Player Matchup

Bastet
Bastet
Bloody Senpaiii
Bastet
Level 100
God Stats
7W - 6L
1,439 SR
Queue Stats
440W - 444L
1,423 Elo+
Party 2
Vulcan
Vulcan
Dawn of Dread
Vulcan
Level 59
God Stats
7W - 4L
1,783 SR
Queue Stats
186W - 207L
1,362 Elo+
Party 2
Neith
Neith
Ravengnome8
Neith
Level 79
God Stats
23W - 15L
1,579 SR
Queue Stats
205W - 205L
1,437 Elo+
Solo
Chaac
Chaac
RedDeadTyler
Chaac
Level 74
God Stats
80W - 44L
1,631 SR
Queue Stats
489W - 529L
1,436 Elo+
Solo
Ymir
Ymir
reedenstein
Ymir
Level 87
God Stats
23W - 24L
1,474 SR
Queue Stats
222W - 207L
1,453 Elo+
Solo
Team Averages
Level 80
1,581 SR
1,422 Elo+

VS

Team Averages
Level 93
1,569 SR
1,443 Elo+
Camazotz
Camazotz
AidoneusKore
Camazotz
Level 109
God Stats
5W - 11L
1,347 SR
Queue Stats
486W - 510L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
Jknight__
Baron Samedi
Level 60
God Stats
4W - 6L
1,487 SR
Queue Stats
77W - 104L
1,419 Elo+
Party 1
Tiamat
Tiamat
ShadyShutts
Tiamat
Level 82
God Stats
16W - 8L
1,780 SR
Queue Stats
118W - 106L
1,458 Elo+
Solo
Danzaburou
Danzaburou
TheCleverEleven
Danzaburou
Level 83
God Stats
2W - 1L
1,747 SR
Queue Stats
275W - 322L
1,432 Elo+
Party 1
Cerberus
Cerberus
TigerTiger27
Cerberus
Level 129
God Stats
10W - 10L
1,486 SR
Queue Stats
156W - 155L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 9
12,227
582
20,761
16,418
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 5 / 6
9,483
452
11,372
13,368
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 6
10,380
494
11,455
12,602
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 5
10,981
523
17,882
19,695
9,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 8
11,286
537
7,162
19,709
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AidoneusKore
Camazotz
16
2 / 7 / 5
9,892
471
12,543
22,886
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jknight__
Baron Samedi
14
4 / 9 / 7
9,599
457
9,420
17,505
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
17
6 / 1 / 3
10,406
496
8,804
11,450
11,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheCleverEleven
Danzaburou
15
3 / 8 / 5
10,674
508
11,867
17,720
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TigerTiger27
Cerberus
19
2 / 4 / 3
11,447
545
13,640
26,122
13,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
29
Kills
17
17
Deaths
29
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AidoneusKore
Camazotz
2
7
5
0.64
W
11
1
9
15.5
W
3
5
6
1.2
L
Baron Samedi
Jknight__
Baron Samedi
4
9
7
0.83
W
4
5
6
1.4
W
5
3
5
2.5
L
Tiamat
6
1
3
7.5
L
Danzaburou
TheCleverEleven
Danzaburou
3
8
5
0.69
L
Cerberus
TigerTiger27
Cerberus
2
4
3
0.88
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,632
Damage
56,274
81,792
Taken
95,683
42,420
Mitigated
45,245
24,879
Healing
41,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AidoneusKore
Camazotz
12,543
2,728
0
10,960
22,886
7,042
0
4,999
17,670
80
65,917
W
20,761
9,758
0
8,927
16,418
5,662
0
3,181
13,067
0
93,670
W
11,372
2,166
0
1,101
13,368
4,188
447
7,278
5,814
41,167
0
L
Baron Samedi
Jknight__
Baron Samedi
9,420
570
746
3,982
17,505
6,218
607
4,853
12,454
39,040
0
W
11,455
6,217
0
4,773
12,602
4,051
1,400
3,759
8,722
0
54,326
W
17,882
3,974
0
8,127
19,695
9,832
806
11,672
8,005
0
73,120
L
Tiamat
8,804
1,293
675
5,879
11,450
11,574
550
2,200
9,119
57,452
0
L
Danzaburou
TheCleverEleven
Danzaburou
11,867
5,289
0
4,542
17,720
7,281
2,664
3,998
13,613
0
69,557
L
Cerberus
TigerTiger27
Cerberus
13,640
746
0
14,400
26,122
13,130
0
1,818
24,218
92,177
0
W
7,162
1,670
0
1,951
19,709
18,687
0
5,254
14,240
48,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,357
Gold Earned
52,018
462
Minions Killed
597
0
Camps Cleared
0
1,919,810
Distance Traveled
1,800,243
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,892
471
106
5
0
423,616
2
W
Bastet
12,227
582
116
6
0
436,221
1
W
Vulcan
9,483
452
62
3
0
366,926
3
L
Baron Samedi
9,599
457
96
5
0
339,558
1
W
Neith
10,380
494
88
4
0
382,560
2
W
Chaac
10,981
523
125
6
0
376,942
0
L
Tiamat
10,406
496
84
4
0
361,329
5
L
Danzaburou
10,674
508
119
6
0
293,579
3
L
Cerberus
11,447
545
192
9
0
382,161
3
W
Ymir
11,286
537
71
3
0
357,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role