Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
GreedyGoblin367
Osiris
Level 113
God Stats
21W - 12L
1,706 SR
Queue Stats
373W - 228L
1,767 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kinepik
Tsukuyomi
Level 127
God Stats
2W - 1L
1,658 SR
Queue Stats
90W - 38L
1,787 Elo+
Party 1
Scylla
Scylla
RedDebate
Scylla
Level 94
God Stats
44W - 24L
1,731 SR
Queue Stats
309W - 178L
1,767 Elo+
Party 1
Hun Batz
Hun Batz
Storkhard
Hun Batz
Level 39
God Stats
3W - 0L
1,744 SR
Queue Stats
13W - 2L
1,818 Elo+
Party 1
Team Averages
Level 83
1,668 SR
1,728 Elo+

VS

Team Averages
Level 86
1,631 SR
1,554 Elo+
Odin
Odin
GingyLocks
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 162L
1,554 Elo+
Party 2
Izanami
Izanami
Jairobos
Izanami
Level 108
God Stats
5W - 3L
1,728 SR
Queue Stats
579W - 536L
1,565 Elo+
Solo
Cthulhu
Cthulhu
LighteningLogan
Cthulhu
Level 129
God Stats
3W - 1L
1,851 SR
Queue Stats
175W - 158L
1,563 Elo+
Solo
Cliodhna
Cliodhna
PokyOrangeKitty
Cliodhna
Level 83
God Stats
6W - 8L
1,510 SR
Queue Stats
205W - 198L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
WendelsBaby
Aphrodite
Level 44
God Stats
1W - 2L
1,568 SR
Queue Stats
18W - 21L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 4 / 7
10,950
608
14,485
15,168
9,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 4
9,556
531
12,973
16,573
15,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Kinepik
Tsukuyomi
16
4 / 3 / 13
9,637
535
12,892
14,470
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
RedDebate
Scylla
16
6 / 1 / 0
9,610
534
10,398
6,570
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Storkhard
Hun Batz
13
3 / 2 / 11
9,028
502
9,607
14,363
7,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,830
435
6,303
11,986
8,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Jairobos
Izanami
15
3 / 8 / 1
9,174
510
10,558
14,268
4,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 3
8,320
462
7,189
21,700
19,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
15
2 / 6 / 2
9,030
502
9,710
17,417
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
WendelsBaby
Aphrodite
15
4 / 4 / 2
9,448
525
10,543
14,598
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
10
11
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
4
7
3.38
L
0
2
1
0.25
W
3
1
4
5
L
Izanami
Jairobos
Izanami
3
8
1
0.44
W
Tsukuyomi
Kinepik
Tsukuyomi
4
3
13
3.5
L
1
6
3
0.42
L
Cliodhna
2
6
2
0.5
W
Scylla
RedDebate
Scylla
6
1
0
6
W
Hun Batz
Storkhard
Hun Batz
3
2
11
4.25
L
Aphrodite
WendelsBaby
Aphrodite
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,355
Damage
44,303
67,144
Taken
79,969
39,435
Mitigated
43,134
20,639
Healing
26,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,485
2,225
484
6,076
15,168
9,583
315
5,742
9,426
77,945
0
L
6,303
579
0
2,034
11,986
8,123
0
3,733
8,187
3,759
40,575
W
12,973
2,348
0
5,137
16,573
15,152
0
2,799
13,774
17,753
42,642
L
Izanami
Jairobos
Izanami
10,558
6,904
0
1,825
14,268
4,425
841
6,198
8,030
0
62,988
W
Tsukuyomi
Kinepik
Tsukuyomi
12,892
4,214
0
4,410
14,470
5,245
0
3,257
11,213
0
68,021
L
7,189
724
1,979
2,734
21,700
19,169
0
6,227
15,385
31,721
0
L
Cliodhna
9,710
1,912
0
6,123
17,417
5,931
64
5,932
11,369
0
63,642
W
Scylla
RedDebate
Scylla
10,398
855
0
742
6,570
2,064
334
2,752
3,818
59,755
0
W
Hun Batz
Storkhard
Hun Batz
9,607
2,556
1,558
2,232
14,363
7,391
0
4,558
9,805
0
37,803
L
Aphrodite
WendelsBaby
Aphrodite
10,543
341
4,216
7,118
14,598
5,486
0
6,225
8,227
60,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
43,802
553
Minions Killed
481
0
Camps Cleared
0
1,804,593
Distance Traveled
1,768,751
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,950
608
146
8
0
339,719
2
L
Odin
7,830
435
76
4
0
375,967
1
W
Osiris
9,556
531
126
7
0
365,187
7
L
Izanami
9,174
510
130
7
0
303,379
3
W
Tsukuyomi
9,637
535
104
6
0
392,349
4
L
Cthulhu
8,320
462
50
3
0
364,382
1
L
Cliodhna
9,030
502
105
6
0
387,749
8
W
Scylla
9,610
534
123
7
0
356,604
5
W
Hun Batz
9,028
502
54
3
0
350,734
1
L
Aphrodite
9,448
525
120
7
0
337,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role