192,686
0
L
Hades
6,824
682
17
2
0
167,129
0
W
Sol
9,417
942
36
4
0
189,524
0
W
Arachne
9,244
924
24
2
0
227,361
0
L
Nemesis
6,601
660
22
2
0
169,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role