Player Matchup

Scylla
Scylla
ExoticTomster
Scylla
Level 69
God Stats
2W - 1L
1,389 SR
Queue Stats
229W - 125L
1,697 Elo+
Party 3
Cthulhu
Cthulhu
Glads
Cthulhu
Level 156
God Stats
8W - 5L
1,769 SR
Queue Stats
436W - 258L
1,666 Elo+
Party 3
Gilgamesh
Gilgamesh
Skizzler
Gilgamesh
Level 150
God Stats
10W - 2L
1,944 SR
Queue Stats
444W - 243L
1,695 Elo+
Party 3
Ymir
Ymir
evnn
Ymir
Level 44
God Stats
13W - 1L
1,852 SR
Queue Stats
60W - 19L
1,782 Elo+
Party 3
Jing Wei
Jing Wei
skadisboooobies
Jing Wei
Level 36
God Stats
3W - 1L
1,901 SR
Queue Stats
90W - 28L
1,827 Elo+
Party 3
Team Averages
Level 91
1,771 SR
1,733 Elo+

VS

Team Averages
Level 72
1,521 SR
1,563 Elo+
Artemis
Artemis
Babonibebeb
Artemis
Level 37
God Stats
8W - 10L
1,550 SR
Queue Stats
33W - 38L
1,531 Elo+
Party 1
Scylla
Scylla
KnifeSnom
Scylla
Level 28
God Stats
4W - 8L
1,526 SR
Queue Stats
42W - 45L
1,547 Elo+
Party 2
Tyr
Tyr
Pandixz
Tyr
Level 108
God Stats
0W - 4L
1,502 SR
Queue Stats
56W - 53L
1,570 Elo+
Party 1
Geb
Geb
Starlight123
Geb
Level 124
God Stats
3W - 3L
1,388 SR
Queue Stats
292W - 264L
1,604 Elo+
Party 2
Tiamat
Tiamat
jrichardsss
Tiamat
Level 62
God Stats
0W - 2L
1,640 SR
Queue Stats
51W - 53L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,948
595
3,597
2,838
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Glads
Cthulhu
8
1 / 0 / 6
5,566
557
3,540
5,289
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Skizzler
Gilgamesh
12
3 / 0 / 0
6,600
660
4,246
4,414
1,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
evnn
Ymir
9
1 / 0 / 3
5,508
551
1,139
3,907
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
3 / 0 / 2
6,746
675
2,681
4,043
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Babonibebeb
Artemis
7
0 / 3 / 0
4,342
434
964
2,918
585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
KnifeSnom
Scylla
8
0 / 2 / 0
4,562
456
1,019
2,990
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
7
0 / 0 / 0
4,430
443
2,157
5,481
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 3 / 0
3,945
395
1,556
7,794
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
8
0 / 2 / 0
4,863
486
1,871
4,876
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Babonibebeb
Artemis
0
3
0
0
W
2
0
1
2.5
W
Cthulhu
Glads
Cthulhu
1
0
6
4
L
Scylla
KnifeSnom
Scylla
0
2
0
0
L
Tyr
0
0
0
0
W
Gilgamesh
Skizzler
Gilgamesh
3
0
0
3
L
0
3
0
0
W
Ymir
evnn
Ymir
1
0
3
2.5
L
Tiamat
0
2
0
0
W
Jing Wei
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
7,567
20,491
Taken
24,059
7,701
Mitigated
8,422
10,214
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Babonibebeb
Artemis
964
529
0
516
2,918
585
0
1,205
1,713
0
14,470
W
3,597
293
0
781
2,838
853
0
1,030
1,808
33,807
0
W
Cthulhu
Glads
Cthulhu
3,540
433
398
1,973
5,289
2,342
0
835
4,454
13,899
0
L
Scylla
KnifeSnom
Scylla
1,019
41
0
250
2,990
910
0
1,630
1,360
18,213
0
L
Tyr
2,157
585
0
1,957
5,481
2,069
0
1,413
3,980
0
16,995
W
Gilgamesh
Skizzler
Gilgamesh
4,246
1,322
0
1,775
4,414
1,883
0
1,433
2,543
715
35,082
L
1,556
193
0
683
7,794
2,875
0
3,778
4,016
9,103
0
W
Ymir
evnn
Ymir
1,139
491
0
2,672
3,907
1,476
0
298
3,609
29,384
0
L
Tiamat
1,871
277
0
1,687
4,876
1,983
0
250
4,345
23,884
0
W
Jing Wei
2,681
2,265
0
2,615
4,043
1,147
757
412
3,631
0
40,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
22,142
335
Minions Killed
203
0
Camps Cleared
0
1,000,127
Distance Traveled
936,295
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,342
434
25
3
0
168,566
2
W
Scylla
5,948
595
74
7
0
190,871
1
W
Cthulhu
5,566
557
21
2
0
219,052
3
L
Scylla
4,562
456
44
4
0
183,765
5
L
Tyr
4,430
443
55
6
0
203,850
1
W
Gilgamesh
6,600
660
89
9
0
214,241
1
L
Geb
3,945
395
14
1
0
210,104
2
W
Ymir
5,508
551
65
7
0
178,118
2
L
Tiamat
4,863
486
65
7
0
170,010
2
W
Jing Wei
6,746
675
86
9
0
197,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role